Gabriel Cavalheiro Ullmann

Orcid: 0000-0002-3274-0789

According to our database1, Gabriel Cavalheiro Ullmann authored at least 10 papers between 2020 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Visualising Game Engine Subsystem Coupling.
CoRR, 2023

Visualising Game Engine Subsystem Coupling Patterns.
Proceedings of the Entertainment Computing - ICEC 2023, 2023

An Exploratory Approach for Game Engine Architecture Recovery.
Proceedings of the 7th IEEE/ACM International Workshop on Games and Software Engineering, 2023

Assessing Video Game Balance using Autonomous Agents.
Proceedings of the 7th IEEE/ACM International Workshop on Games and Software Engineering, 2023

2022
Game Engine Comparative Anatomy.
Proceedings of the Entertainment Computing - ICEC 2022, 2022

Video Game Project Management Anti-patterns.
Proceedings of the 6th IEEE/ACM International Workshop on Games and Software Engineering, 2022

What Makes a Game High-rated? Towards Factors of Video Game Success.
Proceedings of the 6th IEEE/ACM International Workshop on Games and Software Engineering, 2022

2021
Game industry problems: An extensive analysis of the gray literature.
Inf. Softw. Technol., 2021

Aspects of High-Rated Games.
CoRR, 2021

2020
Dataset of Video Game Development Problems.
Proceedings of the MSR '20: 17th International Conference on Mining Software Repositories, 2020


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