Face and gaze tracking as input methods for gaming design. - Florin Nanu; Stefan Petrescu; Peter M. Corcoran; Petronel Bigioi (IGIC, 2011)

Real-time eye gaze tracking for gaming design and consumer electronics systems. - Peter M. Corcoran; Florin Nanu; Stefan Petrescu; Petronel Bigioi (IEEE Trans. Consumer Electron., 2012)

Half-face detector for enhanced performance of flash-eye filter. - Peter M. Corcoran; Petronel Bigioi; Florin Nanu (ICCE, 2013)

Detection and repair of flash-eye in handheld devices. - Peter M. Corcoran; Petronel Bigioi; Florin Nanu (ICCE, 2014)