A framework for the design and integration of collaborative classroom games. - Alejandro Echeverría; Cristian García-Campo; Miguel Nussbaum; Francisca Gil; Marco Villalta; Matías Améstica; Sebastián Echeverría (Comput. Educ., 2011)

Exploring different technological platforms for supporting co-located collaborative games in the classroom. - Alejandro Echeverría; Matías Améstica; Francisca Gil; Miguel Nussbaum; Enrique Barrios; Sandra Leclerc (Comput. Hum. Behav., 2012)

Interactive Modeling of Mechanical Objects. - Francisca Gil Ureta; Chelsea Tymms; Denis Zorin (Comput. Graph. Forum, 2016)

Structurally optimized shells. - Francisca Gil Ureta; Nico Pietroni; Denis Zorin (CoRR, 2019)

Design for Customized Manufacturing. - Francisca Gil Ureta (2019)

Reinforcement of General Shell Structures. - Francisca Gil Ureta; Nico Pietroni; Denis Zorin (ACM Trans. Graph., 2020)

Intersection-free rigid body dynamics. - Zachary Ferguson; Minchen Li; Teseo Schneider; Francisca Gil Ureta; Timothy R. Langlois; Chenfanfu Jiang; Denis Zorin; Danny M. Kaufman; Daniele Panozzo (ACM Trans. Graph., 2021)

HAL3D: Hierarchical Active Learning for Fine-Grained 3D Part Labeling. - Fenggen Yu; Yiming Qian; Francisca Gil-Ureta; Brian Jackson; Eric P. Bennett; Hao Zhang 002 (ICCV, 2023)

DPA-Net: Structured 3D Abstraction from Sparse Views via Differentiable Primitive Assembly. - Fenggen Yu; Yiming Qian; Xu Zhang; Francisca Gil-Ureta; Brian Jackson; Eric P. Bennett; Hao Zhang 002 (ECCV (80), 2024)