Real-time collision culling of a million bodies on graphics processing units. - Fuchang Liu; Takahiro Harada; Youngeun Lee; Young J. Kim (ACM Trans. Graph., 2010)

Exact and Adaptive Signed Distance FieldsComputation for Rigid and DeformableModels on GPUs. - Fuchang Liu; Young J. Kim (IEEE Trans. Vis. Comput. Graph., 2014)

Efficient direct rendering of deforming surfaces via shared subdivision trees. - Fuchang Liu; Tobias Martin; Sai-Kit Yeung; Markus H. Gross (Comput. Aided Des., 2015)

Identity Preserving Face Completion for Large Ocular Region Occlusion. - Yajie Zhao; Weikai Chen 001; Jun Xing; Xiaoming Li 002; Zach Bessinger; Fuchang Liu; Wangmeng Zuo; Ruigang Yang (BMVC, 2018)

Retrieving indoor objects: 2D-3D alignment using single image and interactive ROI-based refinement. - Fuchang Liu; Shuangjian Wang; Dandan Ding; Qingshu Yuan; Zhengwei Yao; Zhigeng Pan; Haisheng Li 002 (Comput. Graph., 2018)

3D Patch-Based Sparse Learning for Style Feature Extraction. - Xiang Pan; Jie Lu; Fuchang Liu (IEEE Access, 2019)

Recovering 6D object pose from RGB indoor image based on two-stage detection network with multi-task loss. - Fuchang Liu; Pengfei Fang; Zhengwei Yao; Ran Fan; Zhigeng Pan; Weiguo Sheng 001; Huansong Yang (Neurocomputing, 2019)

Guided CNN Restoration with Explicitly Signaled Linear Combination. - Lingyi Kong; Dandan Ding; Fuchang Liu; Debargha Mukherjee; Urvang Joshi; Yue Chen (ICIP, 2020)

A benchmark dataset for real-time detection of icons in mobile apps and a small-scale feature module. - Qi Zhang; Xiang Pan; Fuchang Liu; Shufang Lu (Pattern Recognit. Lett., 2020)

Maximum spatial-temporal isometric cluster for dynamic surface correspondence. - Xiang Pan; Zhihao Cheng; Fuchang Liu; Sanyuan Zhang (Vis. Comput., 2020)

Effective Defect Detection Method Based on Bilinear Texture Features for LGPs. - Libin Hong 001; Xianglei Wu; Dibin Zhou; Fuchang Liu (IEEE Access, 2021)

An End-to-End Shape-Preserving Point Completion Network. - Yongwei Miao; Lei Zhang; Jiazong Liu; Jinrong Wang 002; Fuchang Liu (IEEE Computer Graphics and Applications, 2021)

Point Cloud Upsampling via Perturbation Learning. - Dandan Ding; Chi Qiu; Fuchang Liu; Zhigeng Pan (IEEE Trans. Circuits Syst. Video Technol., 2021)

A Submodular-Based Autonomous Exploration for Multi-Room Indoor Scenes Reconstruction. - Yongwei Miao; Haipeng Wang; Ran Fan; Fuchang Liu (CGI, 2023)

A variant of the united multi-operator evolutionary algorithms using sequential quadratic programming and improved SHADE-cnEpSin. - Libin Hong 001; Youjian Guo; Fuchang Liu; Ben Wang (Inf. Sci., 2023)

GEIKD: Self-knowledge distillation based on gated ensemble networks and influences-based label noise removal. - Fuchang Liu; Yu Wang; Zheng Li 028; Zhigeng Pan (Comput. Vis. Image Underst., 2023)

Weakly supervised semantic segmentation for point cloud based on view-based adversarial training and self-attention fusion. - Yongwei Miao; Guoxiang Ren; Jin-Rong Wang 002; Fuchang Liu (Comput. Graph., 2023)

Local imperceptible adversarial attacks against human pose estimation networks. - Fuchang Liu; Shen Zhang; Hao Wang; Caiping Yan; Yongwei Miao (Vis. Comput. Ind. Biomed. Art, 2023)

Registration of multimodal bone images based on edge similarity metaheuristic. - Dibin Zhou; Chen Yu; Wenhao Liu; Fuchang Liu (Comput. Biol. Medicine, 2024)

Mixed reality prototyping for usability evaluation in product design: a case study of a handheld printer. - Yanbin Wang; Yatong Tian; Fuchang Liu; Haihai Zhou; Yiwen Zhang (Virtual Real., 2024)

EHMI: A Complexity Assessment Method for Automotive Intelligent Cockpit Human-Computer Interaction Interfaces: An Example from the Instrument Cluster. - Zhenyu Wang; Fuchang Liu; Zenan Lu; Fusheng Jia; Jianmin Wang (HCI (32), 2025)