Experiments with strategies for agents in the social interaction game Mafia. - Hendrik Wietze de Haan; Wim H. Hesselink; Gerben G. Meyer; Gerard R. Renardel de Lavalette (BNAIC, 2005)

Anticipatory Alignment Mechanisms for Behavioral Learning in Multi Agent Systems. - Gerben G. Meyer; Nick B. Szirbik (SAB ABiALS, 2006)

Agent Behavior Alignment: A Mechanism to Overcome Problems in Agent Interactions During Runtime. - Gerben G. Meyer; Nicolae B. Szirbik (CIA, 2007)

Agent Interaction Modeling Based on Product-Centric Data: A Formal Method to Improve Enterprise Interoperability. - Marco Stuit; Gerben G. Meyer (ATOP@AAMAS, 2008)

Robust Planning and Control Using Intelligent Products. - Gerben G. Meyer; Hans Wortmann (AMEC/TADA, 2009)

Dynamic Agent Hierarchies for Design Prototypes. - Nick B. Szirbik; Marco Stuit; Gerben G. Meyer (WETICE, 2009)

Intelligent Products: A survey. - Gerben G. Meyer; Kary Främling; Jan Holmström (Comput. Ind., 2009)

Smart Objects System: A Generic System for Enhancing Operational Control. - Gerben G. Meyer; W. H. (Wilrik) Mook; Men-Shen Tsai (IS-MiS, 2012)