MoleARlert - an augmented reality game based on Lemmings. - Sandy Engelhardt; Annabell Langs; Gerrit Lochmann; Irini Schmidt; Stefan Müller 002 (ISMAR, 2009)

Physically Based Real-Time Simulation Of An Automation Plant. - Stefan Rilling; Gerrit Lochmann (ECMS, 2011)

Social Interaction in Gamebased Applications on Smartphones in the Context of Tourism. - Dominik Grüntjens; Gerrit Lochmann; Johannes Siebel; Stefan Müller 002 (MobiCASE, 2012)

Real-time Reflective and Refractive Novel-view Synthesis. - Gerrit Lochmann; Bernhard Reinert; Tobias Ritschel 001; Stefan Müller 002; Hans-Peter Seidel (VMV, 2014)

Tongue S(t)imulator - A Comprehensive Parametrized Pose Model for Speech Therapy. - Laura Haraké; Dorota Beltkiewicz; Gerrit Lochmann (VMV, 2015)

Real-time Novel-view Synthesis for Volume Rendering Using a Piecewise-analytic Representation. - Gerrit Lochmann; Bernhard Reinert; Arend Buchacher; Tobias Ritschel 001 (VMV, 2016)

VR-Based Gamification of Communication Training and Oral Examination in a Second Language. - Liesa Reitz; Aline Sohny; Gerrit Lochmann (Int. J. Game Based Learn., 2016)

Latency Reduction for Real-Time Rendering and its Application to VR Training Scenarios. - Gerrit Lochmann (2021)