Quantitative comparisons into content-based music recognition with the self organising map. - Gavin Wood; Simon O'Keefe (ISMIR, 2003)

A Case Study of Distributed Music Audio Analysis Using the Geddei Processing Framework. - Gavin Wood; Simon O'Keefe (ISMIR, 2004)

On Techniques for Content-Based Visual Annotation to Aid Intra-Track Music Navigation. - Gavin Wood; Simon O'Keefe (ISMIR, 2005)

TouchBridge: augmenting active tangibles for camera-based multi-touch surfaces. - Cassim Ladha; Karim Ladha; Jonathan Hook; Daniel Jackson 002; Gavin Wood; Patrick Olivier (ITS, 2010)

Magic land: the design and evaluation of an interactive tabletop supporting therapeutic play with children. - Olga Pykhtina; Madeline Balaam; Gavin Wood; Sue Pattison; Ahmed Kharrufa; Patrick Olivier (Conference on Designing Interactive Systems, 2012)

Magic land: play therapy on interactive tabletops. - Olga Pykhtina; Madeline Balaam; Sue Pattison; Gavin Wood; Patrick Olivier (CHI Extended Abstracts, 2012)

Enabling self, intimacy and a sense of home in dementia: an enquiry into design in a hospital setting. - Jayne Wallace; Anja Thieme; Gavin Wood; Guy Schofield; Patrick Olivier (CHI, 2012)

Introducing the Music Access Platform. - Gavin Wood; Aeron Buchanan (EVA, 2013)

Combining moving bodies with digital elements: design space between players and screens. - Jayden Garner; Gavin Wood; Sebastiaan Pijnappel; Martin Murer; Florian 'Floyd' Mueller (IE, 2013)

TimelyPresent: Connecting families across continents. - Hyesook Kim; Andrew Monk; Gavin Wood; Mark Blythe; Jayne Wallace; Patrick Olivier (Int. J. Hum. Comput. Stud., 2013)

Making wellbeing: a process of user-centered design. - Kevin Marshall; Anja Thieme; Jayne Wallace; John Vines; Gavin Wood; Madeline Balaam (Conference on Designing Interactive Systems, 2014)

I-dentity: concealing movement representation associations in games. - Jayden Garner; Gavin Wood (CHI Extended Abstracts, 2014)

i-dentity: innominate movement representation as engaging game element. - Jayden Garner; Gavin Wood; Sebastiaan Pijnappel; Martin Murer; Florian Mueller 001 (CHI, 2014)

i-dentity: innominate representation as engaging movement game element. - Jayden Garner; Gavin Wood; Sebastiaan Pijnappel; Martin Murer; Florian Mueller 001 (CHI Extended Abstracts, 2014)

The dept. of hidden stories: playful digital storytelling for children in a public library. - Gavin Wood; John Vines; Madeline Balaam; Nick Taylor 002; Thomas Smith 001; Clara Crivellaro; Juliana Mensah; Helen Limon; John Challis; Linda Anderson 001; Adam Clarke; Peter C. Wright (CHI, 2014)

Intangle: exploring interpersonal bodily interactions through sharing controllers. - Jayden Garner; Gavin Wood; Sandra Danilovic; Jessica Hammer; Florian Mueller 001 (CHI PLAY, 2014)

Using play as a lens to bridge the physical with the digital. - Gavin Wood (CHI PLAY, 2014)

Martta: A C++ Language Workbench. - Gavin Wood (CoRR, 2014)

Labella. - Teresa Almeida; Gavin Wood; Dean Saraf; Madeline Balaam (BCS HCI, 2015)

Making Magic: Designing for Open Interactions in Museum Settings. - Robyn Taylor; John Bowers 001; Bettina Nissen; Gavin Wood; Qasim Chaudhry; Peter C. Wright; Lindsey Bruce; Sarah Glynn; Helen Mallinson; Roy Bearpark (Creativity & Cognition, 2015)

Supporting Children to Engage in Play for Wellbeing. - Kevin Marshall; Gavin Wood; Janet C. Read; Svetlana Yarosh; Madeline Balaam; Jung-Joo Lee (CHI Extended Abstracts, 2015)

Talk About Sex: Designing Games to Facilitate Healthy Discussions around Sex. - Matthew Wood; Gavin Wood; Madeline Balaam (CHI PLAY, 2015)

Understanding the Sociality of Experience in Mobile Music Listening with Pocketsong. - David S. Kirk; Abigail Durrant; Gavin Wood; Tuck Wah Leong; Peter C. Wright (Conference on Designing Interactive Systems, 2016)

'I'm a rambler, I'm a gambler, I'm a long way from home': The Place of Props, Music, and Design in Dementia Care. - Kellie Morrissey; Gavin Wood; David Philip Green; Nadia Pantidi; John C. McCarthy 002 (Conference on Designing Interactive Systems, 2016)

On Looking at the Vagina through Labella. - Teresa Almeida; Rob Comber; Gavin Wood; Dean Saraf; Madeline Balaam (CHI, 2016)

Interactivity: Looking at the Vagina through Labella. - Teresa Almeida; Gavin Wood; Rob Comber; Madeline Balaam (CHI Extended Abstracts, 2016)

Video Showcase: Using Expressy to Showcase Expressiveness in Touch-based Interactions. - Gerard Wilkinson; David Philip Green; Gavin Wood; Ahmed Kharrufa; Jonathan Hook; Bradley Pursglove; Hendrik Haeuser; Nils Y. Hammerla; Steve Hodges 001; Patrick Olivier (CHI Extended Abstracts, 2016)

Expressy: Using a Wrist-worn Inertial Measurement Unit to Add Expressiveness to Touch-based Interactions. - Gerard Wilkinson; Ahmed Kharrufa; Jonathan Hook; Bradley Pursglove; Gavin Wood; Hendrik Haeuser; Nils Y. Hammerla; Steve Hodges 001; Patrick Olivier (CHI, 2016)

Interactivity: Using Expressy to Demonstrate Expressiveness in Touch-based Interactions. - Gerard Wilkinson; Gavin Wood; Jonathan Hook; Thomas Nappey; Ahmed Kharrufa; Bradley Pursglove; Hendrik Haeuser; Nils Y. Hammerla; Steve Hodges 001; Patrick Olivier (CHI Extended Abstracts, 2016)

An Augmented Reality Game using Face Recognition Technology. - Tom Feltwell; Gavin Wood; Conor Linehan; Shaun W. Lawson (Conference on Designing Interactive Systems (Companion Volume), 2017)

Sex Talk: Designing for Sexual Health with Adolescents. - Matthew Wood; Gavin Wood; Madeline Balaam (IDC, 2017)

"I've been manipulated!": Designing Second Screen Experiences for Critical Viewing of Reality TV. - Tom Feltwell; Gavin Wood; Kiel Long; Phillip Brooker; Tom Schofield; Ioannis Petridis; Julie Barnett; John Vines; Shaun W. Lawson (CHI, 2017)

"They're Just Tixel Pits, Man": Disputing the 'Reality' of Virtual Reality Pornography through the Story Completion Method. - Matthew Wood; Gavin Wood; Madeline Balaam (CHI, 2017)

Rethinking Engagement with Online News through Social and Visual Co-Annotation. - Gavin Wood; Kiel Long; Tom Feltwell; Scarlett Rowland; Phillip Brooker; Jamie Mahoney; John Vines; Julie Barnett; Shaun W. Lawson (CHI, 2018)

Enhancing Smartphone Productivity and Reliability with an Integrated Display Cover. - Steve Hodges 001; James Scott; Nicholas Chen; Stuart Taylor; John Helmes; Phil Wright; Laura Walker; Nick Trim; Tobias Grosse-Puppendahl; Pascal Knierim; Gavin Wood; Thomas S. Denney (UbiComp/ISWC Adjunct, 2018)

Researching with Twitter timeline data: A demonstration via "everyday" socio-political talk around welfare provision. - Phillip Brooker; Julie Barnett; John Vines; Shaun W. Lawson; Tom Feltwell; Kiel Long; Gavin Wood (Big Data Soc., 2018)

Play Poles: Towards IoT Resources for Outdoor Play. - Thomas Dylan; Abigail Durrant; Gavin Wood; Sena Çerçi; Denise Downey; Jonny Scott; John Vines; Shaun W. Lawson (Conference on Designing Interactive Systems, 2019)

Designing Second-Screening Experiences for Social Co-Selection and Critical Co-Viewing of Reality TV. - Tom Feltwell; Gavin Wood; Scarlett Rowland; Kiel S. Long; Chris Elsden; Phillip Brooker; John Vines; Pamela Briggs; Julie Barnett; Shaun W. Lawson (CHI, 2019)

Designing for Outdoor Play. - Gavin Wood; Jon Back; Jaz Hee-jeong Choi; Thomas Dylan; Marti Louw (CHI Extended Abstracts, 2019)

Designing for Digital Playing Out. - Gavin Wood; Thomas Dylan; Abigail Durrant; Pablo E. Torres; Philip Ulrich; Amanda Carr; Mutlu Cukurova; Denise Downey; Phil McGrath; Madeline Balaam; Alice Ferguson; John Vines; et al. (CHI, 2019)

Designing IoT Resources to Support Outdoor Play for Children. - Thomas Dylan; Gavin Wood; Abigail C. Durrant; John Vines; Pablo E. Torres; Philip I. N. Ulrich; Mutlu Cukurova; Amanda Carr; Sena Çerçi; Shaun W. Lawson (CHI, 2020)

Broadening Exposure to Socio-Political Opinions via a Pushy Smart Home Device. - Tom Feltwell; Gavin Wood; Phillip Brooker; Scarlett Rowland; Eric P. S. Baumer; Kiel Long; John Vines; Julie Barnett; Shaun W. Lawson (CHI, 2020)

Un-authorised View: Leveraging Volunteer Expertise in Heritage. - Violeta Tsenova; Gavin Wood; Andrea Dolfini; Annie Tindley; David S. Kirk (CHI, 2020)

Overview of Polkadot and its Design Considerations. - Jeff Burdges; Alfonso Cevallos; Peter Czaban; Rob Habermeier; Syed Hosseini; Fabio Lama; Handan Kilinç Alper; Ximin Luo; Fatemeh Shirazi; Alistair Stewart; Gavin Wood (IACR Cryptol. ePrint Arch., 2020)

Designing with Genius Loci: An Approach to Polyvocality in Interactive Heritage Interpretation. - Violeta Tsenova; Gavin Wood; David S. Kirk (Multimodal Technol. Interact., 2022)

Walking and Talking: Place-based Data Collection and Mapping for Participatory Design with Communities. - Sebastian Prost; Vasilis Ntouros; Gavin Wood; Henry Collingham; Nick Taylor 002; Clara Crivellaro; Jon Rogers; John Vines (Conference on Designing Interactive Systems, 2023)

Loci Stories: Exploring Design for Polyvocality. - Violeta Tsenova; Gavin Wood; David S. Kirk (Conference on Designing Interactive Systems, 2023)

Together Porting: Multi-user Locomotion in Social Virtual Reality. - Gavin Wood; Patrick Dickinson (INTERACT (4), 2023)

Designing Technology-Mediated Peer Support for Postgraduate Research Students at Risk of Loneliness and Isolation. - Daniel Harrison; Scarlett Rowland; Gavin Wood; Lyndsey L. Bakewell; Ioannis Petridis; Kiel Long; Konstantina Vasileiou; Julie Barnett; Manuela Barreto; Michael Wilson; Shaun W. Lawson; John Vines (ACM Trans. Comput. Hum. Interact., 2023)