3-D Pain Drawings - Mobile Data Collection Using a PDA. - George Ghinea; Fotis Spyridonis; Tacha Serif; Andrew O. Frank (IEEE Trans. Inf. Technol. Biomed., 2008)

2D vs. 3D Pain Visualization: User Preferences in a Spinal Cord Injury Cohort. - Fotis Spyridonis; Gheorghita Ghinea (HCI (9), 2011)

3-D Pain Drawings and Seating Pressure Maps: Relationships and Challenges. - Fotis Spyridonis; Gheorghita Ghinea (IEEE Trans. Inf. Technol. Biomed., 2011)

Evaluating the usability of a Virtual Reality-based Android application in managing the pain experience of wheelchair users. - Fotios Spyridonis; Tor-Morten Grønli; Jarle Hansen; Gheorghita Ghinea (EMBC, 2012)

An interactive 3-D application for pain management: Results from a pilot study in spinal cord injury rehabilitation. - Fotis Spyridonis; Jan Gawronski; Gheorghita Ghinea; Andrew O. Frank (Comput. Methods Programs Biomed., 2012)

Paindroid: A Mobile Tool for Pain Visualization and Management. - Tor-Morten Grønli; Gheorghita Ghinea; Fotios Spyridonis; Jarle Hansen (HCI (10), 2013)

Designing accessible ICT products and services: the VERITAS accessibility testing platform. - Fotios Spyridonis; Panagiotis Moschonas; Katerina Touliou; Athanasios Tsakiris; Gheorghita Ghinea (AVI, 2014)

PainDroid: an android-based virtual reality application for pain assessment. - Fotios Spyridonis; Jarle Hansen; Tor-Morten Grønli; Gheorghita Ghinea (Multim. Tools Appl., 2014)

A Mobile Visual Diary for Personal Pain Management. - Tor-Morten Grønli; Gheorghita Ghinea; Fotis Spyridonis (HCI (17), 2015)

Designing Accessible Games with the VERITAS Framework: Lessons Learned from Game Designers. - Michael James Scott; Fotios Spyridonis; Gheorghita Ghinea (HCI (9), 2015)

Designing for designers: Towards the development of accessible ICT products and services using the VERITAS framework. - Michael James Scott; Fotios Spyridonis; Gheorghita Ghinea (Comput. Stand. Interfaces, 2015)

A Multi Platform Pain Assessment Tool using Bespoke Gaming Sensors. - Fotios Spyridonis; Tor-Morten Grønli; Ioannis Theoklitos Paraskevopoulos; Gheorghita Ghinea (PETRA, 2016)

The gamification of accessibility design: A proposed framework. - Fotios Spyridonis; Damon Daylamani Zad; Ioannis Theoklitos Paraskevopoulos (VS-GAMES, 2017)

Efficient In-Game Communication in Collaborative Online Multiplayer Games. - Fotios Spyridonis; Damon Daylamani-Zad; Margarita P. O'Brien (VS-GAMES, 2018)

A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines. - Fotios Spyridonis; Damon Daylamani-Zad (INTERACT (1), 2019)

A serious game to improve engagement with web accessibility guidelines. - Fotios Spyridonis; Damon Daylamani-Zad (Behav. Inf. Technol., 2021)

When Scents Help Me Remember My Password. - Anas Ali Alkasasbeh; Fotios Spyridonis; Gheorghita Ghinea (ACM Trans. Appl. Percept., 2021)

A framework and serious game for decision making in stressful situations; a fire evacuation scenario. - Damon Daylamani-Zad; Fotios Spyridonis; Kamal Al-Khafaaji (Int. J. Hum. Comput. Stud., 2022)

Guidelines for conducting biofeedback-enhanced QoE studies in mulsemedia-enhanced virtual reality. - Aleph Campos da Silveira; Roope Raisamo; Fotios Spyridonis; Alexandra Covaci; George Ghinea; Celso A. S. Santos (WebMedia, 2023)

Virtually secure: A taxonomic assessment of cybersecurity challenges in virtual reality environments. - Blessing Odeleye; George Loukas; Ryan Heartfield; Georgia Sakellari; Emmanouil Panaousis; Fotios Spyridonis (Comput. Secur., 2023)

On Perceived AV Synchronization in 360° Multimedia. - Aleph Campos da Silveira; Fotios Spyridonis; Roope Raisamo; Alexandra Covaci; Gheorghita Ghinea; Celso Alberto Saibel Santos (IEEE Multim., 2024)

PublicVR: a virtual reality exposure therapy intervention for adults with speech anxiety. - Fotios Spyridonis; Damon Daylamani-Zad; James Nightingale (Virtual Real., 2024)

Web accessibility barriers and their cross-disability impact in eSystems: A scoping review. - Nikolaos Droutsas; Fotios Spyridonis; Damon Daylamani-Zad; Gheorghita Ghinea (Comput. Stand. Interfaces, 2025)