Designing educational video games to improve spatial learning. - Boris Perez; Fredy Humberto Vera-Rivera; Denis Gonzalez; Ely Dannier V.-Nino (CLEI, 2016)

MÉtodo de automatización del despliegue continuo en la nube usado en la implementación de microservicios. - Fredy Humberto Vera-Rivera (CIbSE, 2018)

Microservices Backlog - A Model of Granularity Specification and Microservice Identification. - Fredy Humberto Vera-Rivera; Eduard Gilberto Puerto Cuadros; Hernán Astudillo; Carlos Mauricio Gaona-Cuevas (SCC, 2020)

A multi-criteria stochastic approach to prioritize user-stories in Agile Software Development. - Javier Pereira; Fredy Humberto Vera-Rivera; Hernán Astudillo; Pedro Contreras; Jonatâs Almeida (SCCC, 2020)

Microservices Backlog-A Genetic Programming Technique for Identification and Evaluation of Microservices From User Stories. - Fredy Humberto Vera-Rivera; Eduard Puerto; Hernán Astudillo; Carlos Mauricio Gaona (IEEE Access, 2021)

Defining and measuring microservice granularity - a literature overview. - Fredy Humberto Vera-Rivera; Carlos Gaona; Hernán Astudillo (PeerJ Comput. Sci., 2021)

SEMGROMI - a semantic grouping algorithm to identifying microservices using semantic similarity of user stories. - Fredy Humberto Vera-Rivera; Eduard Gilberto Puerto Cuadros; Boris Perez; Hernán Astudillo; Carlos Gaona (PeerJ Comput. Sci., 2023)

The Smart Product Backlog: A Classification Model of User Stories. - Carlos Mauricio Gaona-Cuevas; Víctor Andrés Bucheli Guerrero; Fredy Humberto Vera-Rivera (IEEE Access, 2024)

Smart-Product-Backlog: User Stories Classification. - Carlos Mauricio Gaona-Cuevas; Fredy Humberto Vera-Rivera; Víctor Andrés Bucheli Guerrero (IEEE DataPort, 2024)