Inspecting Concepts Graphically with Zoomable Lenses. - Gary Ng; Carole A. Goble; Adrian West (Description Logics, 1997)

Visualizing Complex Schemas in Description Logic Using Movable Lens Filters. - Gary Ng; Carole A. Goble; Adrian West (VDB, 1998)

TAMBIS Online: A Bioinformatics Source Integration Tool. - Robert Stevens 001; Norman W. Paton; Patricia G. Baker; Gary Ng; Carole A. Goble; Sean Bechhofer; Andy Brass (SSDBM, 1999)

Guiding the User: An Ontology Driven Interface. - Sean Bechhofer; Robert Stevens 001; Gary Ng; Alex Jacoby; Carole A. Goble (UIDIS, 1999)

The i.com tool for Intelligent Conceptual Modeling. - Enrico Franconi; Gary Ng (KRDB, 2000)

TAMBIS: Transparent Access to Multiple Bioinformatics Information Sources. - Robert Stevens 001; Patricia G. Baker; Sean Bechhofer; Gary Ng; Alex Jacoby; Norman W. Paton; Carole A. Goble; Andy Brass (Bioinform., 2000)

Transparent access to multiple bioinformatics information sources. - Carole A. Goble; Robert Stevens 001; Gary Ng; Sean Bechhofer; Norman W. Paton; Patricia G. Baker; Martin Peim; Andy Brass (IBM Syst. J., 2001)

Complex Query Formulation Over Diverse Information Sources in TAMBIS. - Robert Stevens 001; Carole A. Goble; Norman W. Paton; Sean Bechhofer; Gary Ng; Patricia G. Baker; Andy Brass (Bioinformatics, 2003)

Cerebra Construct: Inferences for End Users. - Christian Fillies; Gary Ng; Annika Thunell (WWW (Posters), 2003)

Open vs Closed world, Rules vs Queries: Use Cases from Industry. - Gary Ng (OWLED, 2005)

A visualization framework for design and evaluation. - Benjamin James Blundell; Gary Ng; Steve Pettifer (Visualization and Data Analysis, 2006)

Preliminary steps towards a knowledge factory process. - Vinay K. Chaudhri; Nikhil Dinesh; John Pacheco; Gary Ng; Peter Clark; Andrew Goldenkranz; Patrice Seyed; Naveen Sharma (K-CAP, 2011)

Educational MMORPG for Computer Science: DeBugger, a Virtual Lab on PC and Smart Phones. - Ilmi Yoon; Arno Puder; Gary Ng; Manori Thakur; Hunvil Rodrigues; Jae H. Paik; Eun-Young Kang 002 (DMS, 2013)

Iterative design and development of the 'World of Balance' game: From ecosystem education to scientific discovery. - Ilmi Yoon; Gary Ng; Hunvil Rodrigues; Trang Nguyen; Jae H. Paik; Sanghyuk Yoon; Richard J. Williams; Neo D. Martinez (IGIC, 2013)

Z-DOC: A Serious Game for Z-Plasty Procedure Training. - Robert Shewaga; Aaron Knox; Gary Ng; Bill Kapralos; Adam Dubrowski (MMVR, 2013)

Serious Games: Customizing the Audio-Visual Interface. - Bill Kapralos; Robert Shewaga; Gary Ng (HCI (17), 2014)

Enhanced needle localization in ultrasound using beam steering and learning-based segmentation. - Charles R. Hatt; Gary Ng; Vijay Parthasarathy (Comput. Medical Imaging Graph., 2015)

SuperCaly: Smart life assistance by integrating a calendar app with location tracking, media organization and social connection. - Ilmi Yoon; Gary Ng; Xuejing Dong; Haichuan Duan; Anu Aggarwal; Rujoota Shah; Gloria Ku (CCWC, 2017)

Couples Designing their Living Room Together: a Study with Collaborative Handheld Augmented Reality. - Joon Gi Shin; Gary Ng; Daniel Saakes (AH, 2018)

Situated Game Level Editing in Augmented Reality. - Gary Ng; Joon Gi Shin; Alexander Plopski; Christian Sandor; Daniel Saakes (TEI, 2018)