PhidgetLab: crossing the border from virtual to real-world objects. - Michael Haupt; Michael Perscheid; Robert Hirschfeld; Lysann Kessler; Thomas Klingbeil; Stephanie Platz; Frank Schlegel; Philipp Tessenow (ITiCSE, 2010)

Using Dynamic Parallelism for Fine-Grained, Irregular Workloads: A Case Study of the N-Queens Problem. - Max Plauth; Frank Feinbube; Frank Schlegel; Andreas Polze (CANDAR, 2015)

Becasso: artistic image processing and editing on mobile devices. - Sebastian Pasewaldt; Amir Semmo; Jürgen Döllner; Frank Schlegel (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2016)

BeCasso: image stylization by interactive oil paint filtering on mobile devices. - Amir Semmo; Jürgen Döllner; Frank Schlegel (SIGGRAPH Appy Hour, 2016)

A Performance Evaluation of Dynamic Parallelism for Fine-Grained, Irregular Workloads. - Max Plauth; Frank Feinbube; Frank Schlegel; Andreas Polze (Int. J. Netw. Comput., 2016)

Rendering Procedural Textures for Visualization of Thematic Data in 3D Geovirtual Environments. - Matthias Trapp 001; Frank Schlegel; Sebastian Pasewaldt; Jürgen Döllner (VISIGRAPP (3: IVAPP), 2019)