Multi-video compression in texture space. - Gernot Ziegler; Hendrik P. A. Lensch; Naveed Ahmed 001; Marcus A. Magnor; Hans-Peter Seidel (ICIP, 2004)

Multi-video compression in texture space using 4D SPIHT. - Gernot Ziegler; Hendrik P. A. Lensch; Marcus A. Magnor; Hans-Peter Seidel (MMSP, 2004)

Joint motion and reflectance capture for relightable 3D video. - Christian Theobalt; Naveed Ahmed 001; Edilson de Aguiar; Gernot Ziegler; Hendrik P. A. Lensch; Marcus A. Magnor; Hans-Peter Seidel (SIGGRAPH Sketches, 2005)

Real-time quadtree analysis using HistoPyramids. - Gernot Ziegler; Rouslan Dimitrov; Christian Theobalt; Hans-Peter Seidel (Real-Time Image Processing, 2007)

GPU-based light wavefront simulation for real-time refractive object rendering. - Gernot Ziegler; Christian Theobalt; Ivo Ihrke; Marcus A. Magnor; Art Tevs; Hans-Peter Seidel (SIGGRAPH Sketches, 2007)

High-Quality Reconstruction from Multiview Video Streams. - Christian Theobalt; Naveed Ahmed 001; Gernot Ziegler; Hans-Peter Seidel (IEEE Signal Process. Mag., 2007)

Eikonal rendering: efficient light transport in refractive objects. - Ivo Ihrke; Gernot Ziegler; Art Tevs; Christian Theobalt; Marcus A. Magnor; Hans-Peter Seidel (ACM Trans. Graph., 2007)

Vector field contours. - Thomas Annen; Holger Theisel; Christian Rössl; Gernot Ziegler; Hans-Peter Seidel (Graphics Interface, 2008)

High-speed Marching Cubes using HistoPyramids. - Christopher Dyken; Gernot Ziegler; Christian Theobalt; Hans-Peter Seidel (Comput. Graph. Forum, 2008)

GPU data structures for graphics and vision. - Gernot Ziegler (2011)