A User-Friendly Texture-Fitting Methodology for Virtual Humans. - Gaël Sannier; Nadia Magnenat-Thalmann (Computer Graphics International, 1997)

Invited Lecture: Virtual Humans in CyberDance. - Stéphane Carion; Gaël Sannier; Nadia Magnenat-Thalmann (Computer Graphics International, 1998)

Real-Time Animation of Realistic Virtual Humans. - Prem Kalra; Nadia Magnenat-Thalmann; Laurent Moccozet; Gaël Sannier; Amaury Aubel; Daniel Thalmann (IEEE Computer Graphics and Applications, 1998)

MPEG-4 Compatible Faces from Orthogonal Photos. - Won-Sook Lee; Marc Escher; Gaël Sannier; Nadia Magnenat-Thalmann (CA, 1999)

Anyone for Tennis? - Tom Molet; Amaury Aubel; Tolga K. Capin; Stéphane Carion; Elwin Lee; Nadia Magnenat-Thalmann; Hansrudi Noser; Igor S. Pandzic; Gaël Sannier; Daniel Thalmann (Presence Teleoperators Virtual Environ., 1999)

VHD: a system for directing real-time virtual actors. - Gaël Sannier; Selim Balcisoy; Nadia Magnenat-Thalmann; Daniel Thalmann (Vis. Comput., 1999)

Synthetic faces: Analysis and applications. - Sumedha Kshirsagar; Stephane Garchery; Gaël Sannier; Nadia Magnenat-Thalmann (Int. J. Imaging Syst. Technol., 2003)