Variable bit-rate coding of video signals for ATM networks. - Fumio Kishino; Katsutoshi Manabe; Yasuhito Hayashi; Hiroshi Yasuda (IEEE J. Sel. Areas Commun., 1989)

Curved surface characterization in 3-D range images. - Daniel T. L. Lee; Hiromi T. Tanaka; Yukio Kobayashi; Fumio Kishino (ICASSP, 1990)

Image analysis for face modeling and facial image reconstruction. - Hiroshi Agawa; Gang Xu; Yoshio Nagashima; Fumio Kishino (VCIP, 1990)

Active camera controlling for manipulation. - Jiang Yu Zhen; Fumio Kishino; Qian Chen 001; Saburo Tsuji (CVPR, 1991)

Stereo-based description by generalized cylinder complexes from occluding contours. - Minoru Etoh; Akira Tomono; Fumio Kishino (Syst. Comput. Jpn., 1991)

Hand gesture coding based on experiments using a hand gesture interface device. - Tomoichi Takahashi; Fumio Kishino (ACM SIGCHI Bull., 1991)

Bit-rate control algorithm on video packet coding and its characteristics. - Tomoaki Tanaka; Hiroshi Haseyama; Katsutoshi Manabe; Fumio Kishino (Signal Process. Image Commun., 1991)

An image synthesizing method based on human motion recognition from stereo images. - Hirofumi Ishii; Kenji Mochizuki; Fumio Kishino (CHI Posters and Short Talks, 1992)

A graphic object manipulation system using hand gestures. - Takeshi Onishi; Haruo Takemura; Fumio Kishino (CHI Posters and Short Talks, 1992)

Cooperative Work Environment Using Virtual Workspace. - Haruo Takemura; Fumio Kishino (CSCW, 1992)

Verifying and combining different visual cues into a 3-D model. - Jiang Yu Zheng; Fumio Kishino (CVPR, 1992)

Visual reconstruction with adaptive and arbitrarily oriented meshes. - Hiromi T. Tanaka; Fumio Kishino (ICPR (3), 1992)

3D models from contours: further identification of unexposed areas. - Jiang Yu Zheng; Fumio Kishino (ICPR (1), 1992)

A scene interpretation system that solves multiplicity of scene description. - Minoru Etoh; Fumio Kishino (Syst. Comput. Jpn., 1992)

A hand gesture recognition method and its application. - Tomoichi Takahashi; Fumio Kishino (Syst. Comput. Jpn., 1992)

A new method for acquiring time-sequential range images by integrating stereo pairs of thermal and intensity images. - Jun Ohya; Fumio Kishino (CVPR, 1993)

Adaptive mesh generation for surface reconstruction: parallel hierarchical triangulation without discontinuities. - Hiromi T. Tanaka; Fumio Kishino (CVPR, 1993)

Real-Time Multi-Hand Detection for Human-Computer Interaction. - Koichi Ishibuchi; Haruo Takemura; Fumio Kishino (HCI (2), 1993)

Virtual Space Teleconferencing System - Real Time Detection and Reproduction of 3-D Human Images. - Fumio Kishino; Jun Ohya; Haruo Takemura; Nobuyoshi Terashima (HCI (2), 1993)

Evaluation of a Gaze Using Real-Time CG Eye-Animation Combined with Eye Movement Detector. - Kiyohiro Morii; Fumio Kishino; Nobuji Tetsutani (HCI (2), 1993)

A Supporting System for Human Creativity: Computer Aided Divergent Thinking Process by Provision of Associative Pieces of Information. - Kazushi Nishimoto; Kenji Mochizuki; Tsutomu Miyasato; Fumio Kishino (VCHCI, 1993)

Time-varying homotopy and the animation of facial expressions for 3D virtual space teleconferencing. - Souichi Kajiwara; Hiromi T. Tanaka; Yasuichi Kitamura; Jun Ohya; Fumio Kishino (VCIP, 1993)

A Study of an Operator Assistant for Virtual Space. - Alain Chanezon; Haruo Takemura; Yoshifumi Kitamura; Fumio Kishino (VRAIS, 1993)

Real-time Reproduction of 3D Human Images in Virtual Space Teleconferencing. - Jun Ohya; Yasuichi Kitamura; Haruo Takemura; Fumio Kishino; Nobuyoshi Terashima (VRAIS, 1993)

Dense, time-varying range data acquisition from stereo pairs of thermal and intensity images. - Jun Ohya; Fumio Kishino (CVPR, 1994)

Efficient collision detection among objects in arbitrary motion using multiple shape representations. - Yoshifumi Kitamura; Haruo Takemura; Narendra Ahuja; Fumio Kishino (ICPR (1), 1994)

Human posture estimation from multiple images using genetic algorithm. - Jun Ohya; Fumio Kishino (ICPR (1), 1994)

Efficient Algorithms for Octree Motion. - Andrew Smith 001; Yoshifumi Kitamura; Fumio Kishino (MVA, 1994)

What You Say is What You See - Interactive Generation, Manipulation and Modification of 3-D Shapes Based on Verbal Descriptions. - Yuri A. Tijerino; Shinji Abe; Tsutomu Miyasato; Fumio Kishino (Artif. Intell. Rev., 1994)

Interactive 3-D computer graphics driven through verbal instructions: Previous and current activities at ART. - Yuri A. Tijerino; Kenji Mochizuki; Fumio Kishino (Comput. Graph., 1994)

Adaptive mesh generation for surface reconstruction - parallel hierarchical triangulation without cracks. - Hiromi T. Tanaka; Fumio Kishino (Syst. Comput. Jpn., 1994)

Recovering 3D models from silhouette sequences and detecting unexposed regions. - Jiang Yu Zheng; Fumio Kishino (Syst. Comput. Jpn., 1994)

Virtual-Space Teleconferencing - Real-Time Detection and Reproduction of 3D Face and Body Images. - Fumio Kishino; Kazuyuki Ebihara; Jun Ohya (ACCV, 1995)

A System Supporting the Human Divergent Thinking Process by Provision of Relevant and Heterogeneous Pieces of Information Based on an Outsider Model. - Kazushi Nishimoto; Shinji Abe; Tsutomu Miyasato; Fumio Kishino (IEA/AIE, 1995)

3-D path planning in a dynamic environment using an octree and an artificial potential field. - Yoshifumi Kitamura; Takaaki Tanaka; Fumio Kishino; Masahiko Yachida (IROS (2), 1995)

A Virtual Space Teleconferencing System that Supports Intuitive Interaction for Creative and Cooperative Work. - Mikio Yoshida; Yuri A. Tijerino; Shinji Abe; Fumio Kishino (SI3D, 1995)

A simple and efficient method for accurate collision detection among deformable polyhedral objects in arbitrary motion. - Andrew Smith 001; Yoshifumi Kitamura; Haruo Takemura; Fumio Kishino (VRAIS, 1995)

Efficient Algorithms for Real-Time Octree Motion. - Yoshifumi Kitamura; Andrew Smith 001; Fumio Kishino (IEICE Trans. Inf. Syst., 1995)

Virtual Space Teleconferencing: Real-Time Reproduction of 3D Human Images. - Jun Ohya; Yasuichi Kitamura; Fumio Kishino; Nobuyoshi Terashima; Haruo Takemura; Hirofumi Ishii (J. Vis. Commun. Image Represent., 1995)

Characteristics measurement for three-dimensional surfaces based on multiple filtering. - Keisuke Iwasaki; Fumio Kishino (Syst. Comput. Jpn., 1995)

A Palmtop Display for Dextrous Manipulation with Haptic Sensation. - Haruo Noma; Tsutomu Miyasato; Fumio Kishino (CHI, 1996)

Emotion Enhanced Multimedia Meetings Using the Concept of Virtual Space Teleconferencing. - Liyanage C. De Silva; Tsutomu Miyasato; Fumio Kishino (ICMCS, 1996)

Automatic extraction and tracking of contours. - Koichi Hata; Jun Ohya; Fumio Kishino; Ryohei Nakatsu (ICPR, 1996)

A parallel algorithm for octree generation from polyhedral shape representation. - Yoshifumi Kitamura; Fumio Kishino (ICPR, 1996)

Detecting facial expressions from face images using a genetic algorithm. - Jun Ohya; Fumio Kishino (ICPR, 1996)

Hand gesture recognition system using multiple cameras. - Akira Utsumi; Tsutomu Miyasato; Fumio Kishino; Ryohei Nakatsu (ICPR, 1996)

Real-time path planning in a dynamic 3-D environment. - Yoshifumi Kitamura; Fumio Kishino; Takaaki Tanaka; Masahiko Yachida (IROS, 1996)

Virtual object manipulation using dynamically selected constraints with real-time collision detection. - Yoshifumi Kitamura; Amy Yee; Fumio Kishino (VRST, 1996)

Consolidated manipulation of virtual and real objects. - Yoshifumi Kitamura; Fumio Kishino (VRST, 1997)

Real time vision-based hand gesture estimation for a human-computer interface. - Koichi Ishibuchi; Keisuke Iwasaki; Haruo Takemura; Fumio Kishino (Syst. Comput. Jpn., 1997)

Interactive manipulation through augmented virtuality using processed video contents. - Toshihiro Masaki; Tetsuya Yamaguchi; Yoshifumi Kitamura; Fumio Kishino (ICPR, 1998)

Intuitive control of "bird's eye" overview images for navigation in an enormous virtual environment. - Shinji Fukatsu; Yoshifumi Kitamura; Toshihiro Masaki; Fumio Kishino (VRST, 1998)

A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects. - Yoshifumi Kitamura; Andrew Smith 001; Haruo Takemura; Fumio Kishino (Presence Teleoperators Virtual Environ., 1998)

A Sophisticated Manipulation Aid in a Virtual Environment using Dynamic Constraints among Object Faces. - Yoshifumi Kitamura; Amy Yee; Fumio Kishino (Presence Teleoperators Virtual Environ., 1998)

An Application of Interactive Video Contents to Augmented Virtuality. - Toshihiro Masaki; Tetsuya Yamaguchi; Yoshifumi Kitamura; Fumio Kishino (ICIP (2), 1999)

Virtual Chopsticks: Object Manipulation using Multiple Exact Interactions. - Yoshifumi Kitamura; Tomohiko Higashi; Toshihiro Masaki; Fumio Kishino (VR, 1999)

Automatic extraction and tracking of complex contours. - Koichi Hata; Jun Ohya; Fumio Kishino; Ryohei Nakatsu (Syst. Comput. Jpn., 1999)

Generating Images with Interactive Manipulation and its Model Capture. - Toshihiro Masaki; Toyoki Yamauchi; Yoshifumi Kitamura; Fumio Kishino (ICPR, 2000)

ActiveCube: a bi-directional user interface using cubes. - Yoshifumi Kitamura; Yuichi Itoh; Toshihiro Masaki; Fumio Kishino (KES, 2000)

Real-time 3D interaction with ActiveCube. - Yoshifumi Kitamura; Yuichi Itoh; Fumio Kishino (CHI Extended Abstracts, 2001)

Implementation of ActiveCube for Multi-modal Interaction. - Yuichi Itoh; Yoshifumi Kitamura; Michihiro Kawai; Fumio Kishino (INTERACT, 2001)

Interactive stereoscopic display for three or more users. - Yoshifumi Kitamura; Takashige Konishi; Sumihiko Yamamoto; Fumio Kishino (SIGGRAPH, 2001)

Interactive Computer Animation of Hand Gestures using Status Estimation with Multiple Regression Analysis. - Yoshifumi Kitamura; Tomohiko Higashi; Takayuki Iida; Fumio Kishino (Comput. Graph. Forum, 2001)

A manipulation environment of virtual and real objects using a magnetic metaphor. - Yoshifumi Kitamura; Susumu Ogata; Fumio Kishino (VRST, 2002)

Video database retrieval based on gestures and its application. - M. Kuramoto; Toshihiro Masaki; Yoshifumi Kitamura; Fumio Kishino (IEEE Trans. Multim., 2002)

Computer learning system for pre-school-age children based on a haptized model railway. - Haruo Noma; Hirokazu Sasamoto; Yuichi Itoh; Yoshifumi Kitamura; Fumio Kishino; Nobuji Tetsutani (C5, 2003)

Extraction of Motion Individuality in Sports and its Application to Motion of Characters with Different Figures. - Raita Kawasaki; Yoshifumi Kitamura; Fumio Kishino (Computer Graphics International, 2003)

Things happening in the brain while humans learn to use new tools. - Yoshifumi Kitamura; Yoshihisa Yamaguchi; Hiroshi Imamizu; Fumio Kishino; Mitsuo Kawato (CHI, 2003)

Manipulation of Viewpoints in 3D Environment Using Interlocked Motion of Coordinate Pairs. - Shinji Fukatsu; Yoshifumi Kitamura; Fumio Kishino (INTERACT, 2003)

Interactive modeling of trees by using growth simulation. - Katsuhiko Onishi; Shoichi Hasuike; Yoshifumi Kitamura; Fumio Kishino (VRST, 2003)

Steering Law in an Environment of Spatially Coupled Style with Matters of Pointer Size and Trajectory Width. - Satoshi Naito; Yoshifumi Kitamura; Fumio Kishino (APCHI, 2004)

Spatial Tangible User Interfaces for Cognitive Assessment and Training. - Ehud Sharlin; Yuichi Itoh; Benjamin Watson 001; Yoshifumi Kitamura; Steve Sutphen; Lili Liu; Fumio Kishino (BioADIT, 2004)

Implementation and Evaluation of a System to Support Human Relationship Formation in Networked Virtual Space. - Yoshiharu Yoshimoto; Yuichi Itoh; Yoshifumi Kitamura; Fumio Kishino (BioADIT, 2004)

TSU.MI.KI: Stimulating Children's Creativity and Imagination with Interactive Blocks. - Yuichi Itoh; Shintaro Akinobu; Hiroyasu Ichida; Ryoichi Watanabe; Yoshifumi Kitamura; Fumio Kishino (C5, 2004)

Development of Computer Learning Environment for Beginners Using Model Railway Layout. - Hirokazu Sasamoto; Haruo Noma; Kenji Susami; Yuichi Itoh; Yoshifumi Kitamura; Fumio Kishino; Nobuji Tetsutani (C5, 2004)

Hands-on learning of computer programming in introductory stage using a model railway layout. - Haruo Noma; Nobuji Tetsutani; Hirokazu Sasamoto; Yuichi Itoh; Yoshifumi Kitamura; Fumio Kishino (CHI Extended Abstracts, 2004)

Interactive retrieval of 3D shape models using physical objects. - Hiroyasu Ichida; Yuichi Itoh; Yoshifumi Kitamura; Fumio Kishino (ACM Multimedia, 2004)

Implementation of ActiveCube as an Intuitive 3D Computer Interface. - Ryoichi Watanabe; Yuichi Itoh; Michihiro Kawai; Yoshifumi Kitamura; Fumio Kishino; Hideo Kikuchi (Smart Graphics, 2004)

Interactive Retrieval of 3D Virtual Shapes using Physical Objects. - Hiroyasu Ichida; Yuichi Itoh; Yoshifumi Kitamura; Fumio Kishino (VR, 2004)

The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface. - Ryoichi Watanabe; Yuichi Itoh; Masatsugu Asai; Yoshifumi Kitamura; Fumio Kishino; Hideo Kikuchi (Comput. Entertain., 2004)

On tangible user interfaces, humans and spatiality. - Ehud Sharlin; Benjamin Watson 001; Yoshifumi Kitamura; Fumio Kishino; Yuichi Itoh (Pers. Ubiquitous Comput., 2004)

Modeling of Trees with 3D Gestures and Growth Simulation. - Norishige Murakami; Katsuhiko Onishi; Yoshifumi Kitamura; Fumio Kishino (IPT/EGVE, 2005)

Distributed autonomous interface using ActiveCube for interactive multimedia contents. - Ryoichi Watanabe; Yuichi Itoh; Yoshifumi Kitamura; Fumio Kishino; Hideo Kikuchi (ICAT, 2005)

Agents from Reality. - Kazuhiro Asai; Atsushi Hattori; Katsuya Yamashita; Takashi Nishimoto; Yoshifumi Kitamura; Fumio Kishino (ICEC, 2005)

A Computerized Interactive Toy: TSU.MI.KI. - Yuichi Itoh; Tokuo Yamaguchi; Yoshifumi Kitamura; Fumio Kishino (ICEC, 2005)

A Display Table for Strategic Collaboration Preserving Private and Public Information. - Yoshifumi Kitamura; Wataru Osawa; Tokuo Yamaguchi; Haruo Takemura; Fumio Kishino (ICEC, 2005)

Predictive interaction using the delphian desktop. - Takeshi Asano; Ehud Sharlin; Yoshifumi Kitamura; Kazuki Takashima; Fumio Kishino (UIST, 2005)

Object deformation and force feedback for virtual chopsticks. - Yoshifumi Kitamura; Ken'ichi Douko; Makoto Kitayama; Fumio Kishino (VRST, 2005)

Modeling of Trees with Interactive L-System and 3D Gestures. - Katsuhiko Onishi; Norishige Murakami; Yoshifumi Kitamura; Fumio Kishino (BioADIT, 2006)

m-ActiveCube; Multimedia Extension of Spatial Tangible User Interface. - Kyoko Ueda; Atsushi Kosaka; Ryoichi Watanabe; Yoshinori Takeuchi; Takao Onoye; Yuichi Itoh; Yoshifumi Kitamura; Fumio Kishino (BioADIT, 2006)

Interactive Skeleton Extraction Using Geodesic Distance. - Takuya Oda; Yuichi Itoh; Wataru Nakai; Katsuhiro Nomura; Yoshifumi Kitamura; Fumio Kishino (ICAT Workshops, 2006)

Interactive skeleton extraction for 3D animation using geodesic distances. - Takuya Oda; Yuichi Itoh; Wataru Nakai; Katsuhiro Nomura; Yoshifumi Kitamura; Fumio Kishino (SIGGRAPH Research Posters, 2006)

Editorial Introduction to multimedia system technologies for educational tools. - Scott T. Acton; Fumio Kishino; Ryohei Nakatsu; Jinshan Tang; Matthias Rauterberg (Multim. Syst., 2006)

Strategic Tabletop Negotiations. - Tokuo Yamaguchi; Sriram Subramanian; Yoshifumi Kitamura; Fumio Kishino (INTERACT (2), 2007)

Video agents. - Kazuhiro Asai; Takashi Nishimoto; Yoshinori Hirano; Emiko Hama; Yoshifumi Kitamura; Fumio Kishino (SIGGRAPH Emerging Technologies, 2007)

Global illumination with replica-exchange Monte-Carlo method. - Shinya Kitaoka; Yoshifumi Kitamura; Fumio Kishino (SIGGRAPH Posters, 2007)

An Efficient and User-friendly Sinhala Input Method Based on Phonetic Transcription. - Sandeva Goonetilleke; Yoshihiko Hayashi; Yuichi Itoh; Fumio Kishino (Inf. Media Technol., 2007)

Extracting camera-control requirements and camera movement generation in a 3D virtual environment. - Hirofumi Hamazaki; Shinya Kitaoka; Maya Ozaki; Yoshifumi Kitamura; Robert W. Lindeman; Fumio Kishino (Advances in Computer Entertainment Technology, 2008)

Acquisition of Off-Screen Object by Predictive Jumping. - Kazuki Takashima; Sriram Subramanian; Takayuki Tsukitani; Yoshifumi Kitamura; Fumio Kishino (APCHI, 2008)

A Middleware for Seamless Use of Multiple Displays. - Satoshi Sakurai; Yuichi Itoh; Yoshifumi Kitamura; Miguel A. Nacenta; Tokuo Yamaguchi; Sriram Subramanian; Fumio Kishino (DSV-IS, 2008)

Effects of avatar's blinking animation on person impressions. - Kazuki Takashima; Yasuko Omori; Yoshiharu Yoshimoto; Yuichi Itoh; Yoshifumi Kitamura; Fumio Kishino (Graphics Interface, 2008)

SriShell Primo: A Predictive Sinhala Text Input System. - Sandeva Goonetilleke; Yoshihiko Hayashi; Yuichi Itoh; Fumio Kishino (IJCNLP, 2008)

Interactive Multimedia Contents in the IllusionHole. - Tokuo Yamaguchi; Kazuhiro Asai; Yoshifumi Kitamura; Fumio Kishino (ICEC, 2008)

M3: multi-modal interface in multi-display environment for multi-users. - Satoshi Sakurai; Tokuo Yamaguchi; Yoshifumi Kitamura; Yuichi Itoh; Ryo Fukazawa; Fumio Kishino; Miguel A. Nacenta; Sriram Subramanian (SIGGRAPH ASIA Art Gallery & Emerging Technologies, 2008)

Visibility control using revolving polarizer. - Satoshi Sakurai; Yoshifumi Kitamura; Sriram Subramanian; Fumio Kishino (Tabletop, 2008)

Video agent: interactive autonomous agents generated from real-world creatures. - Yoshifumi Kitamura; Rong Rong; Yoshinori Hirano; Kazuhiro Asai; Fumio Kishino (VRST, 2008)

Highly efficient transmission system for digital broadcasting redistribution services over IP multicast networks. - Tetsuya Yamaguchi; Tomoyuki Kanekiyo; Motoyuki Horii; Katsuhiko Kawazoe; Fumio Kishino (IEEE Trans. Consumer Electron., 2008)

Funbrella: recording and replaying vibrations through an umbrella axis. - Kazuyuki Fujita; Yuichi Itoh; Ai Yoshida; Maya Ozaki; Tetsuya Kikukawa; Ryo Fukazawa; Kazuki Takashima; Yoshifumi Kitamura; Fumio Kishino (Advances in Computer Entertainment Technology, 2009)

Determining appropriate parameters to elicit linear and circular apparent motion using vibrotactile cues. - Masataka Niwa; Robert W. Lindeman; Yuichi Itoh; Fumio Kishino (WHC, 2009)

Multi-modal Interface in Multi-Display Environment for Multi-users. - Yoshifumi Kitamura; Satoshi Sakurai; Tokuo Yamaguchi; Ryo Fukazawa; Yuichi Itoh; Fumio Kishino (HCI (2), 2009)

Tearable: an experience to sense infinite paper tearing. - Takuya Maekawa; Yuichi Itoh; Keisuke Takamoto; Kiyotaka Tamada; Takashi Maeda; Yoshifumi Kitamura; Fumio Kishino (SIGGRAPH ASIA Art Gallery & Emerging Technologies, 2009)

Funbrella: making rain fun. - Ai Yoshida; Yuichi Itoh; Ryo Fukazawa; Kazuyuki Fujita; Yoshifumi Kitamura; Maya Ozaki; Tetsuya Kikukawa; Fumio Kishino (SIGGRAPH Emerging Technologies, 2009)

MADO interface: a window like a tangible user interface to look into the virtual world. - Takuya Maekawa; Yuichi Itoh; Norifumi Kawai; Yoshifumi Kitamura; Fumio Kishino (TEI, 2009)

Tearable: haptic display that presents a sense of tearing real paper. - Takuya Maekawa; Yuichi Itoh; Keisuke Takamoto; Kiyotaka Tamada; Takashi Maeda; Yoshifumi Kitamura; Fumio Kishino (VRST, 2009)

Replica Exchange Light Transport. - Shinya Kitaoka; Yoshifumi Kitamura; Fumio Kishino (Comput. Graph. Forum, 2009)

A visibility control system for collaborative digital table. - Satoshi Sakurai; Yoshifumi Kitamura; Sriram Subramanian; Fumio Kishino (Pers. Ubiquitous Comput., 2009)

Comparison of multimodal interactions in perspective-corrected multi-display environment. - Ryo Fukazawa; Kazuki Takashima; Garth Shoemaker; Yoshifumi Kitamura; Yuichi Itoh; Fumio Kishino (3DUI, 2010)

Anchored navigation: coupling panning operation with zooming and tilting based on the anchor point on a map. - Kazuyuki Fujita; Yuichi Itoh; Kazuki Takashima; Yoshifumi Kitamura; Takayuki Tsukitani; Fumio Kishino (Graphics Interface, 2010)

FuSA2 touch display. - Kosuke Nakajima; Yuichi Itoh; Ai Yoshida; Kazuki Takashima; Yoshifumi Kitamura; Fumio Kishino (SIGGRAPH Emerging Technologies, 2010)

An image-based system for sharing a 3D object by transmitting to remote locations. - Tetsuya Kikukawa; Yoshifumi Kitamura; Tsubasa Ohno; Satoshi Sakurai; Tokuo Yamaguchi; Fumio Kishino; Yutaka Kunita; Megumi Isogai; Hideaki Kimata; Norihiko Matsuura (VR, 2010)

Ambient Suite: enhancing communication among multiple participants. - Kazuyuki Fujita; Yuichi Itoh; Hiroyuki Ohsaki; Naoaki Ono; Keiichiro Kagawa; Kazuki Takashima; Sho Tsugawa; Kosuke Nakajima; Yusuke Hayashi; Fumio Kishino (Advances in Computer Entertainment Technology, 2011)

A method to recognize 3D shapes of moving targets based on integration of inclined 2D range scans. - Tetsushi Ikeda; Yoshihiro Chigodo; Takahiro Miyashita; Fumio Kishino; Norihiro Hagita (ICRA, 2011)

FuSA touch display: a furry and scalable multi-touch display. - Kosuke Nakajima; Yuichi Itoh; Takayuki Tsukitani; Kazuyuki Fujita; Kazuki Takashima; Yoshifumi Kitamura; Fumio Kishino (ITS, 2011)

FuSA2 touch display. - Kosuke Nakajima; Yuichi Itoh; Takayuki Tsukitani; Kazuyuki Fujita; Kazuki Takashima; Yoshifumi Kitamura; Fumio Kishino (ITS, 2011)

Ambient Suite: Room-shaped information environment for interpersonal communication. - Kazuyuki Fujita; Yuichi Itoh; Hiroyuki Ohsaki; Naoaki Ono; Keiichiro Kagawa; Kazuki Takashima; Sho Tsugawa; Kosuke Nakajima; Yusuke Hayashi; Fumio Kishino (VR, 2012)

FuSA2 Touch Display: A furry and scalable multi-touch display. - Kosuke Nakajima; Yuichi Itoh; Takayuki Tsukitani; Kazuyuki Fujita; Kazuki Takashima; Yoshifumi Kitamura; Fumio Kishino (VR, 2012)

U-brella: A portable umbrella-shaped device for vibrationizing information. - Yuichi Fujii; Fumio Kishino; Kazuyuki Fujita; Yuichi Itoh (VR, 2013)

Ambient party room: A room-shaped system enhancing communication for parties or gatherings. - Kazuyuki Fujita; Yuichi Itoh; Kazuki Takashima; Kosuke Nakajima; Yusuke Hayashi; Fumio Kishino (VR, 2013)

On estimating depressive tendencies of Twitter users utilizing their tweet data. - Sho Tsugawa; Yukiko Mogi; Yusuke Kikuchi; Fumio Kishino; Kazuyuki Fujita; Yuichi Itoh; Hiroyuki Ohsaki (VR, 2013)

Recognizing Depression from Twitter Activity. - Sho Tsugawa; Yusuke Kikuchi; Fumio Kishino; Kosuke Nakajima; Yuichi Itoh; Hiroyuki Ohsaki (CHI, 2015)