Usability factors of 3D criminal archive in an augmented reality environment. - Fredrik Sundt Breien; Ingerid Rødseth (NordiCHI, 2006)

The Hero's Lock Down: Differences in Learning Potential Between Linear and Non-linear Narratives in Serious Games. - Fredrik Sundt Breien; Christina Gkini (GALA, 2021)

Narrative categorization in digital game-based learning: Engagement, motivation & learning. - Fredrik Sundt Breien; Barbara Wasson (Br. J. Educ. Technol., 2021)