Learning graphical programming: an evaluation of KidSimTM. - David J. Gilmore; Karen Pheasey; Jean Underwood 001; Geoffrey M. Underwood (INTERACT, 1995)

Learning graphical programming: an evaluation of KidSim. - David J. Gilmore; Karen Pheasey; Jean Underwood 001; Geoffrey M. Underwood (PPIG, 1995)

Collaboration and discourse while programming the KidSim microworld simulation. - Geoffrey M. Underwood; Jean Underwood 001; Karen Pheasey; David J. Gilmore (Comput. Educ., 1996)

Children's interactions and learning outcomes with interactive talking books. - Geoffrey M. Underwood; Jean Underwood 001 (Comput. Educ., 1998)

Visual Attention, Visual Saliency, and Eye Movements During the Inspection of Natural Scenes. - Geoffrey M. Underwood; Tom Foulsham; Editha van Loon; Jean Underwood 001 (IWINAC (2), 2005)

Remembering Pictures of Real-World Images Using Eye Fixation Sequences in Imagery and in Recognition. - Geoffrey M. Underwood; Neil Mennie; Katherine Humphrey; Jean Underwood 001 (ICVW, 2008)

Knowledge-Based Patterns of Remembering: Eye Movement Scanpaths Reflect Domain Experience. - Geoffrey M. Underwood; Katherine Humphrey; Tom Foulsham (USAB, 2008)

Conspicuity and Congruity in Change Detection. - Jean Underwood 001; Emma Templeman; Geoffrey M. Underwood (WAPCV, 2008)

Cognitive Processes in Eye Guidance: Algorithms for Attention in Image Processing. - Geoffrey M. Underwood (Cogn. Comput., 2009)

If Visual Saliency Predicts Search, Then Why? Evidence from Normal and Gaze-Contingent Search Tasks in Natural Scenes. - Tom Foulsham; Geoffrey M. Underwood (Cogn. Comput., 2011)

See What I'm Saying? Expertise and Verbalisation in Perception and Imagery of Complex Scenes. - Katherine Humphrey; Geoffrey M. Underwood (Cogn. Comput., 2011)

Modeling eye movements in visual agnosia with a saliency map approach: Bottom-up guidance or top-down strategy? - Tom Foulsham; Jason J. S. Barton; Alan Kingstone; Richard J. Dewhurst; Geoffrey M. Underwood (Neural Networks, 2011)