Learning Human-Level AI abilities to drive racing cars. - Francisco Gallego; Faraón Llorens; Mar Pujol; Ramón Rizo (CCIA, 2005)

Driving-Bots with a Neuroevolved Brain: Screaming Racers. - Francisco Gallego; Faraón Llorens; Mar Pujol; Ramón Rizo (Inteligencia Artif., 2005)

Boosting human-level AI with videogames: Mad University. - Francisco Gallego; Faraón Llorens; Mar Pujol; Ramón Rizo (Kybernetes, 2007)

Extending Korf's Ideas on the Pursuit Problem. - Juan Reverte; Francisco Gallego; Faraón Llorens (DCAI, 2008)

Mixing Greedy and Evolutive Approaches to Improve Pursuit Strategies. - Juan Reverte; Francisco Gallego; Rosana Satorre; Faraón Llorens (IBERAMIA, 2008)

Cooperation Strategies for Pursuit Games: From a Greedy to an Evolutive Approach. - Juan Reverte; Francisco Gallego; Rosana Satorre; Faraón Llorens (MICAI, 2008)

¿Puede un videojuego ayudarnos a predecir los resultados de aprendizaje? - Ana Illanas; Faraón Llorens; Rafael Molina 001; Francisco Gallego; Patricia Compañ; Rosana Satorre; Carlos Villagrá (CoSECivi, 2014)

Gamification ecosystems. - Miroslav Minovic; Milos Milovanovic; Francisco Gallego (TEEM, 2016)

Empowering Individual Climate Action Through Carbon Tokenization. - Umair S. Siddiqui; Joana R. Pereira; Ian J. Scott; Miguel C. Neto; Francisco Gallego (EDCC-C, 2025)