No Player Left Behind: Evolving Dungeons and Dragons Combat to Optimize Difficulty and Player Contributions. - Fiona Shyne; Seth Cooper (AIIDE, 2024)

Procedurally Puzzling: On Algorithmic Difficulty and Player Experience in QD-Generated Logic Grid Puzzles. - Fiona Shyne; Kaylah Facey; Seth Cooper (AIIDE, 2024)

Generating Solvable and Difficult Logic Grid Puzzles. - Fiona Shyne; Kaylah Facey; Seth Cooper (GECCO Companion, 2024)

Computational Tools for Table-Top Role-Playing Games: A Scoping Review. - Fiona Shyne; Seth Cooper (FDG, 2025)