A functional model for constructive solid geometry. - Geoff Wyvill; Tosiyasu L. Kunii (Vis. Comput., 1985)

Space Division for Ray Tracing in CSG. - Geoff Wyvill; Tosiyasu L. Kunii; Yasuto Shirai (IEEE Computer Graphics and Applications, 1986)

Data structure for soft objects. - Geoff Wyvill; Craig McPheeters; Brian Wyvill (Vis. Comput., 1986)

Animating soft objects. - Brian Wyvill; Craig McPheeters; Geoff Wyvill (Vis. Comput., 1986)

Solid Texturing of Soft Objects. - Geoff Wyvill; Brian Wyvill; Craig McPheeters (IEEE Computer Graphics and Applications, 1987)

Analysis of an algorithm for fast ray tracing using uniform space subdivision. - John G. Cleary; Geoff Wyvill (Vis. Comput., 1988)

Field functions for implicit surfaces. - Brian Wyvill; Geoff Wyvill (Vis. Comput., 1989)

Commercial animation using a solid modeller. - Geoff Wyvill; Paul Sharp (Comput. Animat. Virtual Worlds, 1991)

Pixel-independent Ray Tracing. - Geoff Wyvill; Callan Jay; Dean McRobie (Computer Graphics, 1995)

Smoothing Of Three Dimensional Models By Convolution. - George Sealy; Geoff Wyvill (Computer Graphics International, 1996)

Free Form Modeling with History. - Geoff Wyvill; Dean McRobie; Chris Haig; Craig McNaughton (Int. J. Shape Model., 1996)

The Virtual Display Case. - Geoff Wyvill (Computer Graphics International, 1997)

I want to believe. - Geoff Wyvill (SIGGRAPH Visual Proceedings, 1997)

Modeling with Features. - Geoff Wyvill; Dean McRobie; Michael A. Gigante (IEEE Computer Graphics and Applications, 1997)

Towards an Understanding of Surfaces through Polygonization. - Wolfgang Seibold; Geoff Wyvill (Computer Graphics International, 1998)

Too many triangles. - Wolfgang Seibold; Geoff Wyvill (SIGGRAPH Abstracts and Applications, 1998)

Dragon gate. - Geoff Wyvill (SIGGRAPH Electronic Art and Animation Catalog, 1999)

Ribena cyberries. - Geoff Wyvill (SIGGRAPH Electronic Art and Animation Catalog, 1999)

Filtered noise and the fourth dimension. - Geoff Wyvill; Kevin Novins (SIGGRAPH Abstracts and Applications, 1999)

Blendeforming: Ray Traceable Localized Foldover-Free Space Deformation. - David Mason; Geoff Wyvill (Computer Graphics International, 2001)

What Do You Think You're Doing? Measuring Perception in Fish Tank Virtual Reality. - Michael Treadgold; Kevin Novins; Geoff Wyvill; Brian Niven (Computer Graphics International, 2001)

The 'Thermodynamics' of Shape. - Geoff Wyvill; Chris C. Handley (Shape Modeling International, 2001)

Mapping Independent Triangulation of Parametric Surfaces. - Marco Attene; Bianca Falcidieno; Michela Spagnuolo; Geoff Wyvill (Shape Modeling International, 2002)

Visualization of Musical Pitch. - Philip McLeod; Geoff Wyvill (Computer Graphics International, 2003)

A mapping-independent primitive for the triangulation of parametric surfaces. - Marco Attene; Bianca Falcidieno; Michela Spagnuolo; Geoff Wyvill (Graph. Model., 2003)

Animated Sweepers: Keyframed Swept Deformations. - Alexis Angelidis; Geoff Wyvill (Computer Graphics International, 2004)

Extracting Measurements from Existing Photographs of Ancient Pottery. - Geoff Wyvill; Dimitri Anson (Computer Graphics International, 2004)

Sweepers: Swept User-Defined Tools for Modeling by Deformation. - Alexis Angelidis; Geoff Wyvill; Marie-Paule Cani (SMI, 2004)

A system for real-time watercolour rendering. - Jeremy Burgess; Geoff Wyvill; Scott A. King (Computer Graphics International, 2005)

A Smarter Way to Find pitch. - Philip McLeod; Geoff Wyvill (ICMC, 2005)

Swirling-sweepers: Constant-volume modeling. - Alexis Angelidis; Marie-Paule Cani; Geoff Wyvill; Scott A. King (Graph. Model., 2006)

Sweepers: Swept deformation defined by gesture. - Alexis Angelidis; Geoff Wyvill; Marie-Paule Cani (Graph. Model., 2006)

Fast high-quality noise. - Jeppe Revall Frisvad; Geoff Wyvill (GRAPHITE, 2007)

Better faster noise with the GPU. - Geoff Wyvill; Jeppe Revall Frisvad (SIGGRAPH Posters, 2007)

Seeing in 3D. - Bob Parslow; Geoff Wyvill (SIGGRAPH ASIA Courses, 2008)

Interactive Shape Design - Marie-Paule Cani; Takeo Igarashi; Geoff Wyvill (Morgan & Claypool Publishers, 2008)

Object Interaction Using Tabulated Spheres Subsets. - Andrés Adolfo Navarro Newball; Geoff Wyvill; Brendan McCane (TPCG, 2009)

Editorial. - Geoff Wyvill (Vis. Comput., 2009)

SIFT and SURF Performance Evaluation against Various Image Deformations on Benchmark Dataset. - Nabeel Younus Khan; Brendan McCane; Geoff Wyvill (DICTA, 2011)

The Octagon. - Geoff Wyvill; Ross Phillips (SIGGRAPH Asia Emerging Technologies, 2011)

The integral image method for fisheye images. - Maria Mikhisor; Geoff Wyvill; Brendan McCane; Steven Mills (IVCNZ, 2013)

Adapting a cheap game controller as a natural 3D input. - Nurazlin Zainal Azmi; Geoff Wyvill; Alistair Knott (HSI, 2014)

3D Face Tracking in Fisheye Stereo Video Using Particle Filters. - Maria Mikhisor; Geoff Wyvill; Brendan McCane; Steven Mills (IVCNZ, 2014)

Adapting generic trackers for tracking faces. - Maria Mikhisor; Geoff Wyvill; Brendan McCane; Steven Mills (IVCNZ, 2015)