The Role of the Field Dependence-Independence Construct on the Curvature Gain of Redirected Walking Technology in Virtual Reality. - Rui Jing; Gaorong Lv; Hongqiu Luan; Wei Gai; Shengzun Song; Chenglei Yang (CGI (3), 2023)

Multi-sensory Consistency Experience: A 6-DOF Simulation System Based on Video Automatically Generated Motion Effects. - Hongqiu Luan; Yu Wang; Li Huang; Lutong Wang; Gaorong Lv; Wei Gai; Xiaona Luan; Chenglei Yang (CGI (3), 2023)

MGP: a monitoring-based VR interactive mode to support guided practice. - Yu Wang; Hongqiu Luan; Lutong Wang; Shengzun Song; Yulong Bian; Xiyu Bao; Ran Liu; Wei Gai; Gaorong Lv; Chenglei Yang (Vis. Comput., 2023)

A New Genre of Content Creation: Combining Mixed Reality Technology and Handicraft. - Mingchuan Ren; Qinghong Miao; Wei Gai; Gaorong Lv; Cun Ji; Dongli Li; Chenglei Yang (IIKI, 2024)

Exploring the Effects of Viewpoint Height & Fluctuation on Walking Perception in Panoramic Tours. - Hongqiu Luan; Lutong Wang; Wei Gai; Gaorong Lv; Xiaona Luan; Chenglei Yang (ISMAR, 2024)

Supporting foot interaction of reaction time training system. - Chenyu Zang; Wei Gai; Haodong Li; Chenzhi Xing; Wenfei Wang; Dongli Li; Gaorong Lv; Chenglei Yang (Comput. Animat. Virtual Worlds, 2024)

QCM: A Curvature Manipulation Method to Suppress Discomfort in Redirected Walking. - Xiyu Bao; Gaorong Lv; Yulong Bian; Wei Gai; Shiqing Xin; Hongqiu Luan; Xiaojuan Ma; Chenglei Yang (CHI, 2025)