Do You Think This is a Game? - Johannes Pfau; Jan David Smeddinck; Georg Volkmar; Nina Wenig; Rainer Malaka (CHI Extended Abstracts, 2018)

Memorial Quest - A Location-based Serious Game for Cultural Heritage Preservation. - Georg Volkmar; Nina Wenig; Rainer Malaka (CHI PLAY (Companion), 2018)

Analysis of Previsualization Tasks for Animation, Film and Theater. - Thomas Muender; Georg Volkmar; Dirk Wenig; Rainer Malaka (CHI Extended Abstracts, 2019)

Player Types and Achievements - Using Adaptive Game Design to Foster Intrinsic Motivation. - Georg Volkmar; Johannes Pfau; Rudolf Teise; Rainer Malaka (CHI PLAY (Companion), 2019)

What Could Go Wrong?: Raising Mobile Privacy and Security Awareness Through a Decision-Making Game. - Nima Zargham; Mehrdad Bahrini; Georg Volkmar; Dirk Wenig; Karsten Sohr; Rainer Malaka (CHI PLAY (Companion), 2019)

Procedural Content Generation in Competitive Multiplayer Platform Games. - Georg Volkmar; Nikolas Mählmann; Rainer Malaka (ICEC-JCSG, 2019)

Make my Phone Secure!: Using Gamification for Mobile Security Settings. - Mehrdad Bahrini; Georg Volkmar; Jonas Schmutte; Nina Wenig; Karsten Sohr; Rainer Malaka (MuC, 2019)

Evaluation of Natural User Interfaces in the Creative Industries. - Georg Volkmar; Thomas Muender; Dirk Wenig; Rainer Malaka (CHI Extended Abstracts, 2020)

Playful User-Generated Treatment: A Novel Game Design Approach for VR Exposure Therapy. - Dmitry Alexandrovsky; Georg Volkmar; Maximilian Spliethöver; Stefan Finke; Marc Herrlich; Tanja Döring; Jan David Smeddinck; Rainer Malaka (CHI PLAY, 2020)

Playful User-Generated Treatment: Expert Perspectives on Opportunities and Design Challenges. - Georg Volkmar; Dmitry Alexandrovsky; Jan David Smeddinck; Marc Herrlich; Rainer Malaka (CHI PLAY (Companion), 2020)

Smells Like Team Spirit: Investigating the Player Experience with Multiple Interlocutors in a VR Game. - Nima Zargham; Michael Bonfert; Georg Volkmar; Robert Porzel; Rainer Malaka (CHI PLAY (Companion), 2020)

Dungeons & Replicants: Automated Game Balancing via Deep Player Behavior Modeling. - Johannes Pfau; Antonios Liapis; Georg Volkmar; Georgios N. Yannakakis; Rainer Malaka (CoG, 2020)

Using Natural User Interfaces for Previsualization. - Rainer Malaka; Tanja Döring; Thomas Fröhlich 001; Thomas Muender; Georg Volkmar; Dirk Wenig; Nima Zargham (EAI Endorsed Trans. Creative Technol., 2021)

SpiderClip: Towards an Open Source System for Wearable Device Simulation in Virtual Reality. - Dirk Queck; Iannis Albert; Nicole Burkard; Philipp Zimmer; Georg Volkmar; Bastian Dänekas; Rainer Malaka; Marc Herrlich (CHI Extended Abstracts, 2022)

Insights from two Studies on AI-based Learning in Strength Training. - Bastian Dänekas; Tanja Döring; Tjorven Schnack; Georg Volkmar; Robert Porzel; Rainer Malaka (NTSPORT@MobileHCI, 2022)

Effects of PCG on Creativity in Playful City-Building Environments in VR. - Georg Volkmar; Dmitry Alexandrovsky; Asmus Eike Eilks; Dirk Queck; Marc Herrlich; Rainer Malaka (Proc. ACM Hum. Comput. Interact., 2022)

Physiological Data Placement Recommendations for VR Sport Applications. - Dirk Queck; Iannis Albert; Georg Volkmar; Rainer Malaka; Marc Herrlich (HCI (17), 2023)

(Non-)Physiological Data for Wearables in VR Sport Applications and Exergames. - Dirk Queck; Iannis Albert; Michelle Turner; Georg Volkmar; Rainer Malaka; Marc Herrlich (ICHI, 2023)