StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories. - Stefan Göbel 001; Luca Salvatore; Robert Arthur Konrad; Florian Mehm (ICIDS, 2008)

80Days: Adaptive Digital Storytelling for Digital Educational Games. - Florian Mehm; Sabrina Radke; Stefan Göbel 001 (STEG@ICWL, 2009)

Authoring serious games. - Florian Mehm (FDG, 2010)

Serious games for health: personalized exergames. - Stefan Göbel 001; Sandro Hardy; Viktor Wendel; Florian Mehm; Ralf Steinmetz (ACM Multimedia, 2010)

Collaborative authoring of serious games for health. - Florian Mehm; Sandro Hardy; Stefan Göbel 001; Ralf Steinmetz (ACM Multimedia, 2011)

An Authoring Tool for Adaptive Digital Educational Games. - Florian Mehm; Johannes Konert; Stefan Göbel 001; Ralf Steinmetz (EC-TEL, 2012)

Authoring of Serious Adventure Games in StoryTec. - Florian Mehm; Stefan Göbel 001; Ralf Steinmetz (Edutainment, 2012)

StoryTec: Authoring Adaptive Cross-Platform Games. - Florian Mehm; Christian Reuter 003 (Edutainment, 2012)

Future Trends in Game Authoring Tools. - Florian Mehm; Christian Reuter 003; Stefan Göbel 001; Ralf Steinmetz (ICEC, 2012)

PEDALE - A Peer Education Diagnostic and Learning Environment. - Johannes Konert; Kristina Richter; Florian Mehm; Stefan Göbel 001; Regina Bruder; Ralf Steinmetz (J. Educ. Technol. Soc., 2012)

An Authoring Tool for Educational Adventure Games: Concept, Game Models and Authoring Processes. - Florian Mehm; Stefan Göbel 001; Ralf Steinmetz (Int. J. Game Based Learn., 2013)

Authoring of adaptive single-player educational games. - Florian Mehm (2013)

StoryTec and StoryPlay as Tools for Adaptive Game-Based Learning Research. - Laila Shoukry; Christian Reuter 003; Florian Mehm (GameDays, 2014)

Erstellung, Steuerung und Evaluation von Serious Games - Authoring, Control and Evaluation of Serious Games. - Stefan Göbel 001; Florian Mehm; Viktor Wendel; Johannes Konert; Sandro Hardy; Christian Reuter 003; Michael Gutjahr; Tim Dutz (Inform. Spektrum, 2014)

Authoring of Adaptive Single-Player Educational Games. - Florian Mehm (Prax. Inf.verarb. Kommun., 2014)

Authoring Processes and Tools. - Florian Mehm; Ralf Dörner 001; Maic Masuch (Serious Games, 2016)

Content and Content Production. - Florian Mehm; Benjamin Guthier (Serious Games, 2016)