A language for describing behavior of and interaction with virtual worlds. - Gabriel Zachmann (VRST, 1996)

Distortion Correction of Magnetic Fields for Position Tracking. - Gabriel Zachmann (Computer Graphics International, 1997)

Rapid collision detection by dynamically aligned DOP-trees. - Gabriel Zachmann (VRAIS, 1998)

Virtual reality as a tool for verification of assembly and maintenance processes. - Antonino Gomes de Sá; Gabriel Zachmann (Comput. Graph., 1999)

Virtual reality in assembly simulation: collision detection, simulation algorithms, and interaction techniques. - Gabriel Zachmann (Fraunhofer-IRB-Verlag, 2000)

Geometric Data Structures for Computer Graphics. - Gabriel Zachmann; Elmar Langetepe (Eurographics (Tutorials), 2002)

Minimal hierarchical collision detection. - Gabriel Zachmann (VRST, 2002)

ADB-Trees: Controlling the Error of Time-Critical Collision Detection. - Jan Klein 001; Gabriel Zachmann (VMV, 2003)

Time-critical collision detection using an average-case approach. - Jan Klein 001; Gabriel Zachmann (VRST, 2003)

An Architecture for Hierarchical Collision Detection. - Gabriel Zachmann; Günter Knittel (WSCG, 2003)

Consistent Normal Orientation for Polygonal Meshes. - Pavel Borodin; Gabriel Zachmann; Reinhard Klein (Computer Graphics International, 2004)

Visual-Fidelity? Dataglove Calibration. - Ferenc Kahlesz; Gabriel Zachmann; Reinhard Klein (Computer Graphics International, 2004)

Nice and fast implicit surfaces over noisy point clouds. - Jan Klein 001; Gabriel Zachmann (SIGGRAPH Sketches, 2004)

Proximity Graphs for Defining Surfaces over Point Clouds. - Jan Klein 001; Gabriel Zachmann (PBG, 2004)

Hardware-accelerated ambient occlusion computation. - Mirko Sattler; Ralf Sarlette; Gabriel Zachmann; Reinhard Klein (VMV, 2004)

Point cloud surfaces using geometric proximity graphs. - Jan Klein 001; Gabriel Zachmann (Comput. Graph., 2004)

Point Cloud Collision Detection. - Jan Klein 001; Gabriel Zachmann (Comput. Graph. Forum, 2004)

Hardware Accelerated Collision Detection - An Architecture and Simulation Results. - Andreas Raabe; Blazej Bartyzel; Joachim K. Anlauf; Gabriel Zachmann (DATE, 2005)

Collision Handling in Dynamic Simulation Environments. - Matthias Teschner; Bruno Heidelberger; Dinesh Manocha; Naga K. Govindaraju; Gabriel Zachmann; Stefan Kimmerle; Johannes Mezger; Arnulph Fuhrmann (Eurographics (Tutorials), 2005)

The expected running time of hierarchical collision detection. - Jan Klein 001; Gabriel Zachmann (SIGGRAPH Posters, 2005)

Real-Time Collision Detection for Dynamic Virtual Environments. - Gabriel Zachmann; Matthias Teschner; Stefan Kimmerle; Bruno Heidelberger; Laks Raghupathi; Arnulph Fuhrmann (VR, 2005)

Interpolation Search for Point Cloud Intersection. - Jan Klein 001; Gabriel Zachmann (WSCG (Full Papers), 2005)

Collision Detection for Deformable Objects. - Matthias Teschner; Stefan Kimmerle; Bruno Heidelberger; Gabriel Zachmann; Laks Raghupathi; Arnulph Fuhrmann; Marie-Paule Cani; François Faure; Nadia Magnenat-Thalmann; Wolfgang Straßer; Pascal Volino (Comput. Graph. Forum, 2005)

Geometric data structures for computer graphics. - Elmar Langetepe; Gabriel Zachmann (A K Peters, 2006)

Space-efficient FPGA-accelerated collision detection for virtual prototyping. - Andreas Raabe; Stefan Hochgürtel; Joachim K. Anlauf; Gabriel Zachmann (DATE Designers' Forum, 2006)

A Model for the Expected Running Time of Collision Detection using AABB Trees. - René Weller; Jan Klein 001; Gabriel Zachmann (EGVE, 2006)

Collision Handling and its Applications. - Matthias Teschner; Marie-Paule Cani; Ron Fedkiw; Robert Bridson; Stéphane Redon; Pascal Volino; Gabriel Zachmann (Eurographics (Tutorials), 2006)

GPU-ABiSort: optimal parallel sorting on stream architectures. - Alexander Greß; Gabriel Zachmann (IPDPS, 2006)

Kinetic bounding volume hierarchies for deformable objects. - Gabriel Zachmann; René Weller (VRCIA, 2006)

Kinetic Separation Lists for Continuous Collision Detection of Deformable Objects. - René Weller; Gabriel Zachmann (VRIPHYS, 2006)

Hardware-Accelerated Collision Detection using Bounded-Error Fixed-Point Arithmetic. - Andreas Raabe; Stefan Hochgürtel; Joachim K. Anlauf; Gabriel Zachmann (J. WSCG, 2006)

Segmentation of Distinct Homogeneous Color Regions in Images. - Daniel Mohr; Gabriel Zachmann (CAIP, 2007)

Workshop 3: Trends and Issues in Tracking for Virtual Environments. - Gabriel Zachmann (VR, 2007)

Inner Sphere Trees and Their Application to Collision Detection. - René Weller; Gabriel Zachmann (Virtual Realities, 2008)

Advanced Algorithms in Medical Computer Graphics. - Jan Klein 001; Dirk Bartz; Ola Friman; Markus Hadwiger; Bernhard Preim; Felix Ritter; Anna Vilanova; Gabriel Zachmann (Eurographics (State of the Art Reports), 2008)

Inner sphere trees for proximity and penetration queries. - René Weller; Gabriel Zachmann (Robotics: Science and Systems, 2009)

A unified approach for physically-based simulations and haptic rendering. - René Weller; Gabriel Zachmann (Sandbox@SIGGRAPH, 2009)

Continuous Edge Gradient-based Template Matching for Articulated Objects. - Daniel Mohr; Gabriel Zachmann (VISAPP (2), 2009)

Visual computing for medical diagnosis and treatment. - Jan Klein 001; Ola Friman; Markus Hadwiger; Bernhard Preim; Felix Ritter; Anna Vilanova; Gabriel Zachmann; Dirk Bartz (Comput. Graph., 2009)

Silhouette Area Based Similarity Measure for Template Matching in Constant Time. - Daniel Mohr; Gabriel Zachmann (AMDO, 2010)

FAST: Fast Adaptive Silhouette Area based Template Matching. - Daniel Mohr; Gabriel Zachmann (BMVC, 2010)

ProtoSphere: a GPU-assisted prototype guided sphere packing algorithm for arbitrary objects. - René Weller; Gabriel Zachmann (SIGGRAPH ASIA (Sketches), 2010)

A benchmarking suite for 6-DOF real time collision response algorithms. - René Weller; Mikel Sagardia; David Mainzer; Thomas Hulin; Gabriel Zachmann; Carsten Preusche (VRST, 2010)

Segmentation-Free, Area-Based Articulated Object Tracking. - Daniel Mohr; Gabriel Zachmann (ISVC (1), 2011)

Bitonic Sorting, Adaptive. - Gabriel Zachmann (Encyclopedia of Parallel Computing, 2011)

User Performance in complex bi-manual haptic manipulation with 3 DOFs vs. 6 DOFs. - René Weller; Gabriel Zachmann (HAPTICS, 2012)

Sphere-Spring Systems and their Application to Hand Animation. - Weiyu Yi; Stefan Mock; René Weller; Gabriel Zachmann (VR/AR, 2012)

Hand Pose Recognition - Overview and Current Research. - Daniel Mohr; Gabriel Zachmann (Virtual Realities, 2013)

A Methodology for Interactive Spatial Visualization of Automotive Function Architectures for Development and Maintenance. - Moritz Cohrs; Stefan Klimke; Gabriel Zachmann (ISVC (2), 2013)

Parallel Collision Detection in Constant Time. - René Weller; Udo Frese; Gabriel Zachmann (VRIPHYS, 2013)

Virtual Reality for Simulating Autonomous Deep-Space Navigation and Mining. - Christof Büskens; Joachim Clemens; Bernd Eissfeller; Roger Förstner; Konrad Gadzicki; Graciela Gonzales Peytavi; Patrick Lange; David Nakath; Alena Probst; Carsten Rachuy; Kerstin Schill; Anne Schattel; et al. (ICAT-EGVE (Posters and Demos), 2014)

Massively-Parallel Proximity Queries for Point Clouds. - Max Kaluschke; Uwe Zimmermann; Marinus Danzer; Gabriel Zachmann; René Weller (VRIPHYS, 2014)

Massively Parallel Batch Neural Gas for Bounding Volume Hierarchy Construction. - René Weller; David Mainzer; Abhishek Srinivas; Matthias Teschner; Gabriel Zachmann (VRIPHYS, 2014)

2013 IEEE Scientific Visualization Contest Winner: Observing Genomics and Phenotypical Patterns in the Developing Mouse Brain. - Qihang Li; Gabriel Zachmann; David Feng 001; Kun Huang 001; Raghu Machiraju (IEEE Computer Graphics and Applications, 2014)

Autonomous Surgical Lamps. - Jörn Teuber; René Weller; Ron Kikinis; Karl-Jürgen Oldhafer; Michael J. Lipp; Gabriel Zachmann (CURAC, 2015)

Scalable concurrency control for massively collaborative virtual environments. - Patrick Lange; René Weller; Gabriel Zachmann (MMVE@MMSys, 2015)

Multi agent system optimization in virtual vehicle testbeds. - Patrick Lange; René Weller; Gabriel Zachmann (SimuTools, 2015)

Foreword. - Gabriel Zachmann (Comput. Graph., 2015)

A Comparative Evaluation of Three Skin Color Detection Approaches. - Dennis Jensch; Daniel Mohr; Gabriel Zachmann (J. Virtual Real. Broadcast., 2015)

Kinaptic - Techniques and insights for creating competitive accessible 3D games for sighted and visually impaired users. - Andreas Grabski; Toni Toni; Tom Zigrand; René Weller; Gabriel Zachmann (HAPTICS, 2016)

Novel Morphological Features for Non-mass-like Breast Lesion Classification on DCE-MRI. - Mohammad Razavi; Lei Wang 025; Tao Tan 002; Nico Karssemeijer; Lars Linsen; Udo Frese; Horst K. Hahn; Gabriel Zachmann (MLMI@MICCAI, 2016)

GraphPool: A High Performance Data Management For 3D Simulations. - Patrick Lange; René Weller; Gabriel Zachmann (SIGSIM-PADS, 2016)

Knowledge Discovery for Pareto Based Multiobjective Optimization in Simulation. - Patrick Lange; René Weller; Gabriel Zachmann (SIGSIM-PADS, 2016)

Wait-free hash maps in the entity-component-system pattern for realtime interactive systems. - Patrick Lange; René Weller; Gabriel Zachmann (SEARIS, 2016)

Foreword to special section on VRIPHYS 2015. - Fabrice Jaillet; Florence Zara; Gabriel Zachmann (Comput. Graph., 2016)

Invariant local shape descriptors: classification of large-scale shapes with local dissimilarities. - Xizhi Li; Patrick Lange; René Weller; Gabriel Zachmann (CGI, 2017)

Virtual Reality for User-Centered Design and Evaluation of Touch-free Interaction Techniques for Navigating Medical Images in the Operating Room. - Anke Verena Reinschlüssel; Jörn Teuber; Marc Herrlich; Jeffrey Bissel; Melanie van Eikeren; Johannes Ganser; Felicia Koeller; Fenja Kollasch; Thomas Mildner; Luca Raimondo; Lars Reisig; Marc Ruedel; et al. (CHI Extended Abstracts, 2017)

Fast and Accurate Simulation of Gravitational Field of Irregular-shaped Bodies using Polydisperse Sphere Packings. - Abhishek Srinivas; René Weller; Gabriel Zachmann (ICAT-EGVE, 2017)

A volumetric penetration measure for 6-DOF haptic rendering of streaming point clouds. - Maximilian Kaluschke; René Weller; Gabriel Zachmann (WHC, 2017)

Optimized positioning of autonomous surgical lamps. - Jörn Teuber; René Weller; Ron Kikinis; Karl-Jürgen Oldhafer; Michael J. Lipp; Gabriel Zachmann (Image-Guided Procedures, 2017)

GDS: Gradient Based Density Spline Surfaces For Multiobjective Optimization In Arbitrary Simulations. - Patrick Lange; René Weller; Gabriel Zachmann (SIGSIM-PADS, 2017)

Augmented invaders: a mixed reality multiplayer outdoor game. - Michael Bonfert; Inga Lehne; Ralf Morawe; Melina Cahnbley; Gabriel Zachmann; Johannes Schöning (VRST, 2017)

kDet: Parallel Constant Time Collision Detection for Polygonal Objects. - René Weller; Nicole Debowski; Gabriel Zachmann (Comput. Graph. Forum, 2017)

UnrealHaptics: A Plugin-System for High Fidelity Haptic Rendering in the Unreal Engine. - Marc O. Rüdel; Johannes Ganser; René Weller; Gabriel Zachmann (EuroVR, 2018)

Approximate Algorithms for Double Combinatorial Auctions for Resource Allocation in Clouds: An Empirical Comparison. - Diana Gudu; Gabriel Zachmann; Marcus Hardt; Achim Streit (ICAART (1), 2018)

AstroGen - Procedural Generation of Highly Detailed Asteroid Models. - Xizhi Li; René Weller; Gabriel Zachmann (ICARCV, 2018)

OIDC-Agent: Managing OpenID Connect Tokens on the Command Line. - Gabriel Zachmann (SKILL, 2018)

HIPS - A Virtual Reality Hip Prosthesis Implantation Simulator. - Maximilian Kaluschke; René Weller; Gabriel Zachmann; Luigi Pelliccia; Mario Lorenz 001; Philipp Klimant; Sebastian Knopp; Johannes P. G. Atze; Falk Mockel (VR, 2018)

A Virtual Hip Replacement Surgery Simulator with Realistic Haptic Feedback. - Maximilian Kaluschke; René Weller; Gabriel Zachmann; Luigi Pelliccia; Mario Lorenz 001; Philipp Klimant; Sebastian Knopp; Johannes P. G. Atze; Falk Mockel (VR, 2018)

DynCam: A Reactive Multithreaded Pipeline Library for 3D Telepresence in VR. - Christoph Schröder 001; Mayank Sharma; Jörn Teuber; René Weller; Gabriel Zachmann (VRIC, 2018)

Foreword to the Special Section on VRIPHYS 2018. - Sheldon Andrews; Kenny Erleben; Fabrice Jaillet; Gabriel Zachmann (Comput. Graph., 2018)

Fast and Easy Collision Detection for Rigid and Deformable Objects. - René Weller; Gabriel Zachmann (VR Developer Gems, 2019)

SIMDop: SIMD optimized Bounding Volume Hierarchies for Collision Detection. - Toni Tan; René Weller; Gabriel Zachmann (IROS, 2019)

Application Scenarios for 3D-Printed Organ Models for Collaboration in VR & AR. - Thomas Muender; Anke V. Reinschlüssel; Nima Zargham; Tanja Döring; Dirk Wenig; Rainer Malaka; Roland Fischer 001; Gabriel Zachmann; Christian Schumann; Valentin Kraft; Andrea Schenk; Verena N. Uslar; et al. (MuC (Workshopband), 2019)

Effects of VR on Intentions to Change Environmental Behavior. - Joscha Cepok; Roman Arzaroli; Kevin Marnholz; Cornelia S. Große; Hauke Reuter; K. Nelson; Mario Lorenz 001; René Weller; Gabriel Zachmann (VR, 2019)

A Continuous Material Cutting Model with Haptic Feedback for Medical Simulations. - Maximilian Kaluschke; René Weller; Gabriel Zachmann; Mario Lorenz 001 (VR, 2019)

Robustness of Eye Movement Biometrics Against Varying Stimuli and Varying Trajectory Length. - Christoph Schröder 001; Sahar Mahdie Klim Al Zaidawi; Martin H. U. Prinzler; Sebastian Maneth; Gabriel Zachmann (CHI, 2020)

Procedural 3D Asteroid Surface Detail Synthesis. - Xizhi Li; René Weller; Gabriel Zachmann (Eurographics (Short Papers), 2020)

Volumetric Medical Data Visualization for Collaborative VR Environments. - Roland Fischer 001; Kai-Ching Chang; René Weller; Gabriel Zachmann (EuroVR, 2020)

Improved CNN-Based Marker Labeling for Optical Hand Tracking. - Janis Rosskamp; René Weller; Thorsten Kluss; Jaime Leonardo Maldonado Cañón; Gabriel Zachmann (EuroVR, 2020)

Realistic Haptic Feedback for Material Removal in Medical Simulations. - Maximilian Kaluschke; René Weller; Niels Hammer; Luigi Pelliccia; Mario Lorenz 001; Gabriel Zachmann (HAPTICS, 2020)

Gender Classification of Prepubescent Children via Eye Movements with Reading Stimuli. - Sahar Mahdie Klim Al Zaidawi; Martin H. U. Prinzler; Christoph Schröder 001; Gabriel Zachmann; Sebastian Maneth (ICMI Companion, 2020)

OpenCollBench - Benchmarking of Collision Detection & Proximity Queries as a Web-Service. - Toni Tan; René Weller; Gabriel Zachmann (Web3D, 2020)

Compressed Bounding Volume Hierarchies for Collision Detection & Proximity Query. - Toni Tan; René Weller; Gabriel Zachmann (CoRR, 2020)

Improved Lossless Depth Image Compression. - Roland Fischer 001; Philipp Dittmann; Christoph Schröder 001; Gabriel Zachmann (J. WSCG, 2020)

AutoBiomes: procedural generation of multi-biome landscapes. - Roland Fischer 001; Philipp Dittmann; René Weller; Gabriel Zachmann (Vis. Comput., 2020)

Fast and Robust Registration of multiple Depth-Sensors and Virtual Worlds. - Andre Mühlenbrock; Roland Fischer 001; René Weller; Gabriel Zachmann (CW, 2021)

Visualizing Prediction Correctness of Eye Tracking Classifiers. - Martin H. U. Prinzler; Christoph Schröder 001; Sahar Mahdie Klim Al Zaidawi; Gabriel Zachmann; Sebastian Maneth (ETRA Short Papers, 2021)

A Shared Haptic Virtual Environment for Dental Surgical Skill Training. - Maximilian Kaluschke; Myat Su Yin; Peter Haddawy; Natchalee Srimaneekarn; Pipop Saikaew; Gabriel Zachmann (VR Workshops, 2021)

UnrealHaptics: Plugins for Advanced VR Interactions in Modern Game Engines. - Janis Rosskamp; Hermann Meißenhelter; René Weller; Marc O. Rüdel; Johannes Ganser; Gabriel Zachmann (Frontiers Virtual Real., 2021)

LenSelect: Object Selection in Virtual Environments by Dynamic Object Scaling. - René Weller; Waldemar Wegele; Christoph Schröder 001; Gabriel Zachmann (Frontiers Virtual Real., 2021)

Procedural Generation of Landscapes with Water Bodies Using Artificial Drainage Basins. - Roland Fischer 001; Judith Boeckers; Gabriel Zachmann (CGI, 2022)

Evaluation of Point Cloud Streaming and Rendering for VR-Based Telepresence in the OR. - Roland Fischer 001; Andre Mühlenbrock; Farin Kulapichitr; Verena Nicole Uslar; Dirk Weyhe; Gabriel Zachmann (EuroXR, 2022)

NaivPhys4RP - Towards Human-like Robot Perception "Physical Reasoning based on Embodied Probabilistic Simulation". - Franklin Kenghagho Kenfack; Michael Neumann; Patrick Mania; Toni Tan; Feroz Ahmed Siddiky; René Weller; Gabriel Zachmann; Michael Beetz (Humanoids, 2022)

The Impact of 3D Stereopsis and Hand-Tool Alignment on Effectiveness of a VR-based Simulator for Dental Training. - Maximilian Kaluschke; Myat Su Yin; Peter Haddawy; Siriwan Suebnukarn; Gabriel Zachmann (ICHI, 2022)

The OPA3L System and Testconcept for Urban Autonomous Driving. - Andreas Folkers; Constantin Wellhausen; Matthias Rick; Xibo Li; Lennart Evers; Verena Schwarting; Joachim Clemens; Philipp Dittmann; Mahmood H. Shubbak; Tom Bustert; Gabriel Zachmann; Kerstin Schill; et al. (ITSC, 2022)

Optimizing the Illumination of a Surgical Site in New Autonomous Module-based Surgical Lighting Systems. - Andre Mühlenbrock; René Weller; Gabriel Zachmann (MICAD, 2022)

Optimizing the arrangement of fixed light modules in new autonomous surgical lighting systems. - Andre Mühlenbrock; Timur Cetin; Dirk Weyhe; Gabriel Zachmann (Image-Guided Procedures, 2022)

A Framework for Safe Execution of User-Uploaded Algorithms. - Toni Tan; René Weller; Gabriel Zachmann (Web3D, 2022)

Editorial: Digital Twin for Industry 4.0. - Diego Borro; Gabriel Zachmann; Franca Giannini; Krzysztof Walczak 001; Nicola Pedrocchi (Frontiers Virtual Real., 2022)

Effects of immersion and navigation agency in virtual environments on emotions and behavioral intentions. - René Weller; Joscha Cepok; Roman Arzaroli; Kevin Marnholz; Cornelia S. Große; Hauke Reuter; Gabriel Zachmann (Frontiers Virtual Real., 2022)

Dynparity: Dynamic disparity adjustment to avoid stereo window violations on stationary stereoscopic displays. - Christoph Schröder-Dering; Gabriel Zachmann; René Weller (Comput. Animat. Virtual Worlds, 2022)

Using large-scale augmented floor surfaces for industrial applications and evaluation on perceived sizes. - Michael Otto 002; Eva Lampen; Philipp Agethen; Gabriel Zachmann; Enrico Rukzio (Pers. Ubiquitous Comput., 2022)

Fast, accurate and robust registration of multiple depth sensors without need for RGB and IR images. - Andre Mühlenbrock; Roland Fischer 001; Christoph Schröder-Dering; René Weller; Gabriel Zachmann (Vis. Comput., 2022)

Redirected walking in virtual reality with auditory step feedback. - René Weller; Benjamin Brennecke; Gabriel Zachmann (Vis. Comput., 2022)

Versatile Immersive Virtual and Augmented Tangible OR - Using VR, AR and Tangibles to Support Surgical Practice. - Anke Verena Reinschlüssel; Thomas Muender; Roland Fischer 001; Valentin Kraft; Verena Nicole Uslar; Dirk Weyhe; Andrea Schenk; Gabriel Zachmann; Tanja Döring; Rainer Malaka (CHI Extended Abstracts, 2023)

Collaborative VR Anatomy Atlas Investigating Multi-user Anatomy Learning. - Haya Al Maree; Roland Fischer 001; René Weller; Verena N. Uslar; Dirk Weyhe; Gabriel Zachmann (EuroXR, 2023)

Inpainting of Depth Images Using Deep Neural Networks for Real-Time Applications. - Roland Fischer 001; Janis Rosskamp; Thomas Hudcovic; Anton Schlegel; Gabriel Zachmann (ISVC (2), 2023)

How Observers Perceive Teleport Visualizations in Virtual Environments. - Roland Fischer 001; Marc Jochens; René Weller; Gabriel Zachmann (SUI, 2023)

The effect of 3D stereopsis and hand-tool alignment on learning effectiveness and skill transfer of a VR-based simulator for dental training. - Maximilian Kaluschke; Myat Su Yin; Peter Haddawy; Siriwan Suebnukarn; Gabriel Zachmann (CoRR, 2023)

Embodiment in Virtual Environments - Analyzing the Effects of Latency and Avatar Representation. - Niklas Bockelmann; Roland Fischer 001; Gabriel Zachmann (CW, 2024)

BlendPCR: Seamless and Efficient Rendering of Dynamic Point Clouds captured by Multiple RGB-D Cameras. - Andre Mühlenbrock; René Weller; Gabriel Zachmann (ICAT-EGVE, 2024)

Reflecting on Excellence: VR Simulation for Learning Indirect Vision in Complex Bi-Manual Tasks. - Maximilian Kaluschke; René Weller; Myat Su Yin; Benedikt W. Hosp; Farin Kulapichitr; Siriwan Suebnukarn; Peter Haddawy; Gabriel Zachmann (VR, 2024)

Effects of Markers in Training Datasets on the Accuracy of 6D Pose Estimation. - Janis Rosskamp; René Weller; Gabriel Zachmann (WACV, 2024)

Enhancing anatomy learning through collaborative VR? An advanced investigation. - Haya Al Maree; Roland Fischer 001; René Weller; Verena N. Uslar; Dirk Weyhe; Gabriel Zachmann (Comput. Graph., 2024)

VR Research at Fraunhofer IGD, Darmstadt, Germany. - Wolfgang Felger; Martin Göbel; Dirk Reiners; Gabriel Zachmann (CoRR, 2024)

Physically Based Real-Time Rendering of Atmospheres using Mie Theory. - Simon Schneegans; Tim Meyran; I. Ginkel; Gabriel Zachmann; Andreas Gerndt (Comput. Graph. Forum, 2024)

A Clinical User Study Investigating the Benefits of Adaptive Volumetric Illumination Sampling. - Valentin Kraft; Christian Schumann; Daniela Salzmann; Dirk Weyhe; Gabriel Zachmann; Andrea Schenk (IEEE Trans. Vis. Comput. Graph., 2024)

Physically Based Real-Time Rendering of Eclipses. - Simon Schneegans; Jonas Gilg; Volker Ahlers; Gabriel Zachmann; Andreas Gerndt (Comput. Graph. Forum, 2025)

A Novel, Autonomous, Module-Based Surgical Lighting System. - Andre Mühlenbrock; Hendrik Huscher; Verena Nicole Uslar; Timur Cetin; René Weller; Dirk Weyhe; Gabriel Zachmann (ACM Trans. Comput. Heal., 2025)

HIPS - A Surgical Virtual Reality Training System for Total Hip Arthroplasty (THA) with Realistic Force Feedback. - Mario Lorenz 001; Maximilian Kaluschke; Annegret Melzer; Nina Pillen; Magdalena Sanrow; Andrea Hoffmann; Dennis Schmidt; André Dettmann; Angelika C. Bullinger; Jérôme Perret; Gabriel Zachmann (IEEE Trans. Vis. Comput. Graph., 2025)

Recurrent multi-view 6DoF pose estimation for marker-less surgical tool tracking. - Niklas Agethen; Janis Rosskamp; Tom L. Koller; Jan Klein 001; Gabriel Zachmann (Int. J. Comput. Assist. Radiol. Surg., 2025)

Enabling Secure Shell Access with OpenID Connect. - Diana Gudu; Marcus Hardt; Lukas Brocke; Gabriel Zachmann (Comput. Softw. Big Sci., 2025)

oidc-agent - Integrating OpenID Connect Tokens with the Command Line. - Gabriel Zachmann; Marcus Hardt; Diana Gudu (Comput. Softw. Big Sci., 2025)