The Giessen virtual environment laboratory: human wayfinding and landmark salience. - Florian Röser; Kai Hamburger; Markus Knauff (Cogn. Process., 2011)

Spatial cognition: the return path. - Kai Hamburger; Lena E. Dienelt; Marianne Strickrodt; Florian Röser (CogSci, 2013)

Visual landmarks and the visual impedance effect. - Kai Hamburger; Florian Röser; Cate Marie Trillmich (CogSci, 2013)

The influence of perceptual and structural salience. - Florian Röser; Antje Krumnack; Kai Hamburger (CogSci, 2013)

The effect of emotions and emotionally laden landmarks on wayfinding. - Ceylan Z. Balaban; Florian Röser; Kai Hamburger (CogSci, 2014)

SQUARELAND 2.0: A flexible and realistic virtual environment for investigating cognitive processes in human wayfinding. - Thomas Hinterecker; Florian Röser; Marianne Strickrodt; Kai Hamburger (CogSci, 2014)

The influence of structural salience and verbalisation on finding the return path. - Thomas Hinterecker; Marianne Strickrodt; Florian Röser; Kai Hamburger (CogSci, 2014)

Belief revision and way-finding. - Leandra Bucher; Florian Röser; Jelica Nejasmic; Kai Hamburger (Cogn. Process., 2014)

Finding the return path: allo- versus egocentric perspective. - Kai Hamburger; Florian Röser (CogSci, 2015)

Turn left where you felt unhappy: how affect influences landmark-based wayfinding. - Ceylan Z. Balaban; Harun Karimpur; Florian Röser; Kai Hamburger (Cogn. Process., 2017)

A Cognitive Observer-Based Landmark-Preference Model. - Florian Röser (Künstliche Intell., 2017)

Landmark selection for route instructions: At which corner of an intersection is the preferred landmark located? - Kai Hamburger; Florian Röser; Markus Knauff (Frontiers Comput. Sci., 2022)