Point-Based Neural Rendering with Per-View Optimization. - Georgios Kopanas; Julien Philip; Thomas Leimkühler; George Drettakis (Comput. Graph. Forum, 2021)

Neural Point Catacaustics for Novel-View Synthesis of Reflections. - Georgios Kopanas; Thomas Leimkühler; Gilles Rainer; Clément Jambon; George Drettakis (ACM Trans. Graph., 2022)

Improving NeRF Quality by Progressive Camera Placement for Free-Viewpoint Navigation. - Georgios Kopanas; George Drettakis (VMV, 2023)

Improving NeRF Quality by Progressive Camera Placement for Unrestricted Navigation in Complex Environments. - Georgios Kopanas; George Drettakis (CoRR, 2023)

NeRFshop: Interactive Editing of Neural Radiance Fields. - Clément Jambon; Bernhard Kerbl; Georgios Kopanas; Stavros Diolatzis; Thomas Leimkühler; George Drettakis (Proc. ACM Comput. Graph. Interact. Tech., 2023)

Point based representations for novel view synthesis. (Représentations basées sur des points pour une nouvelle synthèse de vues). - Georgios Kopanas (2023)

3D Gaussian Splatting for Real-Time Radiance Field Rendering. - Bernhard Kerbl; Georgios Kopanas; Thomas Leimkühler; George Drettakis (ACM Trans. Graph., 2023)

Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis. - Jonathon Luiten; Georgios Kopanas; Bastian Leibe; Deva Ramanan (3DV, 2024)

N-Dimensional Gaussians for Fitting of High Dimensional Functions. - Stavros Diolatzis; Tobias Zirr; Alexander Kuznetsov; Georgios Kopanas; Anton Kaplanyan (SIGGRAPH (Conference Paper Track), 2024)

N-Dimensional Gaussians for Fitting of High Dimensional Functions. - Stavros Diolatzis; Tobias Zirr; Alexandr Kuznetsov; Georgios Kopanas; Anton Kaplanyan (CoRR, 2024)

EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis. - Alexander Mai; Peter Hedman; George Kopanas; Dor Verbin; David Futschik; Qiangeng Xu; Falko Kuester; Jonathan T. Barron; Yinda Zhang 001 (CoRR, 2024)

Reducing the Memory Footprint of 3D Gaussian Splatting. - Panagiotis Papantonakis; Georgios Kopanas; Bernhard Kerbl; Alexandre Lanvin; George Drettakis (Proc. ACM Comput. Graph. Interact. Tech., 2024)

A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets. - Bernhard Kerbl; Andreas Meuleman; Georgios Kopanas; Michael Wimmer 001; Alexandre Lanvin; George Drettakis (ACM Trans. Graph., 2024)

Synthetic Prior for Few-Shot Drivable Head Avatar Inversion. - Wojciech Zielonka; Stephan J. Garbin; Alexandros Lattas; George Kopanas; Paulo F. U. Gotardo; Thabo Beeler; Justus Thies; Timo Bolkart (CVPR, 2025)

Does 3D Gaussian Splatting Need Accurate Volumetric Rendering? - Adam Celarek; Georgios Kopanas; George Drettakis; Michael Wimmer 001; Bernhard Kerbl (Comput. Graph. Forum, 2025)

StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting. - Shakiba Kheradmand; Delio Vicini; George Kopanas; Dmitry Lagun; Kwang Moo Yi; Mark J. Matthews; Andrea Tagliasacchi (CoRR, 2025)

SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting. - Sara Sabour; Lily Goli; George Kopanas; Mark J. Matthews; Dmitry Lagun; Leonidas J. Guibas; Alec Jacobson; David J. Fleet; Andrea Tagliasacchi (ACM Trans. Graph., 2025)