A shape metric for design-for-assembly. - Gerard J. Kim; George A. Bekey; Kenneth Y. Goldberg (ICRA, 1992)

Constructing Design Plans for DFA Redesign. - Gerard Jounghyun Kim; George A. Bekey (ICRA (3), 1993)

Combining Assembly Planning with Redesign: An Approach for More Effective DFA. - Sukhan Lee 001; Gerard Jounghyun Kim; George A. Bekey (ICRA (3), 1993)

Interleaving assembly planning and design. - Gerard J. Kim; Sukhan Lee 001; George A. Bekey (IEEE Trans. Robotics Autom., 1996)

Case-based design for assembly. - Gerard Jounghyun Kim (Comput. Aided Des., 1997)

Form, the Missing Piece in Effective Real-Time System Specification and Simulation. - Ji Y. Lee; Kyo Chul Kang; Gerard J. Kim; Hye J. Kim (IEEE Real Time Technology and Applications Symposium, 1998)

Software engineering of virtual worlds. - Gerard Jounghyun Kim; Kyo Chul Kang; Hyejung Kim; Jiyoung Lee (VRST, 1998)

An object-oriented representation for product and design processes. - Sreenivasa R. Gorti; Ashok Gupta; Gerard Jounghyun Kim; Ram D. Sriram; Albert Wong (Comput. Aided Des., 1998)

Prototype = function + behavior + form. - Kyo Chul Kang; Gerard J. Kim; Ji Y. Lee; Hye J. Kim (ACM SIGSOFT Softw. Eng. Notes, 1998)

ASADAL/SIM: An Incremental Multi-Level Simulation and Analysis Tool for Real-Time Software Specifications. - Kyo Chul Kang; Kwan W. Lee; Ji Y. Lee; Gerard Jounghyun Kim (Softw. Pract. Exp., 1998)

Levels of detail (LOD) engineering of VR objects. - Jinseok Seo; Gerard Jounghyun Kim; Kyo Chul Kang (VRST, 1999)

Adding Form to Real-Time System Specification and Simulation. - Ji Y. Lee; Kyo Chul Kang; Gerard Jounghyun Kim; Hye J. Kim (Int. J. Softw. Eng. Knowl. Eng., 1999)

Design and Analysis of Virtual Musical Environments (VME). - Jae-In Hwang; Gerard Jounghyun Kim (ICMC, 2000)

Multimodal Menu Presentation and Selection in Immersive Virtual Environments. - Namgyu Kim; Gerard Jounghyun Kim; Chan-Mo Park; Inseok Lee; Sung H. Lim (VR, 2000)

Incorporating co-presence in distributed virtual music environment. - Byungdae Jung; Jae-In Hwang; Sangyoon Lee 004; Gerard Jounghyun Kim; Hyunbin Kim (VRST, 2000)

Body-Based Interfaces. - Changseok Cho; Huichul Yang; Gerard Jounghyun Kim; Sung Ho Han (ICMI, 2002)

Haptic control of a mobile robot: a user study. - Sangyoon Lee 004; Gaurav S. Sukhatme; Gerard Jounghyun Kim; Chan-Mo Park (IROS, 2002)

Modeling virtual object behavior within virtual environment. - Gun A. Lee; Gerard Jounghyun Kim; Chan-Mo Park (VRST, 2002)

Design for Presence: A Structured Approach to Virtual Reality System Design. - Jinseok Seo; Gerard Jounghyun Kim (Presence Teleoperators Virtual Environ., 2002)

Implementation and Evaluation of "Just Follow Me": an Immersive, VR-Based, Motion-Training System. - Ungyeon Yang; Gerard Jounghyun Kim (Presence Teleoperators Virtual Environ., 2002)

The Dichotomy of Presence Elements: The Where and What. - Dongsik Cho; Jihye Park; Gerard Jounghyun Kim; Sangwoo Hong; Sungho Han; Seungyong Lee 001 (VR, 2003)

Designing for Presence and Performance: The Case of the Virtual Fish Tank. - Wooyoung Shim; Gerard Jounghyun Kim (Presence Teleoperators Virtual Environ., 2003)

Motion retargeting and evaluation for VR-based training of free motions. - Seongmin Baek; Seungyong Lee 001; Gerard Jounghyun Kim (Vis. Comput., 2003)

Immersive Authoring of Tangible Augmented Reality Applications. - Gun A. Lee; Claudia Nelles; Mark Billinghurst; Gerard Jounghyun Kim (ISMAR, 2004)

Affective Property Evaluation of Virtual Product Designs. - Sangyoon Lee 004; Tian Chen; Jongseo Kim; Sungho Han; Zhigeng Pan; Gerard Jounghyun Kim (VR, 2004)

Colorplate: Affective Property Evaluation of Virtual Product Designs. - Sangyoon Lee 004; Tian Chen; Jongseo Kim; Gerard Jounghyun Kim; Sungho Han; Zhigeng Pan (VR, 2004)

Increasing the Effective Egocentric Field of View with Proprioceptive and Tactile Feedback. - Ungyeon Yang; Gerard Jounghyun Kim (VR, 2004)

Space extension: the perceptual presence perspective. - Jane Hwang; Gerard Jounghyun Kim; Albert A. Rizzo (VRCAI, 2004)

Using keyboards with head mounted displays. - Sooyoung Kim; Gerard Jounghyun Kim (VRCAI, 2004)

Occlusion based interaction methods for tangible augmented reality environments. - Gun A. Lee; Mark Billinghurst; Gerard Jounghyun Kim (VRCAI, 2004)

Explorative construction of virtual worlds: an interactive kernel approach. - Jinseok Seo; Gerard Jounghyun Kim (VRCAI, 2004)

Observing effects of attention on presence with fMRI. - Sungkil Lee 002; Gerard Jounghyun Kim; Janghan Lee (VRST, 2004)

Design and evaluation of a wind display for virtual reality. - Taeyong Moon; Gerard Jounghyun Kim (VRST, 2004)

Using a vibro-tactile display for enhanced collision perception and presence. - Jonghyun Ryu; Gerard Jounghyun Kim (VRST, 2004)

Designing virtual reality systems - the structured approach. - Gerard Jounghyun Kim (Springer, 2005)

Telepresence meets racing games. - Yongjin Kim; Jaehoon Jung; Seokhee Jeon; Sangyoon Lee 004; Gerard Jounghyun Kim (Advances in Computer Entertainment Technology, 2005)

Telepresence racing game. - Yongjin Kim; Jaehoon Jung; Seokhee Jeon; Sangyoon Lee 004; Gerard Jounghyun Kim (Advances in Computer Entertainment Technology, 2005)

Head mounted display with peripheral vision. - Jin-uk Baek; Jaehoon Jung; Gerard J. Kim (ICAT, 2005)

Immediate creation of user centric interaction model. - Ungyeon Yang; Wookho Son; Gerard Jounghyun Kim (ICAT, 2005)

Interaction for tabletop computing environment: an analysis and implementation. - Bohyun Cho; Namgyu Kim; Gerard Jounghyun Kim (MUM, 2005)

Creating ubiquitous computing simulators using P-VoT. - Jinseok Seo; Gwanghoon Goh; Gerard Jounghyun Kim (MUM, 2005)

Virtual Reality and Spatial Ability. - Hannes Kaufmann; Skip Rizzo; Gerard Jounghyun Kim; Rudolph P. Darken; Robert Astur; Frank Tendick (VR, 2005)

Immersive authoring: What You eXperience Is What You Get (WYXIWYG). - Gun A. Lee; Gerard Jounghyun Kim; Mark Billinghurst (Commun. ACM, 2005)

Haptic Teleoperation of a Mobile Robot: A User Study. - Sangyoon Lee 004; Gaurav S. Sukhatme; Gerard Jounghyun Kim; Chan-Mo Park (Presence Teleoperators Virtual Environ., 2005)

A SWOT Analysis of the Field of Virtual Rehabilitation and Therapy. - Albert A. Rizzo; Gerard Jounghyun Kim (Presence Teleoperators Virtual Environ., 2005)

Designing Interactions for Augmented Reality Based Educational Contents. - Jinseok Seo; Namgyu Kim; Gerard Jounghyun Kim (Edutainment, 2006)

Manipulation of Field of View for Hand-Held Virtual Reality. - Jane Hwang; Jaehoon Jung; Gerard Jounghyun Kim (ICAT, 2006)

Immersing Tele-operators in Collaborative Augmented Reality. - Jane Hwang; Namgyu Kim; Gerard Jounghyun Kim (ISVC (1), 2006)

Hand-held virtual reality: a feasibility study. - Jane Hwang; Jaehoon Jung; Gerard Jounghyun Kim (VRST, 2006)

Interaction techniques in large display environments using hand-held devices. - Seokhee Jeon; Jane Hwang; Gerard Jounghyun Kim; Mark Billinghurst (VRST, 2006)

Requirements, Implementation and Applications of Hand-held Virtual Reality. - Jane Hwang; Jaehoon Jung; Sunghoon Yim; Jaeyoung Cheon; Sungkil Lee 002; Seungmoon Choi; Gerard Jounghyun Kim (Int. J. Virtual Real., 2006)

Viewpoint Usability for Desktop Augmented Reality. - Seokhee Jeon; HyeongSeop Shim; Gerard Jounghyun Kim (Int. J. Virtual Real., 2006)

Editorial: The International Journal of Virtual Reality 2006 - 05(2). - Gerard Jounghyun Kim; Jim X. Chen (Int. J. Virtual Real., 2006)

3-D Virtual Studio for Natural Inter-"Acting". - Namgyu Kim; Woontack Woo; Gerard J. Kim; Chan-Mo Park (IEEE Trans. Syst. Man Cybern. Part A, 2006)

Teaching Structured Development of Virtual Reality Systems Using P-VoT. - Jinseok Seo; Gerard Jounghyun Kim (Edutainment, 2007)

AR Pottery: Experiencing Pottery Making in the Augmented Space. - Gabjong Han; Jane Hwang; Seungmoon Choi; Gerard Jounghyun Kim (HCI (14), 2007)

Interacting with a Tabletop Display Using a Camera Equipped Mobile Phone. - Seokhee Jeon; Gerard Jounghyun Kim; Mark Billinghurst (HCI (2), 2007)

Design and Evaluation of a Hybrid Display System for Motion-Following Tasks. - Sangyoon Lee 004; Sunghoon Yim; Gerard Jounghyun Kim; Ungyeon Yang; Chang-Hun Kim (HCI (14), 2007)

Mosaicing a Wide Geometric Field of View for Effective Interaction in Augmented Reality. - Seokhee Jeon; Gerard Jounghyun Kim (ISMAR, 2007)

Image Browsing in Mobile Device Using User Motion Tracking. - Sunghoon Yim; Jane Hwang; Seungmoon Choi; Gerard Jounghyun Kim (ISUVR, 2007)

Real-time tracking of visually attended objects in interactive virtual environments. - Sungkil Lee 002; Gerard Jounghyun Kim; Seungmoon Choi (VRST, 2007)

Effects of Tactile Augmentation and Self-Body Visualization on Affective Property Evaluation of Virtual Mobile Phone Designs. - Sangyoon Lee 004; Tian Chen; Jongseo Kim; Gerard Jounghyun Kim; Sung Ho Han; Zhigeng Pan (Presence Teleoperators Virtual Environ., 2007)

Providing a Wide Field of View for Effective Interaction in Desktop Tangible Augmented Reality. - Seokhee Jeon; Gerard Jounghyun Kim (VR, 2008)

Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers. - Sungkil Lee 002; Gerard Jounghyun Kim; Seungmoon Choi (Comput. Graph. Forum, 2008)

Effects of haptic feedback, stereoscopy, and image resolution on performance and presence in remote navigation. - Sangyoon Lee 004; Gerard Jounghyun Kim (Int. J. Hum. Comput. Stud., 2008)

Effects of visual cues and sustained attention on spatial presence in virtual environments based on spatial and object distinction. - Sungkil Lee 002; Gerard Jounghyun Kim (Interact. Comput., 2008)

Editorial. - Gerard Jounghyun Kim; Hong Qin 001; Nadia Magnenat-Thalmann (Comput. Animat. Virtual Worlds, 2008)

Advances in Tangible Interaction and Ubiquitous Virtual Reality. - Dongpyo Hong; Tobias Höllerer; Michael Haller; Haruo Takemura; Adrian David Cheok; Gerard Jounghyun Kim; Mark Billinghurst; Woontack Woo; Eva Hornecker; Robert J. K. Jacob; Caroline Hummels; Brygg Ullmer; et al. (IEEE Pervasive Comput., 2008)

TouchBall: a design and evaluation of a hand-held trackball based touch-haptic interface. - Minwoo Choi; Gerard Jounghyun Kim (CHI, 2009)

Robots with projectors: an alternative to anthropomorphic HRI. - Jongkyeong Park; Gerard Jounghyun Kim (HRI, 2009)

Effects of sizes and shapes of props in tangible augmented reality. - Eun Kwon; Gerard Jounghyun Kim; Sangyoon Lee 004 (ISMAR, 2009)

Effects of heightened sensory feedback to presence and arousal in virtual driving simulators. - Myonghee Lee; Gerard J. Kim (VRCAI, 2009)

Loosely-coupled vs. tightly-coupled mixed reality: using the environment metaphorically. - Myungho Lee; Myonghee Lee; Gerard J. Kim (VRCAI, 2009)

Real-Time Tracking of Visually Attended Objects in Virtual Environments and Its Application to LOD. - Sungkil Lee 002; Gerard Jounghyun Kim; Seungmoon Choi (IEEE Trans. Vis. Comput. Graph., 2009)

Real-Time Depth-of-Field Rendering Using Anisotropically Filtered Mipmap Interpolation. - Sungkil Lee 002; Gerard Jounghyun Kim; Seungmoon Choi (IEEE Trans. Vis. Comput. Graph., 2009)

Immersive authoring of Tangible Augmented Reality content: A user study. - Gun A. Lee; Gerard Jounghyun Kim (J. Vis. Lang. Comput., 2009)

Humanoid robot vs. projector robot: exploring an indirect approach to human robot interaction. - Eun Kwon; Gerard Jounghyun Kim (HRI, 2010)

Empathetic video experience through timely multimodal interaction. - Myunghee Lee; Gerard J. Kim (ICMI-MLMI, 2010)

k-MART: Authoring tool for mixed reality contents. - Jinhyuk Choi; Youngsun Kim; Myonghee Lee; Gerard J. Kim; Yanghee Nam; Yongmoo Kwon (ISMAR, 2010)

Increasing the geometric field of view in head mounted displays through proprioceptive task and multimodal feedback for effective close range interaction. - Ungyeon Yang; Gerard Jounghyun Kim (Behav. Inf. Technol., 2010)

Provision and maintenance of presence and immersion in hand-held virtual reality through motion based interaction. - Jane Hwang; Gerard Jounghyun Kim (Comput. Animat. Virtual Worlds, 2010)

Interaction with large ubiquitous displays using camera-equipped mobile phones. - Seokhee Jeon; Jane Hwang; Gerard Jounghyun Kim; Mark Billinghurst (Pers. Ubiquitous Comput., 2010)

CornerPen: Smart Phone Is the Pen. - Bong-gyu Jang; Myonghee Lee; Gerard J. Kim (HCI (3), 2011)

Whole Body Interaction Using the Grounded Bar Interface. - Bong-gyu Jang; Hyunseok Yang; Gerard J. Kim (HCI (13), 2011)

Gaze-Directed Hands-Free Interface for Mobile Interaction. - Gie-seo Park; Jong-gil Ahn; Gerard Jounghyun Kim (HCI (2), 2011)

Projector robot for augmented children's play. - Jong-gil Ahn; Hyeonsuk Yang; Gerard Jounghyun Kim; Namgyu Kim; Kyoung Choi; Hyemin Yeon; Eunja Hyun; Miheon Jo; Jeonghye Han (HRI, 2011)

Usability of one handed interaction methods for hand-held projection-based augmented reality. - Jinhyuk Choi; Youngsun Kim; Gerard J. Kim (ISMAR, 2011)

3D interaction using mobile device on 3D environments with large screen. - Dongwoo Lee; Jae-In Hwang; Gerard J. Kim; Sang Chul Ahn (Mobile HCI, 2011)

Organizing and presenting geospatial tags in location-based augmented reality. - Jinhyuk Choi; Bongkyu Jang; Gerard J. Kim (Pers. Ubiquitous Comput., 2011)

3d object selection for hand-held auto-stereoscopic display. - Euijai Ahn; Hyunseok Yang; Gerard J. Kim (APCHI, 2012)

Extending "out of the body" saltation to 2d mobile tactile interaction. - Youngsun Kim; Jaedong Lee; Gerard J. Kim (APCHI, 2012)

Funneling and saltation effects for tactile interaction with virtual objects. - Jaedong Lee; Youngsun Kim; Gerard Jounghyun Kim (CHI, 2012)

User attentive behavior with camera view for in-situ robot control. - Jong-gil Ahn; Hyunseok Yang; Gerard Jounghyun Kim; Namgyu Kim (HRI, 2012)

Empathetic Interactive Music Video Experience. - Myunghee Lee; Youngsun Kim; Gerard J. Kim (NIME, 2012)

Interface Design for Minimizing Loss of Context in In-situ Remote Robot Control. - Jong-gil Ahn; Gerard Jounghyun Kim (HCI (3), 2013)

MIDAS: A Software Framework for Accommodating Heterogeneous Interaction Devices for Cloud Applications. - Euijai Ahn; Kangyoon Lim; Gerard Jounghyun Kim (HCI (25), 2013)

Extreme Motion Based Interaction for Enhancing Mobile Game Experience. - Youngwon R. Kim; Jong-gil Ahn; Gerard Jounghyun Kim (HCI (2), 2013)

Integrated Platform for an Augmented Environment with Heterogeneous Multimodal Displays. - Jaedong Lee; Sangyong Lee; Gerard Jounghyun Kim (HCI (18), 2013)

Funneling and Saltation Effects for Tactile Interaction with "Detached" Out of the Body Virtual Objects. - Jaedong Lee; Sangyong Lee; Gerard J. Kim (INTERACT (1), 2013)

SPRinT: smart phone based navigation for natural human robot interaction and tele-presence. - Jong-gil Ahn; Euijai Ahn; Myunghee Lee; Gerard J. Kim (VRCAI, 2013)

Casual video watching during sensor guided navigation. - Euijai Ahn; Gerard J. Kim (VRCAI, 2013)

Supporting augmented reality based children's play with pro-cam robot: three user perspectives. - Jong-gil Ahn; Gerard J. Kim; Hyemin Yeon; Eunja Hyun; Kyoung Choi (VRCAI, 2013)

Applying 2D "out of the body" to mobile tactile interaction. - Youngsun Kim; Gerard J. Kim (VRCAI, 2013)

Standardization for augmented reality: introduction of activities at ISO-IEC SC 24 WG 9. - Jaedong Lee; Youngwon Lee 002; Sangyong Lee; Gerard J. Kim (VRCAI, 2013)

Usability of one-handed interaction methods for handheld projection-based augmented reality. - Jinhyuk Choi; Gerard J. Kim (Pers. Ubiquitous Comput., 2013)

Avatar motion adaptation for AR based 3D tele-conference. - Dongsik Jo; Ki-Hong Kim; Gerard J. Kim (3DCVE@VR, 2014)

Empathetic video clip experience through timely multimodal interaction. - Myunghee Lee; Gerard Jounghyun Kim (J. Multimodal User Interfaces, 2014)

Evaluation of grounded isometric interface for whole-body navigation in virtual environments. - Bong-gyu Jang; Gerard Jounghyun Kim (Comput. Animat. Virtual Worlds, 2014)

Designing of 2D Illusory Tactile Feedback for Hand-Held Tablets. - Youngsun Kim; Jaedong Lee; Gerard J. Kim (INTERACT (4), 2015)

On Applying Experience Sampling Method to A/B Testing of Mobile Applications: A Case Study. - Myunghee Lee; Gerard J. Kim (INTERACT (2), 2015)

Applying "Out of Body" Vibrotactile Illusion to Two-Finger Interaction for Perception of Object Dynamics. - Jaedong Lee; Youngsun Kim; Gerard J. Kim (INTERACT (4), 2015)

Touch Skin: Proprioceptive Input for Small Screen Devices. - Changhyeon Lee; Jaedong Lee; Gerard J. Kim (INTERACT (4), 2015)

Eye Strain from Switching Focus in Optical See-Through Displays. - Ja Eun Yu; Gerard J. Kim (INTERACT (4), 2015)

Robot Mediated Tele-presence through Body Motion Based Control. - Jong-gil Ahn; Euijai Ahn; Gerard J. Kim (SMC, 2015)

Local context based recognition + internet of things: complementary infrastructures for future generic mixed reality space. - Dongsik Jo; Gerard Jounghyun Kim (VRST, 2015)

Tele-augmentation for remote AR coaching. - KwangYong Lee; Gerard Jounghyun Kim (VRST, 2015)

Resolving view difference between eye and camera for proprioceptive pointing and selection in augmented reality applications. - Ja Eun Yu; Gerard Jounghyun Kim (VRST, 2015)

Design and Evaluation of a Hand-held Trackball-based Touch-Haptic Interface for Providing Directional Feedback. - Minwoo Choi; Myungho Lee; Gerard Jounghyun Kim (Interact. Comput., 2015)

SpaceTime: adaptive control of the teleported avatar for improved AR tele-conference experience. - Dongsik Jo; Ki-Hong Kim; Gerard Jounghyun Kim (Comput. Animat. Virtual Worlds, 2015)

Facial expression recognition using active contour-based face detection, facial movement-based feature extraction, and non-linear feature selection. - Muhammad Hameed Siddiqi; Rahman Ali; Adil Mehmood Khan; Eun-Soo Kim; Gerard Jounghyun Kim; Sungyoung Lee 002 (Multim. Syst., 2015)

Extending "out of the body" tactile phantom sensations to 2D and applying it to mobile interaction. - Youngsun Kim; Jaedong Lee; Gerard Jounghyun Kim (Pers. Ubiquitous Comput., 2015)

Brain Process for Perception of the "Out of the Body" Tactile Illusion for Virtual Object Interaction. - Hye Jin Lee; Jaedong Lee; Chi Jung Kim; Gerard J. Kim; Eun-Soo Kim; Min Cheol Whang (Sensors, 2015)

Blurry (Sticky) Finger: Proprioceptive Pointing and Selection of Distant Objects for Optical See-through based Augmented Reality. - Ja Eun Yu; Gerard J. Kim (ICAT-EGVE, 2016)

In-situ AR manuals for IoT appliances. - Dongsik Jo; Gerard Jounghyun Kim (ICCE, 2016)

Effects of avatar and background representation forms to co-presence in mixed reality (MR) tele-conference systems. - Dongsik Jo; Ki-Hong Kim; Gerard Jounghyun Kim (SIGGRAPH ASIA Virtual Reality meets Physical Reality, 2016)

Remote collaboration using a tele-presence mobile projector robot tele-operated by a smartphone. - Jong-gil Ahn; Gerard J. Kim (SII, 2016)

Informational components for mixed and augmented reality content. - Gerard J. Kim; Sangyong Lee; Gun A. Lee (Web3D, 2016)

Accelerated viewpoint panning with rotational gain in 360 degree videos. - Seokjun Hong; Gerard J. Kim (VRST, 2016)

Augmented reality based remote coaching system. - Youngsun Kim; Seokjun Hong; Gerard J. Kim (VRST, 2016)

HoVR-type: smartphone as a typing interface in VR using hovering. - Youngwon R. Kim; Gerard J. Kim (VRST, 2016)

ARIoT: scalable augmented reality framework for interacting with Internet of Things appliances everywhere. - Dongsik Jo; Gerard Jounghyun Kim (IEEE Trans. Consumer Electron., 2016)

Rich Pinch: Perception of Object Movement with Tactile Illusion. - Jaedong Lee; Youngsun Kim; Gerard Jounghyun Kim (IEEE Trans. Haptics, 2016)

Intelligent Behaviors of Virtual Characters in Serious Games for Child Safety Education. - Tingting Liu 002; Minhua Ma; Zhen Liu 002; Gerard Jounghyun Kim; Cuijuan Liu; Qintao Geng (Serious Games and Edutainment Applications, 2017)

Keynote speaker: Requirements and recent directions in augmented reality visualization. - Gerard Jounghyun Kim (PacificVis, 2017)

Developing Usable Interface for Internet of Things (IoT) Security Analysis Software. - Seokjun Hong; Youngsun Kim; Gerard Jounghyun Kim (HCI (22), 2017)

Vouch-T: Multimodal Text Input for Mobile Devices Using Voice and Touch. - Minyoung Lee; Gerard J. Kim (HCI (2), 2017)

Vitty: Virtual Touch Typing Interface with Added Finger Buttons. - Yongjae Lee; Gerard J. Kim (HCI (10), 2017)

MIDAS-M: A Software Framework for Supporting Multimodal Interaction on Heterogeneous Interaction Devices for Cloud Applications. - Myunghee Lee; Gerard Jounghyun Kim; Jeonghyun Baek (HCI (21), 2017)

Reorienting viewpoint with respect to body pose for 360 degree videos in confined space. - Seokjun Hong; Gerard J. Kim (ICCE, 2017)

The impact of avatar-owner visual similarity on body ownership in immersive virtual reality. - Dongsik Jo; Kangsoo Kim; Gregory F. Welch; Woojin Jeon; Yongwan Kim; Ki-Hong Kim; Gerard Jounghyun Kim (VRST, 2017)

Presence and immersion of "easy" mobile VR with open flip-on lenses. - Youngwon Ryan Kim; Gerard J. Kim (VRST, 2017)

"Drop the beat": virtual reality based mindfulness and cognitive behavioral therapy for panic disorder - a pilot study. - Eunbi Seol; Seulki Min; Sungho Seo; Seoyeon Jung; Youngil Lee; Jaedong Lee; Gerard J. Kim; Chungyean Cho; Seungmoo Lee; Chul-Hyun Cho; Seungmoon Choi; Dooyoung Jung (VRST, 2017)

Evaluation of hand-foot coordinated quadruped interaction for mobile applications. - Youngwon R. Kim; Euijai Ahn; Gerard Jounghyun Kim (J. Multimodal User Interfaces, 2017)

Design and application of 2D illusory vibrotactile feedback for hand-held tablets. - Youngsun Kim; Jaedong Lee; Gerard Jounghyun Kim (J. Multimodal User Interfaces, 2017)

Vouch: multimodal touch-and-voice input for smart watches under difficult operating conditions. - Jaedong Lee; Changhyeon Lee; Gerard Jounghyun Kim (J. Multimodal User Interfaces, 2017)

Effects of Visual Feedback on Out-of-Body Illusory Tactile Sensation When Interacting With Augmented Virtual Objects. - Jaedong Lee; Youngsun Kim; Gerard Jounghyun Kim (IEEE Trans. Hum. Mach. Syst., 2017)

A Perceptual Evaluation of Generative Adversarial Network Real-Time Synthesized Drum Sounds in a Virtual Environment. - Minwook Chang; Youngwon Ryan Kim; Gerard Jounghyun Kim (AIVR, 2018)

Effect of accompanying onomatopoeia to interaction sound for altering user perception in virtual reality. - Hyeonah Choi; Jiwon Oh; Minwook Chang; Gerard J. Kim (VRST, 2018)

Effect of accompanying onomatopoeia with sound feedback toward presence and user experience in virtual reality. - Jiwon Oh; Gerard J. Kim (VRST, 2018)

SPRinT: A Mixed Approach to a Hand-Held Robot Interface for Telepresence. - Jong-gil Ahn; Gerard Jounghyun Kim (Int. J. Soc. Robotics, 2018)

Real-time adjustment of contrast saliency for improved information visibility in mobile augmented reality. - Euijai Ahn; Sungkil Lee 002; Gerard Jounghyun Kim (Virtual Real., 2018)

Augmented reality-based remote coaching for fast-paced physical task. - Youngsun Kim; Seokjun Hong; Gerard Jounghyun Kim (Virtual Real., 2018)

Size Perception of Augmented Objects by Different AR Displays. - Jong-gil Ahn; Euijai Ahn; Seulki Min; Hyeonah Choi; Howon Kim 002; Gerard J. Kim (HCI (34), 2019)

Presence, Immersion and Usability of Mobile Augmented Reality. - Hyoenah Choi; Youngwon Ryan Kim; Gerard J. Kim (HCI (9), 2019)

The Effect of Onomatopoeia to Enhancing User Experience in Virtual Reality. - Jiwon Oh; Gerard J. Kim (HCI (9), 2019)

HandyTool: Object Manipulation Through Metaphorical Hand/Fingers-to-Tool Mapping. - Eunbi Seol; Gerard J. Kim (HCI (34), 2019)

MIP-VR: An omnidirectional navigation and jumping method for VR shooting game using IMU. - Juyoung Lee; Gerard Jounghyun Kim; Sang Chul Ahn; Jae-In Hwang (ICCE, 2019)

2D/3D Mixed Interface for Furniture Placement in Smartphone-based Mobile Augmented Reality. - Bin Han; Gerard J. Kim (VRST, 2019)

PillowVR: Virtual Reality in Bed. - Doil Kwon; Hyeonah Choi; HyungJun Cho; Juyoung Lee; Gerard J. Kim (VRST, 2019)

Predicting the Torso Direction from HMD Movements for Walk-in-Place Navigation through Deep Learning. - Juyoung Lee; Andreas Pastor; Jae-In Hwang; Gerard Jounghyun Kim (VRST, 2019)

IoT + AR: pervasive and augmented environments for "Digi-log" shopping experience. - Dongsik Jo; Gerard Jounghyun Kim (Hum. centric Comput. Inf. Sci., 2019)

AR Enabled IoT for a Smart and Interactive Environment: A Survey and Future Directions. - Dongsik Jo; Gerard Jounghyun Kim (Sensors, 2019)

Effects of Virtual Gait Visualization in Walk-in-Place on Body Ownership and Presence. - Juyoung Lee; Myungho Lee; Gerard Jounghyun Kim; Jae-In Hwang (CHI Extended Abstracts, 2020)

Machine Assisted Video Tagging of Elderly Activities in K-Log Centre. - Chanwoong Lee; Hyorim Choi; Shapna Muralidharan; Heedong Ko; Byounghyun Yoo; Gerard Jounghyun Kim (MFI, 2020)

Balancing Body based and Discrete Interaction for Usability and Presence in Virtual Reality. - Yongjae Lee; Gerard J. Kim (Web3D, 2020)

Effects of Gestural Exaggeration to User Experience in Virtual Reality. - Jiwon Oh; Gerard J. Kim (Web3D, 2020)

RoadVR: Mitigating the Effect of Vection and Sickness by Distortion of Pathways for In-Car Virtual Reality. - HyungJun Cho; Gerard J. Kim (VRST, 2020)

Don't Bother Me: How to Handle Content-Irrelevant Objects in Handheld Augmented Reality. - Hanseob Kim; TaeHyung Kim; Myungho Lee; Gerard Jounghyun Kim; Jae-In Hwang (VRST, 2020)

Effects of Synchronized Leg Motion in Walk-in-Place Utilizing Deep Neural Networks for Enhanced Body Ownership and Sense of Presence in VR. - Juyoung Lee; Myungho Lee; Gerard Jounghyun Kim; Jae-In Hwang (VRST, 2020)

Effects of Immersive Virtual Reality Content Type to Mindfulness and Physiological Parameters. - Seulki Min; Jung-geun Moon; Chul-Hyun Cho; Gerard J. Kim (VRST, 2020)

Efficient Adversarial Audio Synthesis VIA Progressive Upsampling. - Youngwoo Cho; Minwook Chang; Sanghyeon Lee; Hyoungwoo Lee; Gerard Jounghyun Kim; Jaegul Choo (ICASSP, 2021)

Auto-generating Virtual Human Behavior by Understanding User Contexts. - Hanseob Kim; Ghazanfar Ali; Seungwon Kim; Gerard J. Kim; Jae-In Hwang (VR Workshops, 2021)

The Effect of 2D Stylized Visualization of the Real World for Obstacle Avoidance and Safety in Virtual Reality System Usage. - Jaeeun Kim; Heeyoon Jeong; Gerard Jounghyun Kim (VRST, 2021)

The Impacts of Visual Effects on User Perception With a Virtual Human in Augmented Reality Conflict Situations. - Hanseob Kim; Myungho Lee; Gerard J. Kim; Jae-In Hwang (IEEE Access, 2021)

Editorial: Virtual Reality, Augmented Reality and Video Games for Addressing the Impact of COVID-19 on Mental Health. - Federica Pallavicini; Irene Alice Chicchi Giglioli; Gerard Jounghyun Kim; Mariano Alcañiz; Albert A. Rizzo (Frontiers Virtual Real., 2021)

Mixing in Reverse Optical Flow to Mitigate Vection and Simulation Sickness in Virtual Reality. - Su Han Park; Bin Han; Gerard Jounghyun Kim (CHI, 2022)

Sparse Peripheral Counter-vection Flow Visualization with Reverse Optical Flow for VR Sickness Reduction. - Song Min Kim; Gerard J. Kim (ISMAR Adjunct, 2022)

Reverse 3D Sound Flow Can Decrease VR Sickness? - Sungjun Lee; Gerard J. Kim (ISMAR Adjunct, 2022)

OnShipVR: Reducing Sea-sickness through Virtual Contents with Synchronized and Amplified Actual Ship Rotation. - Sewon Noh; Seunghoon Park; Gerard J. Kim (ISMAR Adjunct, 2022)

Focused Area of Movement as an Effective Rest Frame for Reducing VR Sickness. - Mu Hyeon Park; Kwan Yun; Gerard J. Kim (ISMAR Adjunct, 2022)

XR based Interaction: Leveraging on Virtual Digital Twin for Efficient Exploration with Small FOV Augmented Reality Glass. - Yerin Shin; Gerard J. Kim (ISMAR Adjunct, 2022)

Real-Time Facial Animation Generation on Face Mask. - Bin Han; Gerard Jounghyun Kim; Jae-In Hwang (SIGGRAPH Asia Posters, 2022)

Adding Difference Flow between Virtual and Actual Motion to Reduce Sensory Mismatch and VR Sickness while Moving. - Kwan Yun; Gerard J. Kim (VR Workshops, 2022)

Leveraging VR Techniques for Efficient Exploration and Interaction in Large and Complex AR Space with Clipped and Small FOV AR Display. - Yerin Shin; Gerard Jounghyun Kim (VRST, 2022)

RideVR: Reducing Sickness for In-Car Virtual Reality by Mixed-in Presentation of Motion Flow Information. - HyungJun Cho; Gerard J. Kim (IEEE Access, 2022)

Masked FER-2013: Augmented Dataset for Facial Expression Recognition. - Bin Han; Hanseob Kim; Gerard Jounghyun Kim; Jae-In Hwang (VR Workshops, 2023)

Table2Table: Merging "Similar" Workspaces and Supporting Adaptive Telepresence Demonstration Guidance. - Heeyoon Jeong; Gerard Jounghyun Kim (VR Workshops, 2023)

FakeBand: Virtual Band Music Performance with Balanced Interface for Individual Score/Rhythm Play and Inter-player Expression Coordination. - Seungwoo Son; Yechan Yang; Jaeyoon Lee; Gerard J. Kim (VR Workshops, 2023)

The Effect of False but Stable Heart Rate Feedback via Sound and Vibration on VR User Experience. - Dongyun Joo; Hanseob Kim; Gerard Jounghyun Kim (VRST, 2023)

A Pilot Study on the Impact of Discomfort Relief Measures on Virtual Reality Sickness and Immersion. - Hanseob Kim; Jae-Hoon Kim 008; Dongyun Joo; Gerard Jounghyun Kim (VRST, 2023)

Simple and Practical Dual Rendering for Reducing Eye Fatigue from Vergence-Accomodation Conflict in Stereoscopic Viewing. - Gerard Jounghyun Kim; Jaeeun Kim (VRST, 2023)

Directional Multimodal Flow to Help Mitigate VR Sickness. - Sungjun Lee; Gerard Jounghyun Kim (VRST, 2023)

Walking-in-Flat-Place on Non-flat Virtual Environment can be Sickening! - Seunghoon Park; Seungwoo Son; Hyemin Shin; Gerard Jounghyun Kim (VRST, 2023)

Sickness Reduction in FPV Drone Control: Improved Effects of Reverse Optical Flow with Static Landmarks Only. - Jun Ryu; Seunghoon Park; Gerard Jounghyun Kim (VRST, 2023)

The Effects of Customized Strategies for Reducing VR Sickness. - Yechan Yang; Hanseob Kim; Gerard Jounghyun Kim (VRST, 2023)

Reducing VR Sickness by Directing User Gaze to Motion Singularity Point/Region as Effective Rest Frame. - Mu Hyeon Park; Kwan Yun; Gerard J. Kim (IEEE Access, 2023)

BalanceVR: VR based Balance Training to Increase Tolerance to VR Sickness. - Seonghoon Kang; Yechan Yang; Gerard Jounghyun Kim; Hanseob Kim (CoRR, 2023)

The Effects of Engaging and Affective Behaviors of Virtual Agents in Group Decision-Making. - Hanseob Kim; Bin Han; Jieun Kim; Muhammad Firdaus Syawaludin; Gerard Jounghyun Kim; Jae-In Hwang (CoRR, 2023)

Real-time and on-line removal of moving human figures in hand-held mobile augmented reality. - Taehyung Kim; Gerard J. Kim (Vis. Comput., 2023)

The Effects of False but Stable Heart Rate Feedback on Cybersickness and User Experience in Virtual Reality. - Dongyun Joo; Hanseob Kim; Gerard Jounghyun Kim (CHI, 2024)

Engaged and Affective Virtual Agents: Their Impact on Social Presence, Trustworthiness, and Decision-Making in the Group Discussion. - Hanseob Kim; Bin Han; Jieun Kim; Muhammad Firdaus Syawaludin Lubis; Gerard Jounghyun Kim; Jae-In Hwang (CHI, 2024)

Keep Your Eyes on the Target: Enhancing Immersion and Usability by Designing Natural Object Throwing with Gaze-based Targeting. - Jaeyoon Lee; Hanseob Kim; Gerard Jounghyun Kim (ETRA, 2024)

A Study of 3D Character Control Methods_Keyboard, Speech, Hand Gesture, and Mixed Interfaces. - Junseo Park; Hanseob Kim; Gerard Jounghyun Kim (SIGGRAPH Asia Posters, 2024)

The Effect of Directional Airflow toward Vection and Cybersickness. - Seunghoon Park; Seungwoo Son; Jungha Kim; Gerard J. Kim (VR, 2024)

Super-Resolution AR: Enhanced Image Visibility for AR Imagery. - Hyemin Shin; Hanseob Kim; Dongyun Joo; Gerard Jounghyun Kim (VR Workshops, 2024)

u-DFOV: User-Activated Dynamic Field of View Restriction for Managing Cybersickness and Task Performance. - Yechan Yang; Hanseob Kim; Gerard Jounghyun Kim (VR Workshops, 2024)

PianoFMS: Real-time Evaluation of Cybersickness by Keyboard Fingering. - Yechan Yang; Hanseob Kim; Jungha Kim; Gerard Jounghyun Kim (VR Workshops, 2024)

Lifter for VR Headset: Enhancing Immersion, Presence, Flow, and Alleviating Mental and Physical Fatigue during Prolonged Use. - Jae-Hoon Kim 008; Dongyun Joo; Hyemin Shin; Sun-Uk Lee; Gerard Jounghyun Kim; Hanseob Kim (VRST, 2024)

OnVehicleVR: Mitigating Sickness in On-Vehicle Virtual Reality by Mixing in Synchronized Vehicle Motion Information. - Sewon Noh; Seunghoon Park; Gerard J. Kim (IEEE Access, 2024)

Effect of Synchronized Vehicle Motion to Mitigating Sickness for On-Vehicle VR During Active Task Performance. - Sewon Noh; Junseo Park; Gerard J. Kim (IEEE Access, 2024)

RPG: Rotation Technique in VR Locomotion using Peripheral Gaze. - Jaeyoon Lee; Hanseob Kim; Yechan Yang; Gerard Jounghyun Kim (Proc. ACM Hum. Comput. Interact., 2024)

The Impact of Observer Presence on Trainees' Mental States and Performance in Remote Military Training with Virtual Humans in Mixed Reality Environment. - Junseo Park; Yechan Yang; Gerard Jounghyun Kim; Hanseob Kim (CHI, 2025)

Mitigating Cyber and Motion Sickness with Haptic and Visual Feedback for VR Users in Autonomous Vehicle. - Hyemin Shin; Yuki Shimizu; Hanseob Kim; Taishi Sawabe; Gerard Jounghyun Kim (CHI Extended Abstracts, 2025)

The Effects of Content-Aware Textured Reverse Motion Flow on Cybersickness and User Experience. - Byeong-Sun Hong; Qimeng Zhang; Gerard Jounghyun Kim; Jun Ryu (VR Workshops, 2025)

BalanceVR: balance training to increase tolerance to cybersickness in immersive virtual reality. - Yechan Yang; Seonghoon Kang; Minchae Kim; Gerard Jounghyun Kim; Hanseob Kim (Virtual Real., 2025)

ASAP for multi-outputs: auto-generating storyboard and pre-visualization with virtual actors based on screenplay. - Hanseob Kim; Ghazanfar Ali; Bin Han; Hwang Youn Kim; Jieun Kim; Hyemin Shin; Gerard Jounghyun Kim; Jae-In Hwang (Multim. Tools Appl., 2025)

RePaintGS: Reference-Guided Gaussian Splatting for Realistic and View-Consistent 3D Scene Inpainting. - Ji Hyun Seo; Byounhyun Yoo; Gerard Jounghyun Kim (CoRR, 2025)