Evaluation of the CyberGlove as a Whole-Hand Input Device. - G. Drew Kessler; Larry F. Hodges; Neff Walker (ACM Trans. Comput. Hum. Interact., 1995)

A Virtual Airplane for Fear of Flying Therapy. - Larry F. Hodges; Benjamin Watson 001; G. Drew Kessler; Dan Opdyke; Barbara O. Rothbaum (VRAIS, 1996)

A Network Communication Protocol for Distributed Virtual Environment Systems. - G. Drew Kessler; Larry F. Hodges (VRAIS, 1996)

Virtually conquering fear of flying. - Larry F. Hodges; Benjamin Watson 001; G. Drew Kessler; Barbara O. Rothbaum; Dan Opdyke (IEEE Computer Graphics and Applications, 1996)

RAVEL, a support system for the development of distributed, multi-user VE applications. - G. Drew Kessler; Larry F. Hodges; Mustaque Ahamad (VRAIS, 1998)

A Framework for Interactors in Immersive Virtual Environments. - G. Drew Kessler (VR, 1999)

The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications. - G. Drew Kessler; Doug A. Bowman; Larry F. Hodges (Presence Teleoperators Virtual Environ., 2000)

CIMEL: constructive, collaborative inquiry-based multimedia E-learning. - Glenn D. Blank; William M. Pottenger; G. Drew Kessler; Martin Herr; Harriet Jaffe; Soma Roy (ITiCSE, 2001)

GroupMorph: : a group collaboration mode approach to shared 3D virtual environments for product design. - John M. Linebarger; G. Drew Kessler (CVE, 2002)

DEMIS: a dynamic event model for interactive systems. - Hua Jiang; G. Drew Kessler; Jean Nonnemaker (VRST, 2002)

Adapting multimedia for diverse student learning styles. - Glenn D. Blank; Soma Roy; Shreeram Sahasrabudhe; William M. Pottenger; G. Drew Kessler (J. Comput. Sci. Coll., 2002)

Shared Simple Virtual Environment: An Object-Oriented Framework for Highly Interactive Group Collaboration. - John M. Linebarger; Christopher D. Janneck; G. Drew Kessler (DS-RT, 2003)

Concurrency Control Mechanisms for Closely Coupled Collaboration in Multithreaded Peer-to-Peer Virtual Environments. - John M. Linebarger; G. Drew Kessler (Presence Teleoperators Virtual Environ., 2004)

Precise and Rapid Interaction through Scaled Manipulation in Immersive Virtual Environments. - Scott Frees; G. Drew Kessler (VR, 2005)

Leaving the World Behind: Supporting Group Collaboration Patterns in a Shared Virtual Environment for Product Design. - John M. Linebarger; Christopher D. Janneck; G. Drew Kessler (Presence Teleoperators Virtual Environ., 2005)

Connecting the Dots: Simple Text Input in Immersive Environments. - Scott Frees; Rami Khouri; G. Drew Kessler (VR, 2006)

PRISM interaction for enhancing control in immersive virtual environments. - Scott Frees; G. Drew Kessler; Edwin Kay (ACM Trans. Comput. Hum. Interact., 2007)

Virtual Environment Models. - G. Drew Kessler (Handbook of Virtual Environments, 2nd ed., 2014)

Augmented Reality Driving Using Semantic Geo-Registration. - Han-Pang Chiu; Varun Murali; Ryan Villamil; G. Drew Kessler; Supun Samarasekera; Rakesh Kumar 001 (VR, 2018)