On the Stability and Configuration of Sigma Data Modulators. - Gary Ushaw; Steve McLaughlin 001 (ISCAS, 1994)

How to extract Lyapunov exponents from short and noisy time series. - Michael Banbrook; Gary Ushaw; Steve McLaughlin 001 (IEEE Trans. Signal Process., 1997)

Real-time Ambient Occlusion on the Playstation3. - Dominic Goulding; Richard Smith; Lee Clark; Gary Ushaw; Graham Morgan (GRAPP/IVAPP, 2012)

Liana: A Framework That Utilizes Causality to Schedule Contention Management across Networked Systems. - Yousef Abushnagh; Matthew Brook; Craig Sharp; Gary Ushaw; Graham Morgan (OTM Conferences (2), 2012)

An Efficient Application of Gesture Recognition from a 2D Camera for Rehabilitation of Patients with Impaired Dexterity. - Gary Ushaw; Efthymios Ziogas; Janet A. Eyre; Graham Morgan (HEALTHINF, 2013)

Optimistic Concurrency Control for Energy Efficiency in the Wireless Environment. - Kamal Solamain; Matthew Brook; Gary Ushaw; Graham Morgan (ICA3PP (1), 2013)

A Read-Write-Validate approach to optimistic concurrency control for energy efficiency of resource-constrained systems. - Kamal Solaiman; Matthew Brook; Gary Ushaw; Graham Morgan (IWCMC, 2013)

Volatility Management of High Frequency Trading Environments. - Matthew Brook; Craig Sharp; Gary Ushaw; William Blewitt; Graham Morgan (CBI, 2013)

Applicability of GPGPU Computing to Real-Time AI Solutions in Games. - William Blewitt; Gary Ushaw; Graham Morgan (IEEE Trans. Comput. Intell. AI Games, 2013)

Automating assessment in video game teletherapy: Data cutting. - Martin Scott; William Blewitt; Gary Ushaw; Jian Shi; Graham Morgan; Janet A. Eyre (CICARE, 2014)

Adopting Commercially Inspired Practices Within an Academic Teaching Course - A Case Study of a Computer Games Engineering Degree. - Gary Ushaw; William Blewitt; Graham Morgan (CSEDU (2), 2014)

Bespoke video games to provide early response markers to identify the optimal strategies for maximizing rehabilitation. - S. Graziadio; Richard Davison; K. Shalabi; K. M. A. Sahota; Gary Ushaw; Graham Morgan; J. A. Eyre (SAC, 2014)

Smart Routing: A Novel Application of Collaborative Path-Finding to Smart Parking Systems. - Callum Rhodes; William Blewitt; Craig Sharp; Gary Ushaw; Graham Morgan (CBI (1), 2014)

Adopting Best Practices from the Games Industry in Development of Serious Games for Health. - Gary Ushaw; Richard Davison; Janet A. Eyre; Graham Morgan (Digital Health, 2015)

PR-STM: Priority Rule Based Software Transactions for the GPU. - Qi Shen; Craig Sharp; William Blewitt; Gary Ushaw; Graham Morgan (Euro-Par, 2015)

Benchmarking motion sensing devices for rehabilitative gaming. - Gary Ushaw; Richard Davison; Janet A. Eyre; Graham Morgan (SAC, 2015)

Validity of the Microsoft Kinect sensor for assessment of normal walking patterns in pigs. - Sophia Stavrakakis; Wei Li; Jonathan H. Guy; Graham Morgan; Gary Ushaw; Garth R. Johnson; Sandra A. Edwards (Comput. Electron. Agric., 2015)

Toward Consistency of State in MMOGs Through Semantically Aware Contention Management. - William Blewitt; Matthew Brook; Craig Sharp; Gary Ushaw; Graham Morgan (IEEE Trans. Emerg. Top. Comput., 2015)

Analysis of Soft Data for Mass Provision of Stereoacuity Testing Through a Serious Game for Health. - Gary Ushaw; Craig Sharp; Jessica Hugill; Sheima Rafiq; Carla Black; Therese Casanova; Kathleen Vancleef; Jenny C. A. Read; Graham Morgan (DH, 2017)

A paradigm for the development of serious games for health as benefit delivery systems. - Gary Ushaw; Janet A. Eyre; Graham Morgan (SeGAH, 2017)

Accurate Real-time Complex Cutting in Finite Element Modeling. - Tong Xin; Pieran Marris; Ana Mihut; Gary Ushaw; Graham Morgan (VISIGRAPP (1: GRAPP), 2018)

Lighting and Shadow Techniques for Realistic 3D Synthetic Object Compositing in Images. - Ana Mihut; Richard Davison; Gary Ushaw; Graham Morgan (ICDSP, 2018)

Aura projection for scalable real-time physics. - Alexander Brown; Gary Ushaw; Graham Morgan (I3D, 2019)

Designing a Portfolio-Oriented Curriculum using Problem Based Learning. - Jordan Barnes; John Colquhoun; Marie Devlin; Laura Heels; Phillip Lord; Lindsay F. Marshall; Chris Napier; Ellis Solaiman; Neil Speirs; Louise Talbot; Gary Ushaw; Charlie Witty (CEP, 2020)

Adoption of Sparse 3D Textures for Voxel Cone Tracing in Real Time Global Illumination. - Igor Aherne; Richard Davison; Gary Ushaw; Graham Morgan (VISIGRAPP (1: GRAPP), 2020)

A general purpose contention manager for software transactions on the GPU. - Qi Shen; Craig Sharp; Richard Davison; Gary Ushaw; Rajiv Ranjan 001; Albert Y. Zomaya; Graham Morgan (J. Parallel Distributed Comput., 2020)

A Serious Game Prototype of Combined Cognitive Training for Alzheimer's Patients. - Xiao Yang; Muran Tang; Gary Ushaw (CIS-RAM, 2024)