Towards Procedural Game Story Creation via Designing Story Cubes. - Byung-Chull Bae; Gapyuel Seo; Yun-Gyung Cheong (ICIDS, 2016)

Towards the Utilization of Diegetic UI in Virtual Reality Educational Content. - Gapyuel Seo; Byung-Chull Bae (HCI (30), 2018)

A VR Interactive Story Using POV and Flashback for Empathy. - Byung-Chull Bae; Su-ji Jang; Duck-Ki Ahn; Gapyuel Seo (VR, 2019)

Towards the User Interface of Augmented Reality-Based Public Art. - Heehyeon Park; Gapyuel Seo (HCI (40), 2020)

Implementation of Immersive Virtual Reality Through the Analysis of Diegetic User Interface. - Gapyuel Seo (HCI (39), 2020)

Exploring an Immersive User Interface in Virtual Reality Storytelling. - Gapyuel Seo (HCI (44), 2021)

Enhancing Affordance Through the Use of Sign Language in Virtual Reality. - Gapyuel Seo (HCI (57), 2024)