Clipping of Bezier Curves. - Fuhua Cheng; Chi-Cheng Lin (ACM Annual Conference, 1985)

Finding the intersection points of a line with a polygon and its applications (abstract). - Fuhua Cheng; Wein-Chung Jiaan (ACM Conference on Computer Science, 1986)

A parallel B-spline surface fitting algorithm. - Fuhua Cheng; A. Ardeshir Goshtasby (ACM Trans. Graph., 1989)

B-spline curves and surfaces viewed as digital filters. - Ardeshir Goshtasby; Fuhua Cheng; Brian A. Barsky (Comput. Vis. Graph. Image Process., 1990)

A blending model for parametrically defined geometric objects. - Ai-Ping Bien; Fuhua Cheng (Symposium on Solid Modeling and Applications, 1991)

Interproximation: interpolation and approximation using cubic spline curves. - Fuhua Cheng; Brian A. Barsky (Comput. Aided Des., 1991)

Estimating Subdivision Depths for Rational Curves and Surfaces. - Fuhua Cheng (ACM Trans. Graph., 1992)

Interproximation using Cubic B-Spline Curves. - Fuhua Cheng; Brian A. Barsky (Modeling in Computer Graphics, 1993)

Reduced-knot NURBS representations of rational G1 composite Bézier curves. - Barry Joe; Wenping Wang 001; Fuhua Cheng (Comput. Aided Des., 1994)

Parallel B-Spline Surface Interpolation on a Mesh-Connected Processor Array. - Fuhua Cheng; Grzegorz W. Wasilkowski; Jiaye Wang; Caiming Zhang 001; Wenping Wang 001 (J. Parallel Distributed Comput., 1995)

Comparison of Surface and Derivative Evaluation Methods for the Rendering of NURB Surfaces. - William L. Luken; Fuhua Cheng (ACM Trans. Graph., 1996)

Energy and B-spline interproximation. - Xuefu Wang; Fuhua Cheng; Brian A. Barsky (Comput. Aided Des., 1997)

Surface design based on Hermite spline interpolation with tension control and optimal twist vectors. - Xuefu Wang; Fuhua Cheng (Neural Parallel Sci. Comput., 1997)

Surface Reconstruction from Point Clouds. - Bill Toll; Fuhua Cheng (SSM, 1998)

Removing local irregularities of NURBS surfaces by modifying highlight lines. - Caiming Zhang 001; Fuhua Cheng (Comput. Aided Des., 1998)

A method for determining knots in parametric curve interpolation. - Caiming Zhang 001; Fuhua Cheng; Kenjiro T. Miura 001 (Comput. Aided Geom. Des., 1998)

Blending, smoothing and interpolation of irregular meshes using N-sided Varady patches. - Xuefu Wang; Fuhua Cheng; Brian A. Barsky (Symposium on Solid Modeling and Applications, 1999)

Constrained C1 Piecewise Bicubic Bézier Surface Interpolation. - Caiming Zhang 001; Fuhua Cheng; Brian A. Barsky (GMP, 2000)

Constrained Shape Scaling of Multi-Surface Objects. - Pifu Zhang; Caiming Zhang 001; Fuhua Cheng (GMP, 2000)

Fine Tuning: Curve and Surface Deformation by Scaling Derivatives. - Kenjiro T. Miura 001; Fuhua Cheng; Lazhu Wang (PG, 2001)

Smooth connection of trimmed NURBS surfaces. - Pifu Zhang; Fuhua Cheng (Symposium on Solid Modeling and Applications, 2001)

Streamline modeling with subdivision surfaces on the Gaussian sphere. - Kenjiro T. Miura 001; Lazhu Wang; Fuhua Cheng (Comput. Aided Des., 2001)

Constrained scaling of trimmed NURBS surfaces based on fix-and-stretch approach. - Caiming Zhang 001; Pifu Zhang; Fuhua Cheng (Comput. Aided Des., 2001)

Fairing spline curves and surfaces by minimizing energy. - Caiming Zhang 001; Pifu Zhang; Fuhua Cheng (Comput. Aided Des., 2001)

On the Rates of Approximation of Bernstein Type Operators. - Xiao-Ming Zeng; Fuhua Cheng (J. Approx. Theory, 2001)

Triangular patch modeling using combination method. - Caiming Zhang 001; Fuhua Cheng (Comput. Aided Geom. Des., 2002)

Shadow Generation Using Discretized Shadow Volume in Angular Coordinates. - Khageshwar Thakur; Fuhua Cheng; Kenjiro T. Miura 001 (PG, 2003)

Dynamic highlight line generation for locally deforming NURBS surfaces. - Jun-Hai Yong; Fuhua Cheng; Yifan Chen; Paul J. Stewart; Kenjiro T. Miura 001 (Comput. Aided Des., 2003)

Knot Choosing by Accommodating the First Derivative Constraint. - Caiming Zhang 001; Fuhua Cheng (GMP, 2004)

Smooth Trimmed NURBS Surface Connection with Tension Control. - Pifu Zhang; Fuhua Cheng (GMP, 2004)

Geometric Hermite curves with minimum strain energy. - Jun-Hai Yong; Fuhua (Frank) Cheng (Comput. Aided Geom. Des., 2004)

Adaptive rendering of Catmull-Clark subdivision surfaces. - Shuhua Lai; Fuhua (Frank) Cheng (CAD/Graphics, 2005)

Texture mapping on surfaces of arbitrary topology using norm preserving-based optimization. - Shuhua Lai; Fuhua (Frank) Cheng (Vis. Comput., 2005)

Subdivision Depth Computation for Extra-Ordinary Catmull-Clark Subdivision Surface Patches. - Fuhua (Frank) Cheng; Gang Chen; Jun-Hai Yong (Computer Graphics International, 2006)

Near-Optimum Adaptive Tessellation of General Catmull-Clark Subdivision Surfaces. - Shuhua Lai; Fuhua (Frank) Cheng (Computer Graphics International, 2006)

Matrix Based Subdivision Depth Computation for Extra-Ordinary Catmull-Clark Subdivision Surface Patches. - Gang Chen; Fuhua (Frank) Cheng (GMP, 2006)

Voxelization of Free-Form Solids Represented by Catmull-Clark Subdivision Surfaces. - Shuhua Lai; Fuhua (Frank) Cheng (GMP, 2006)

Determining Knots by Minimizing Energy. - Caiming Zhang 001; Hui-Jian Han; Fuhua Cheng (J. Comput. Sci. Technol., 2006)

Similarity based interpolation using Catmull-Clark subdivision surfaces. - Shuhua Lai; Fuhua (Frank) Cheng (Vis. Comput., 2006)

Locally Adjustable Interpolation for Meshes of Arbitrary Topology. - Shuhua Lai; Fuhua (Frank) Cheng; Fengtao Fan (ISVC (1), 2007)

Progressive Interpolation Using Loop Subdivision Surfaces. - Fuhua (Frank) Cheng; Fengtao Fan; Shuhua Lai; Conglin Huang; Jiaxi Wang; Jun-Hai Yong (GMP, 2008)

An Iterative Method for Fast Mesh Denoising. - Shuhua Lai; Fuhua (Frank) Cheng (ISVC (2), 2008)

GPU Supported Patch-Based Tessellation for Dual Subdivision. - Fengtao Fan; Fuhua (Frank) Cheng (CGIV, 2009)

Constructing G1 quadratic Bézier curves with arbitrary endpoint tangent vectors. - He-Jin Gu; Jun-Hai Yong; Jean-Claude Paul; Fuhua Cheng (CAD/Graphics, 2009)

Fast Spherical Mapping for Genus-0 Meshes. - Shuhua Lai; Fuhua (Frank) Cheng; Fengtao Fan (ISVC (2), 2009)

Mesh clustering by approximating centroidal Voronoi tessellation. - Fengtao Fan; Fuhua (Frank) Cheng; Conglin Huang; Yong Li; Jianzhong Wang; Shuhua Lai (Symposium on Solid and Physical Modeling, 2009)

Removing local irregularities of triangular meshes with highlight line models. - Jun-Hai Yong; Bailin Deng; Fuhua Cheng; Bin Wang 021; Kun Wu; He-Jin Gu (Sci. China Ser. F Inf. Sci., 2009)

Loop Subdivision Surface Based Progressive Interpolation. - Fuhua (Frank) Cheng; Fengtao Fan; Shuhua Lai; Conglin Huang; Jiaxi Wang; Jun-Hai Yong (J. Comput. Sci. Technol., 2009)

Fast Mesh interpolation and Mesh Decomposition with Applications. - Shuhua Lai; Fuhua (Frank) Cheng (Int. J. Image Graph., 2012)

Polar Embedded Catmull-Clark Subdivision Surface. - Jianzhong Wang; Fuhua Cheng (CAD/Graphics, 2013)

Transfer facial expressions with identical topology. - Alice J. Lin; Fuhua Cheng (CGAMES, 2013)

Cubic surface fitting to image with edges as constraints. - Caiming Zhang 001; Xin Zhang 079; Xuemei Li 001; Fuhua Cheng (ICIP, 2013)

Bezier Crust on Quad Subdivision Surface. - Jianzhong Wang; Fuhua Cheng (PG (Short Papers), 2013)

Automatic Placement/Arrangement of Underneath Bone Structures for 3D Facial Expressions and Animations. - Alice J. Lin; Fuhua Cheng (J. Comput., 2015)

Construction of G3 conic spline interpolation. - Long Ma 009; Caiming Zhang 001; Xin Zhang 079; Fuhua Cheng (Comput. Aided Des., 2016)

A generative human-robot motion retargeting approach using a single depth sensor. - Sen Wang 003; Xinxin Zuo; Runxiao Wang; Fuhua Cheng; Ruigang Yang (ICRA, 2017)

A New Approach to Multiplayer Virtual Reality Games. - Alice J. Lin; Charles B. Chen; Fuhua (Frank) Cheng (ICMAI, 2019)

Multiplayer Virtual Reality Game for Pediatric Patients. - Alice J. Lin; Charles B. Chen; Fuhua (Frank) Cheng (ICMSSP, 2019)

Improving Mood for People with Depressive Disorders: Designing and Developing a VR Game. - Alice J. Lin; Charles B. Chen; Fuhua (Frank) Cheng (VISIGRAPP (1: GRAPP), 2020)

Use of virtual reality games in people with depression and anxiety. - Alice J. Lin; Fuhua (Frank) Cheng; Charles B. Chen (ICMIP, 2020)

Improving the Emotional Health of Juveniles with VR Game. - Alice J. Lin; Charles B. Chen; Fuhua (Frank) Cheng (ICCMS, 2022)