Multi-mesh Caching and Hardware Sampling for Progressive and Interactive Rendering. - Gabriel Fournier; Bernard Péroche (WSCG (Full Papers), 2005)

Speeding up global illumination computations using programmable GPUs. - Gabriel Fournier; Bernard Péroche (Simul. Model. Pract. Theory, 2005)

Visualisation of Physical Lung Simulation: an Interactive Application to Assist Physicians. - Pierre-Frédéric Villard; Gabriel Fournier; Michael Beuve; Behzad Shariat (MediVis, 2006)

Fast non-linear projections using graphics hardware. - Jean-Dominique Gascuel; Nicolas Holzschuch; Gabriel Fournier; Bernard Péroche (SI3D, 2008)