Designing mobile advertising: user experience factors for enhancing user adoption. - Stavros Asimakopoulos; Frank Spillers; George Boretos; Zhengjie Liu (ACM SIGMOBILE Mob. Comput. Commun. Rev., 2013)

Does Social User Experience Improve Motivation for Runners? - A Diary Study Comparing Mobile Health Applications. - Frank Spillers; Stavros Asimakopoulos (HCI (11), 2014)

Soundspace: toward accessible spatial navigation and collaboration for blind users. - Frank Spillers (SUI, 2017)

Motivation and User Engagement in Fitness Tracking: Heuristics for Mobile Healthcare Wearables. - Stavros Asimakopoulos; Grigorios Asimakopoulos; Frank Spillers (Informatics, 2017)

Localization of mobile payment systems: cultural and temporal rhythms in user adoption. - Frank Spillers; Alison Gavine (NordiCHI, 2018)

Toward a Disability-Centric Model of User Participation in Accessibility Efforts: Lessons from a Case Study of School Children. - Alison Gavine; Frank Spillers (HCI (44), 2020)

"It tracks me!": An analysis of apple watch nudging and user adoption mechanisms. - Grigorios Asimakopoulos; Stavros Asimakopoulos; Frank Spillers (Health Informatics J., 2024)