A general two-pass method integrating specular and diffuse reflection. - François X. Sillion; Claude Puech (SIGGRAPH, 1989)

Improving interaction with radiosity-based lighting simulation programs. - Claude Puech; François X. Sillion; Christophe Vedel (I3D, 1990)

An efficient method for volume rendering using perspective projection. - Kevin L. Novins; François X. Sillion; Donald P. Greenberg (VVS, 1990)

Radiosity redistribution for dynamic environments. - David W. George; François X. Sillion; Donald P. Greenberg (IEEE Computer Graphics and Applications, 1990)

Design and simulation of opera lighting and projection effects. - Julie Dorsey; François X. Sillion; Donald P. Greenberg (SIGGRAPH, 1991)

A comprehensive physical model for light reflection. - Xiao D. He; Kenneth E. Torrance; François X. Sillion; Donald P. Greenberg (SIGGRAPH, 1991)

A global illumination solution for general reflectance distributions. - François X. Sillion; James Arvo; Stephen H. Westin; Donald P. Greenberg (SIGGRAPH, 1991)

Radiosity and global illumination. - François X. Sillion; Claude Puech (Morgan Kaufmann, 1994)

Simulation efficace des échanges radiatifs dans des environnements complexes. (Efficient Simulation of Radiant Exchanges in Complex Environments). - François X. Sillion (1995)

Accurate Computation of the Radiosity Gradient for Constant and Linear Emitters. - Nicolas Holzschuch; François X. Sillion (Rendering Techniques, 1995)

A Clustering Algorithm for Radiance Calculation in General Environments. - François X. Sillion; George Drettakis; Cyril Soler (Rendering Techniques, 1995)

Feature-based control of visibility error: a multi-resolution clustering algorithm for global illumination. - François X. Sillion; George Drettakis (SIGGRAPH, 1995)

A Unified Hierarchical Algorithm for Global Illumination with Scattering Volumes and Object Clusters. - François X. Sillion (IEEE Trans. Vis. Comput. Graph., 1995)

Accurate Visibility and Meshing Calculations for Hierarchical Radiosity. - George Drettakis; François X. Sillion (Rendering Techniques, 1996)

Accurate Error Bounds for Multi-Resolution Visibility. - Cyril Soler; François X. Sillion (Rendering Techniques, 1996)

Hierachical Lighting Simulation for Outdoor Scenes. - Katja Daubert; Hartmut Schirmacher; François X. Sillion; George Drettakis (Rendering Techniques, 1997)

Global Illumination Techniques for the Simulation of Participating Media. - Frederic Pérez; Xavier Pueyo; François X. Sillion (Rendering Techniques, 1997)

Interactive update of global illumination using a line-space hierarchy. - George Drettakis; François X. Sillion (SIGGRAPH, 1997)

A Million Polygons, a Million Pixels: Which is Heavier? - François X. Sillion (Comput. Graph. Forum, 1997)

Efficient Impostor Manipulationfor Real-Time Visualization of Urban Scenery. - François X. Sillion; George Drettakis; B. Bodelet (Comput. Graph. Forum, 1997)

Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity. - Cyril Soler; François X. Sillion (Rendering Techniques, 1998)

Fast Calculation of Soft Shadow Textures Using Convolution. - Cyril Soler; François X. Sillion (SIGGRAPH, 1998)

An Exhaustive Error-Bounding Algorithm for Hierarchical Radiosity. - Nicolas Holzschuch; François X. Sillion (Comput. Graph. Forum, 1998)

Will Anyone Really Use Radiosoty? - François X. Sillion (Graphics Interface, 1999)

Space-Time Hierarchical Radiosity. - Cyrille Damez; François X. Sillion (Rendering Techniques, 1999)

Multi-layered impostors for accelerated rendering. - Xavier Décoret; François X. Sillion; Gernot Schaufler; Julie Dorsey (Comput. Graph. Forum, 1999)

A Practical Analysis of Clustering Strategies for Hierarchical Radiosity. - Jean-Marc Hasenfratz; Cyrille Damez; François X. Sillion; George Drettakis (Comput. Graph. Forum, 1999)

Acceleration of Monte Carlo Path Tracing in General Environments. - Frederic Pérez; Ignacio Martín 002; Xavier Pueyo; François X. Sillion (PG, 2000)

Hierarchical Instantiation for Radiosity. - Cyril Soler; François X. Sillion (Rendering Techniques, 2000)

Conservative volumetric visibility with occluder fusion. - Gernot Schaufler; Julie Dorsey; Xavier Décoret; François X. Sillion (SIGGRAPH, 2000)

Efficient Glossy Global Illumination with Interactive Viewing. - Marc Stamminger; Annette Scheel; Xavier Granier; Frederic Perez-Cazorla; George Drettakis; François X. Sillion (Comput. Graph. Forum, 2000)

Texture-based visibility for efficient lighting simulation. - Cyril Soler; François X. Sillion (ACM Trans. Graph., 2000)

Space-Time Hierarchical Radiosity with Clustering and Higher-OrderWavelets. - Cyrille Damez; Nicolas Holzschuch; François X. Sillion (Eurographics (Short Presentations), 2001)

Point-Based Impostors for Real-Time Visualization. - Michael Wimmer 001; Peter Wonka; François X. Sillion (Rendering Techniques, 2001)

A Graph Based Process for Easy Design of Refinement Oracle in Hierarchical Radiosity. - Jérémie Turbet; François X. Sillion (WSCG (Short Papers), 2001)

Instant Visibility. - Peter Wonka; Michael Wimmer 001; François X. Sillion (Comput. Graph. Forum, 2001)

Image-Based Hair Capture by Inverse Lighting. - Stéphane Grabli; François X. Sillion; Stephen R. Marschner; Jerome Edward Lengyel (Graphics Interface, 2002)

Billboard clouds. - Xavier Décoret; Frédo Durand; François X. Sillion (SCG, 2003)

Lightweight Face Relighting. - Sylvain Paris; François X. Sillion; Long Quan (PG, 2003)

Erosion Based Visibility Preprocessing. - Xavier Décoret; Gilles Debunne; François X. Sillion (Rendering Techniques, 2003)

A Survey of Real-time Soft Shadows Algorithms. - Jean-Marc Hasenfratz; Marc Lapierre; Nicolas Holzschuch; François X. Sillion (Comput. Graph. Forum, 2003)

Volumetric Cell-and-Portal Generation. - D. Haumont; Olivier Debeir; François X. Sillion (Comput. Graph. Forum, 2003)

Robust acquisition of 3D informations from short image sequences. - Sylvain Paris; François X. Sillion (Graph. Model., 2003)

Billboard clouds for extreme model simplification. - Xavier Décoret; Frédo Durand; François X. Sillion; Julie Dorsey (ACM Trans. Graph., 2003)

An efficient instantiation algorithm for simulating radiant energy transfer in plant models. - Cyril Soler; François X. Sillion; Frédéric Blaise; Philippe Dereffye (ACM Trans. Graph., 2003)

Instant architecture. - Peter Wonka; Michael Wimmer 001; François X. Sillion; William Ribarsky (ACM Trans. Graph., 2003)

A Real-Time System for Full Body Interaction with Virtual Worlds. - Jean-Marc Hasenfratz; Marc Lapierre; François X. Sillion (EGVE, 2004)

Density Measure for Line-Drawing Simplification. - Stéphane Grabli; Frédo Durand; François X. Sillion (PG, 2004)

Programmable Style for NPR Line Drawing. - Stéphane Grabli; Emmanuel Turquin; Frédo Durand; François X. Sillion (Rendering Techniques, 2004)

Space-Time Hierarchical Radiosity with Clustering and Higher-Order Wavelets. - Cyrille Damez; Nicolas Holzschuch; François X. Sillion (Comput. Graph. Forum, 2004)

Capture of hair geometry from multiple images. - Sylvain Paris; Héctor M. Briceño; François X. Sillion (ACM Trans. Graph., 2004)

Progressive Surface Reconstruction from Images Using a Local Prior. - Gang Zeng; Sylvain Paris; Long Quan; François X. Sillion (ICCV, 2005)

Geometric clustering for line drawing simplification. - Pascal Barla; Joëlle Thollot; François X. Sillion (SIGGRAPH Sketches, 2005)

A frequency analysis of light transport. - Frédo Durand; Nicolas Holzschuch; Cyril Soler; Eric Chan; François X. Sillion (ACM Trans. Graph., 2005)

A survey on participating media rendering techniques. - Eva Cerezo; Frederic Pérez; Xavier Pueyo; Francisco J. Serón; François X. Sillion (Vis. Comput., 2005)

Interactive watercolor rendering with temporal coherence and abstraction. - Adrien Bousseau; Matt Kaplan 001; Joëlle Thollot; François X. Sillion (NPAR, 2006)

Wavelet Radiance Transport for Interactive Indirect Lighting. - Janne Kontkanen; Emmanuel Turquin; Nicolas Holzschuch; François X. Sillion (Rendering Techniques, 2006)

Digital modeling of the appearance of materialsAuthor video presentations are available from the citation page. - Julie Dorsey; Holly E. Rushmeier; François X. Sillion (SIGGRAPH Courses, 2006)

A dynamic drawing algorithm for interactive painterly rendering. - David Vanderhaeghe; Pascal Barla; Joëlle Thollot; François X. Sillion (SIGGRAPH Sketches, 2006)

Soft Shadow Maps: Efficient Sampling of Light Source Visibility. - Lionel Atty; Nicolas Holzschuch; Marc Lapierre; Jean-Marc Hasenfratz; Charles D. Hansen; François X. Sillion (Comput. Graph. Forum, 2006)

Stroke Pattern Analysis and Synthesis. - Pascal Barla; Simon Breslav; Joëlle Thollot; François X. Sillion; Lee Markosian (Comput. Graph. Forum, 2006)

A Surface Reconstruction Method Using Global Graph Cut Optimization. - Sylvain Paris; François X. Sillion; Long Quan (Int. J. Comput. Vis., 2006)

Accurate detection of symmetries in 3D shapes. - Aurélien Martinet; Cyril Soler; Nicolas Holzschuch; François X. Sillion (ACM Trans. Graph., 2006)

Digital Modeling of Appearance. - Julie Dorsey; Holly E. Rushmeier; François X. Sillion (Morgan Kaufmann, 2007)

Dynamic Point Distribution for Stroke-based Rendering. - David Vanderhaeghe; Pascal Barla; Joëlle Thollot; François X. Sillion (Rendering Techniques, 2007)

Accurate and Scalable Surface Representation and Reconstruction from Images. - Gang Zeng; Sylvain Paris; Long Quan; François X. Sillion (IEEE Trans. Pattern Anal. Mach. Intell., 2007)

Advanced Material Appearance Models. - Julie Dorsey; Holly E. Rushmeier; François X. Sillion (Eurographics (Tutorials), 2008)

Advanced material appearance modeling. - Julie Dorsey; Holly E. Rushmeier; François X. Sillion (SIGGRAPH Classes, 2008)

A meshless hierarchical representation for light transport. - Jaakko Lehtinen; Matthias Zwicker; Emmanuel Turquin; Janne Kontkanen; Frédo Durand; François X. Sillion; Timo Aila (ACM Trans. Graph., 2008)

Quality assessment of fractalized NPR textures: a perceptual objective metric. - Pierre Bénard; Joëlle Thollot; François X. Sillion (APGV, 2009)

Fourier depth of field. - Cyril Soler; Kartic Subr; Frédo Durand; Nicolas Holzschuch; François X. Sillion (ACM Trans. Graph., 2009)

Programmable rendering of line drawing from 3D scenes. - Stéphane Grabli; Emmanuel Turquin; Frédo Durand; François X. Sillion (ACM Trans. Graph., 2010)

Inria: From Cold-War Computing to Digital Sciences. - Pascal Guitton; Philippe Nain; François X. Sillion (Computer, 2017)

A few lessons learned in reinforcement learning for quadcopter attitude control. - Nicola Bernini; Mikhail Bessa; Rémi Delmas; Arthur Gold; Eric Goubault; Romain Pennec; Sylvie Putot; François X. Sillion (HSCC, 2021)

Reinforcement learning with formal performance metrics for quadcopter attitude control under non-nominal contexts. - Nicola Bernini; Mikhail Bessa; Rémi Delmas; Arthur Gold; Eric Goubault; Romain Pennec; Sylvie Putot; François X. Sillion (Eng. Appl. Artif. Intell., 2024)