Worlds of information: designing for engagement at a public multi-touch display. - Giulio Jacucci; Ann Morrison; Gabriela T. Richard; Jari Kleimola; Peter Peltonen; Lorenza Parisi; Toni Laitinen (CHI, 2010)

Engaging spect-actors with multimodal digital puppetry. - Céline Coutrix; Giulio Jacucci; Anna Spagnolli; Lingyi Ma; Matti Helin; Gabriela T. Richard; Lorenza Parisi; Stefano Roveda; Prayag Narula (NordiCHI, 2010)

Making physical and digital games with e-textiles: a workshop for youth making responsive wearable games and controllers. - Gabriela T. Richard; Yasmin B. Kafai (IDC, 2015)

Learning Resilience in the Face of Bias: Online Gaming, Protective Communities and Interest-Driven Digital Learning. - Gabriela T. Richard; Christopher Hoadley (CSCL, 2015)

"Maker Innovators": A Workshop for Youth Creating Responsive and Wearable Game Interfaces with Tangible and Digital Construction Toolkits (Abstract Only). - Gabriela T. Richard; Yasmin B. Kafai (SIGCSE, 2015)

StitchFest: Diversifying a College Hackathon to Broaden Participation and Perceptions in Computing. - Gabriela T. Richard; Yasmin B. Kafai; Barrie M. Adleberg; Orkan Telhan (SIGCSE, 2015)

Blind Spots in Youth DIY Programming: Examining Diversity in Creators, Content, and Comments within the Scratch Online Community. - Gabriela T. Richard; Yasmin B. Kafai (CHI, 2016)

Inclusive Collaborative Learning With Multi-Interface Design: Implications for Diverse and Equitable Makerspace Education. - Gabriela T. Richard; Sagun Giri (CSCL, 2017)

Blended making: multi-interface designs and e-crafting with elementary and middle school youth. - Gabriela T. Richard; Sagun Giri; Zachary A. McKinley; Robert William Ashley (IDC, 2018)

Collegiate eSports as Learning Ecologies: Investigating Collaborative Learning and Cognition During Competitions. - Gabriela T. Richard; Zachary A. McKinley; Robert William Ashley (DiGRA Conference, 2018)

Accessibility, Making and Tactile Robotics: Facilitating Collaborative Learning and Computational Thinking for Learners with Visual Impairments. - Jooyoung Seo; Gabriela T. Richard (ICLS, 2018)

Scaffolding Inclusivity Through Making: A Preliminary Analysis of Diverse Learners' Meaning Making Through Designing Complex Systems. - Gabriela T. Richard; Sagun Giri; Robert William Ashley; Nakisha Whittington (CSCL, 2019)

Digital and Physical Fabrication as Multimodal Learning: Understanding Youth Computational Thinking When Making Integrated Systems Through Bidirectionally Responsive Design. - Gabriela T. Richard; Sagun Giri (ACM Trans. Comput. Educ., 2019)

Collegiate Esports as Learning Ecologies: Investigating Collaboration, Reflection and Cognition During Competitions. - Gabriela T. Richard; Zachary A. McKinley; Robert William Ashley (Trans. Digit. Games Res. Assoc., 2019)

Coding Through Touch: Exploring and Re-Designing Tactile Making Activities with Learners with Visual Dis/abilities. - Jooyoung Seo; Gabriela T. Richard (ICLS, 2020)

"This is So Cool": Exploring Identity Development and Roles for Middle School Girls of Color Within a STE(A)M-focused Summer Camp. - Christina D. Reeves; Gabriela T. Richard (IDC, 2023)