Image-based 3D acquisition of archaeological heritage and applications. - Marc Pollefeys; Luc Van Gool; Maarten Vergauwen; Kurt Cornelis; Frank Verbiest; Jan Tops (Virtual Reality, Archeology, and Cultural Heritage, 2001)

Surviving Dominant Planes in Uncalibrated Structure and Motion Recovery. - Marc Pollefeys; Frank Verbiest; Luc Van Gool (ECCV (2), 2002)

3D Recording for Archaeological Fieldwork. - Marc Pollefeys; Luc Van Gool; Maarten Vergauwen; Kurt Cornelis; Frank Verbiest; Jan Tops (IEEE Computer Graphics and Applications, 2003)

As Time Flies By: Mixed Image and Model-Based Rendering of an Historical Landscape from Helicopter Images. - Maarten Vergauwen; Daniel Pletinckx; Geert Willems; Frank Verbiest; Luc Van Gool; Truus Helsen (VAST, 2004)

Visual Modeling with a Hand-Held Camera. - Marc Pollefeys; Luc Van Gool; Maarten Vergauwen; Frank Verbiest; Kurt Cornelis; Jan Tops; Reinhard Koch (Int. J. Comput. Vis., 2004)

Drift Detection and Removal for Sequential Structure from Motion Algorithms. - Kurt Cornelis; Frank Verbiest; Luc Van Gool (IEEE Trans. Pattern Anal. Mach. Intell., 2004)

Real-Time Image Based Rendering from Uncalibrated Images. - Geert Willems; Frank Verbiest; Maarten Vergauwen; Luc Van Gool (3DIM, 2005)

Combining image and model based rendering of an archaeological site. - Maarten Vergauwen; Geert Willems; Frank Verbiest; Luc Van Gool; Daniel Pletinckx (Signal Process. Image Commun., 2005)

Photometric stereo with coherent outlier handling and confidence estimation. - Frank Verbiest; Luc Van Gool (CVPR, 2008)

Visual Modeling using Motion and Light (Visueel modelleren met behulp van beweging en licht). - Frank Verbiest (2013)

Autonomous Mapping of the Priscilla Catacombs. - Frank Verbiest; Marc Proesmans; Luc Van Gool (Mixed Reality and Gamification for Cultural Heritage, 2017)

Modeling the Effects of Windshield Refraction for Camera Calibration. - Frank Verbiest; Marc Proesmans; Luc Van Gool (ECCV (6), 2020)