PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games. - Martin Balla; George E. M. Long; Dominik Jeurissen; James Goodman 004; Raluca D. Gaina; Diego Pérez-Liébana (CoG, 2023)

Balancing Wargames through Predicting Unit Point Costs. - George E. M. Long; Diego Pérez-Liébana; Spyridon Samothrakis (CoG, 2023)

PyTAG: Tabletop Games for Multi-Agent Reinforcement Learning. - Martin Balla; George E. M. Long; James Goodman 004; Raluca D. Gaina; Diego Pérez-Liébana (CoRR, 2024)

PyTAG: Tabletop Games for Multiagent Reinforcement Learning. - Martin Balla; George E. M. Long; James Goodman 004; Raluca D. Gaina; Diego Perez Liebana (IEEE Trans. Games, 2024)

STEP: A Framework for Automated Point Cost Estimation. - George E. M. Long; Diego Perez Liebana; Spyridon Samothrakis (IEEE Trans. Games, 2024)