Supporting private information on public displays. - Garth Shoemaker (CHI Extended Abstracts, 2000)

Supporting multi-point interaction in visual workspaces. - Garth Shoemaker; Carl Gutwin (CHI, 2007)

Shadow reaching: a new perspective on interaction for large displays. - Garth Shoemaker; Anthony Tang 001; Kellogg S. Booth (UIST, 2007)

Mid-air text input techniques for very large wall displays. - Garth Shoemaker; Leah Findlater; Jessica Q. Dawson; Kellogg S. Booth (Graphics Interface, 2009)

Comparison of multimodal interactions in perspective-corrected multi-display environment. - Ryo Fukazawa; Kazuki Takashima; Garth Shoemaker; Yoshifumi Kitamura; Yuichi Itoh; Fumio Kishino (3DUI, 2010)

Whole body large wall display interfaces. - Garth Shoemaker; Takayuki Tsukitani; Yoshifumi Kitamura; Kellogg S. Booth (CHI Extended Abstracts, 2010)

Body-centric interaction techniques for very large wall displays. - Garth Shoemaker; Takayuki Tsukitani; Yoshifumi Kitamura; Kellogg S. Booth (NordiCHI, 2010)

"Oh Snap" - Helping Users Align Digital Objects on Touch Interfaces. - Jennifer Fernquist; Garth Shoemaker; Kellogg S. Booth (INTERACT (3), 2011)

Whole Body Large Display Interfaces for Users and Designers. - Garth Shoemaker; Kellogg S. Booth (Whole Body Interaction, 2011)

Two-Part Models Capture the Impact of Gain on Pointing Performance. - Garth Shoemaker; Takayuki Tsukitani; Yoshifumi Kitamura; Kellogg S. Booth (ACM Trans. Comput. Hum. Interact., 2012)