VTK4AR: An Object Oriented Framework for Scientific Visualization of CAE Data in Augmented Reality. - Fabio Bruno; Francesco Caruso; Francesco Ferrise; Maurizio Muzzupappa (Eurographics Italian Chapter Conference, 2006)

A Mixed Environment for Ergonomics Tests: Tuning of Stereo Viewing Parameters. - Monica Bordegoni; Giandomenico Caruso; Francesco Ferrise; Umberto Giraudo (Eurographics Italian Chapter Conference, 2007)

Ergonomic Interactive Testing in a Mixed-Reality Environment. - Monica Bordegoni; Umberto Giraudo; Giandomenico Caruso; Francesco Ferrise (HCI (14), 2007)

Environment based on Augmented Reality and Interactive Simulation for Product Design Review. - Monica Bordegoni; Francesco Ferrise; Marco Ambrogio; Giandomenico Caruso; Fabio Bruno; Francesco Caruso (Eurographics Italian Chapter Conference, 2008)

Haptic Interaction and Interactive Simulation in an AR Environment for Aesthetic Product Design. - Monica Bordegoni; Francesco Ferrise; Marco Ambrogio (HCI (13), 2009)

Distributed knowledge creation, recording and improvement in collaborative design. - Piero Mussio; Stefano Valtolina; Barbara Rita Barricelli; Monica Bordegoni; Francesco Ferrise; Marco Ambrogio (KES IIMSS, 2009)

Product Design Review Application Based on a Vision-Sound-Haptic Interface. - Francesco Ferrise; Monica Bordegoni; Joseba Lizaranzu (HAID, 2010)

An haptic-based immersive environment for shape analysis and modelling. - Bruno Rodrigues De Araújo; Tiago João Guerreiro 001; Manuel J. Fonseca; Joaquim A. Jorge; João Madeiras Pereira; Monica Bordegoni; Francesco Ferrise; Mario Covarrubias; Michele Antolini (J. Real Time Image Process., 2010)

Haptic and Sound Interface for Shape Rendering. - Monica Bordegoni; Francesco Ferrise; Mario Covarrubias; Michele Antolini (Presence Teleoperators Virtual Environ., 2010)

Fast Prototyping of Virtual Replica of Real Products. - Francesco Ferrise; Monica Bordegoni (HCI (14), 2011)

The use of interactive Virtual Prototypes for products specification in the concept design phase. - Monica Bordegoni; Francesco Ferrise; Joseba Lizaranzu (VR, 2011)

Geodesic Spline Interface for Haptic Curve Rendering. - Monica Bordegoni; Francesco Ferrise; Mario Covarrubias; Michele Antolini (IEEE Trans. Haptics, 2011)

Human in the Loop: A Model to Integrate Interaction Issues in Complex Simulations. - Stefano Filippi; Daniela Barattin; Francesco Ferrise; Monica Bordegoni; Umberto Cugini (HCI (9), 2013)

Digitalizing and capturing haptic feedback in virtual prototypes for User Experience design. - Francesco Ferrise; Guilherme Phillips Furtado; Serena Graziosi; Monica Bordegoni (DSP, 2013)

An Application Based on Augmented Reality and Mobile Technology to Support Remote Maintenance. - Monica Bordegoni; Francesco Ferrise; Ernesto Carrabba; Michele Di Donato; Michele Fiorentino 001; Antonio Emmanuele Uva (EuroVR, 2014)

Rapid prototyping of low cost 1 DOF haptic interfaces. - Nicolai Beni; Marco Grottoli; Francesco Ferrise; Monica Bordegoni (HAPTICS, 2014)

Design of an open-source low cost 2DOF haptic device. - Alberto Lavatelli; Francesco Ferrise; Monica Bordegoni (MESA, 2014)

COLLEGO: An Interactive Platform for Studying Joint Action During an Ecological Collaboration Task. - Alice Chirico; Serena Graziosi; Francesco Ferrise; Alberto Gallace; Cedric Mosconi; Marie Jasmine Cazzaniga; Valentino Zurloni; Massimiliano Elia; Francesco Cerritelli; Fabrizia Mantovani; Alessandro D'Ausilio; Pietro Cipresso; et al. (MindCare/Fabulous, 2016)

Prototyping strategies for multisensory product experience engineering. - Francesco Ferrise; Serena Graziosi; Monica Bordegoni (J. Intell. Manuf., 2017)

Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0. - Giulia Wally Scurati; Michele Gattullo; Michele Fiorentino 001; Francesco Ferrise; Monica Bordegoni; Antonio Emmanuele Uva (Comput. Ind., 2018)

A Wearable Device to Detect in Real-Time Bimanual Gestures of Basketball Players During Training Sessions. - Marco Mangiarotti; Francesco Ferrise; Serena Graziosi; Francesco Tamburrino; Monica Bordegoni (J. Comput. Inf. Sci. Eng., 2019)

An Olfactory Display to Study the Integration of Vision and Olfaction in a Virtual Reality Environment. - Lorenzo Micaroni; Marina Carulli; Francesco Ferrise; Alberto Gallace; Monica Bordegoni (J. Comput. Inf. Sci. Eng., 2019)

Looking Into a Future Which Hopefully Will Not Become Reality: How Computer Graphics Can Impact Our Behavior - A Study of the Potential of VR. - Giulia Wally Scurati; Francesco Ferrise (IEEE Computer Graphics and Applications, 2020)

Building an Ecologically Valid Facial Expression Database - Behind the Scenes. - Francesca Nonis; Luca Ulrich; Nicolò Dozio; Francesca Giada Antonaci; Enrico Vezzetti; Francesco Ferrise; Federica Marcolin (HCI (7), 2021)

Affective Virtual Reality: How to Design Artificial Experiences Impacting Human Emotions. - Federica Marcolin; Giulia Wally Scurati; Luca Ulrich; Francesca Nonis; Enrico Vezzetti; Nicolò Dozio; Francesco Ferrise (IEEE Computer Graphics and Applications, 2021)

Design of a Serious Game for Children to Raise Awareness on Plastic Pollution and Promoting Pro-Environmental Behaviors. - Loukia Panagiotopoulou; Nora Cía Gayarre; Giulia Wally Scurati; Roberta Etzi; Gemma Massetti; Alberto Gallace; Francesco Ferrise (J. Comput. Inf. Sci. Eng., 2021)

Designing virtual environments for attitudes and behavioral change in plastic consumption: a comparison between concrete and numerical information. - Alice Chirico; Giulia Wally Scurati; Chiara Maffi; Siyuan Huang; Serena Graziosi; Francesco Ferrise; Andrea Gaggioli (Virtual Real., 2021)

Promoting eco-driving behavior through multisensory stimulation: a preliminary study on the use of visual and haptic feedback in a virtual reality driving simulator. - Andrea Pietra; Marina Vazquez Rull; Roberta Etzi; Alberto Gallace; Giulia Wally Scurati; Francesco Ferrise; Monica Bordegoni (Virtual Real., 2021)

An Exploratory Study on the Effect of Virtual Environments on Cognitive Performances and Psychophysiological Responses. - Ivana Frigione; Gemma Massetti; Matteo Girondini; Roberta Etzi; Giulia Wally Scurati; Francesco Ferrise; Alice Chirico; Andrea Gaggioli; Alberto Gallace (Cyberpsychology Behav. Soc. Netw., 2022)

A design methodology for affective Virtual Reality. - Nicolò Dozio; Federica Marcolin; Giulia Wally Scurati; Luca Ulrich; Francesca Nonis; Enrico Vezzetti; Gabriele Marsocci; Alba La Rosa; Francesco Ferrise (Int. J. Hum. Comput. Stud., 2022)

Localization and Prediction of Visual Targets' Position in Immersive Virtual Reality. - Nicolò Dozio; Ludovico Rozza; Marek S. Lukasiewicz; Alessandro Colombo; Francesco Ferrise (Presence Teleoperators Virtual Environ., 2022)

Impact of Multisensory XR Technologies on Museum Exhibition Visits. - Elena Spadoni; Marina Carulli; Francesco Ferrise; Monica Bordegoni (HCI (11), 2023)

Exploring the Intersection of Metaverse, Digital Twins, and Artificial Intelligence in Training and Maintenance. - Monica Bordegoni; Francesco Ferrise (J. Comput. Inf. Sci. Eng., 2023)

A Concept Design for a Positive Mood Supporting Application. - Aurora Saibene; Riccardo Giussani; Claudia Rabaioli; Nicolò Dozio; Francesca Gasparini; Francesco Ferrise (CBMI, 2024)

Multisensory Experiences in Extended Reality. - Francesco Ferrise; Monica Bordegoni; Alberto Gallace; Stefania Serafin (IEEE Computer Graphics and Applications, 2024)

Enhancing Virtual Reality Training Through Artificial Intelligence: A Case Study. - Riccardo Giussani; Nicolò Dozio; Stefano Rigone; Luca Parenzan; Francesco Ferrise (IEEE Computer Graphics and Applications, 2024)

CalD3r and MenD3s: Spontaneous 3D facial expression databases. - Luca Ulrich; Federica Marcolin; Enrico Vezzetti; Francesca Nonis; Daniel C. Mograbi; Giulia Wally Scurati; Nicolò Dozio; Francesco Ferrise (J. Vis. Commun. Image Represent., 2024)

An Open-Source Olfactory Display to Add the Sense of Smell to the Metaverse. - Marek S. Lukasiewicz; Marco Rossoni; Elena Spadoni; Nicolò Dozio; Marina Carulli; Francesco Ferrise; Monica Bordegoni (J. Comput. Inf. Sci. Eng., 2024)

Driving emotions: using virtual reality to explore the effect of low and high arousal on driver's attention. - Nicolò Dozio; Marco Bertoni; Francesco Ferrise (Virtual Real., 2024)

A Case Study on Digital Training: Benefits and Unexplored Opportunities. - Marina Carulli; Marco Rossoni; Elena Spadoni; Nicolò Dozio; Riccardo Giussani; Francesco Ferrise; Monica Bordegoni (J. Comput. Inf. Sci. Eng., 2024)

Study on the Benefits of Virtual Reality as a Support for STEM Learning. - Riccardo Giussani; Nicolò Dozio; Niccolò Becattini; Gaetano Cascini; Francesco Ferrise; Federico Morosi (Comput. Appl. Eng. Educ., 2025)

Predicting Mispredictions: A Model of Human Misjudgment About Vulnerable Road Users' Trajectories. - Alessandro Colombo; Matteo Depaola; Francesco Ferrise; Nicolò Dozio; Gabriel Rodrigues de Campos (IEEE Trans. Intell. Transp. Syst., 2025)