Multiphysics Modeling and Optimization of a Compact Actuation System. - Florent Robert; Mohamed Bensetti; Filipe Vinci dos Santos; Laurent Dufour; Philippe Dessante (IEEE Trans. Ind. Electron., 2017)

On The Link Between Emotion, Attention And Content In Virtual Immersive Environments. - Quentin Guimard; Florent Robert; Camille Bauce; Aldric Ducreux; Lucile Sassatelli; Hui-Yin Wu; Marco Winckler; Auriane Gros (ICIP, 2022)

PEM360: a dataset of 360° videos with continuous physiological measurements, subjective emotional ratings and motion traces. - Quentin Guimard; Florent Robert; Camille Bauce; Aldric Ducreux; Lucile Sassatelli; Hui-Yin Wu; Marco Winckler; Auriane Gros (MMSys, 2022)

Analyzing and understanding embodied interactions in virtual reality systems: research proposal. - Florent Robert; Marco Winckler; Hui-Yin Wu; Lucile Sassatelli (MMSys, 2022)

Designing Guided User Tasks in VR Embodied Experiences. - Hui-Yin Wu; Florent Robert; Théo Fafet; Brice Graulier; Barthelemy Passin-Cauneau; Lucile Sassatelli; Marco Winckler (Proc. ACM Hum. Comput. Interact., 2022)

Analysing and Understanding Embodied Interactions in Virtual Reality Systems. - Florent Robert (IMX, 2023)

PEM360: A dataset of 360° videos with continuous Physiological measurements, subjective Emotional ratings and Motion traces. - Florent Robert; Quentin Guimard; Lucile Sassatelli; Hui-Yin Wu; Marco Winckler; Auriane Gros (IMX Workshops, 2023)

An Integrated Framework for Understanding Multimodal Embodied Experiences in Interactive Virtual Reality. - Florent Robert; Hui-Yin Wu; Lucile Sassatelli; Stephen Ramanoël; Auriane Gros; Marco Winckler (IMX, 2023)

CREATTIVE3D multimodal dataset of user behavior in virtual reality. - Hui-Yin Wu; Florent Robert; Lucile Sassatelli; Marco Winckler; Auriane Gros; Stephen Ramanoël (Zenodo, 2023)

CREATTIVE3D multimodal dataset of user behavior in virtual reality. - Hui-Yin Wu; Florent Robert; Lucile Sassatelli; Marco Winckler; Auriane Gros; Stephen Ramanoël (Zenodo, 2023)

CREATTIVE3D multimodal dataset of user behavior in virtual reality. - Hui-Yin Wu; Florent Robert; Lucile Sassatelli; Marco Winckler; Auriane Gros; Stephen Ramanoël (Zenodo, 2023)

Task-based methodology to characterise immersive user experience with multivariate data. - Florent Robert; Hui-Yin Wu; Lucile Sassatelli; Marco Winckler (VR, 2024)

Analyzing and understanding embodied interactions in virtual reality systems. (Analyser et comprendre les interactions incarnées en système de réalité virtuelle). - Florent Robert (2024)

CREATTIVE3D multimodal dataset of user behavior in virtual reality. - Hui-Yin Wu; Florent Robert; Lucile Sassatelli; Marco Winckler; Auriane Gros; Stephen Ramanoël (Zenodo, 2024)

The Triangle of Misunderstanding in Interactive Virtual Narratives: Gulfs Between System, Designers and Players. - Florent Robert; Hui-Yin Wu; Lucile Sassatelli; Marco Winckler (CHI, 2025)