Online News and Gamification Habits in Late Adulthood: A Survey. - Francisco Regalado; Liliana Vale Costa; Ana Isabel Veloso (HCI (25), 2021)

"Online Gameable Communities": Social Digital Games in the Infocommunication Ageing Society. - Francisco Regalado; Ana Isabel Veloso (HCI (29), 2022)

Staying Connected with Aged Populations in Times of COVID-19: An Interview Study of the Role of Portuguese Institutions and Municipalities. - Cláudia Pedro Ortet; Francisco Regalado; Sónia Ferreira; Liliana Vale Costa; Ana Isabel Veloso (IxD&A, 2022)

"miPlay" as a Transmedia Strategy: Co-designing a Movie-Based Digital Game for Older Adults. - Francisco Regalado; Cláudia Pedro Ortet; Ana Isabel Veloso (HCI (32), 2023)

Benchmarking the User eXperience and Usability of Online Social Networks: Proposal of an Evaluation Framework. - Francisco Regalado; Óscar Mealha; Carlos Santos 004; Ana Isabel Veloso (HCI (42), 2024)

Navigating Paris Digitally: An Exploratory Research of 360º Immersive Videos with Portuguese Participants. - Francisco Regalado; Cláudia Pedro Ortet; Tânia Ribeiro; Ana Isabel Veloso (HCI (43), 2024)

Game-Based Solutions for Impacting Digital Competences in Aged Populations: Insights from an Empathetic Workshop. - Francisco Regalado; Carlos Santos 004; Ana Isabel Veloso (HCI (42), 2024)

Evaluating Older Adults' User eXperience in Games to Impact Digital Competences: The Case of miOne Islands. - Francisco Regalado; Tânia Ribeiro; Gabriela Costa; Ana Isabel Veloso (HCI (44), 2025)

Co-creating with Older Adults is a Challenging Task! Lessons Learned from Real-Life Experiences and Challenges at an Ageing Lab. - Francisco Regalado; Carlos Santos 004; Ana Isabel Veloso (IMX, 2025)