Assessing E-Learning Applications as an Effective Tool in Engaging Auditory Processing Disorder learners for Educators. - Francisco C. Eugenio Jr.; Josephine S. Dela Cruz (ICIST, 2019)

Assessing Classcraft as an Effective Gamification App based on Behaviorism Learning Theory. - Francisco C. Eugenio Jr.; Ardee Joy T. Ocampo (ICSCA, 2019)