An Intuitive VR User Interface For Design Review. - Christian Knöpfle; Gerrit Voss (Advanced Visual Interfaces, 2000)

Enhanced Training Environment for Minimally Invasive Surgery. - Wolfgang Müller-Wittig; Gerrit Voss; Ulrich Bockholt; José Luis Los Arcos (WETICE, 2001)

A multi-thread safe foundation for scene graphs and its extension to clusters. - Gerrit Voss; Johannes Behr; Dirk Reiners; Marcus Roth (EGPGV, 2002)

The Virtual Articulator - Applying VR Technologies to Dentistry. - Alexander Bisler; Ulrich Bockholt; Gerrit Voss (IV, 2002)

Augmented Reality for Enhancement of Endoscopic Interventions. - Ulrich Bockholt; Alexander Bisler; Mario Becker; Wolfgang Müller-Wittig; Gerrit Voss (VR, 2003)

Multi-threading and clustering for scene graph systems. - Marcus Roth; Gerrit Voss; Dirk Reiners (Comput. Graph., 2004)

Towards a flexible back-end for scenegraph-based rendering systems. - Gerrit Voss; Dirk Reiners (GRAPHITE, 2006)

GPU-ClustalW: Using Graphics Hardware to Accelerate Multiple Sequence Alignment. - Weiguo Liu; Bertil Schmidt; Gerrit Voss; Wolfgang Müller-Wittig (HiPC, 2006)

Bio-sequence database scanning on a GPU. - Weiguo Liu; Bertil Schmidt; Gerrit Voss; Adrian Schröder; Wolfgang Müller-Wittig (IPDPS, 2006)

Challenges for modern Scene-Graph Systems. - Wolfgang Müller-Wittig; Gerrit Voss (Eurographics Italian Chapter Conference, 2007)

Cultural Heritage as Digital Experience: A Singaporean Perspective. - Wolfgang Müller-Wittig; Chao Zhu; Gerrit Voss (HCI (14), 2007)

Molecular Dynamics Simulations on Commodity GPUs with CUDA. - Weiguo Liu; Bertil Schmidt; Gerrit Voss; Wolfgang Müller-Wittig (HiPC, 2007)

Climbing Longs Peak: The Steep Road to the Future of OpenGL. - Dirk Reiners; Gerrit Voss (IEEE Computer Graphics and Applications, 2007)

Streaming Algorithms for Biological Sequence Alignment on GPUs. - Weiguo Liu; Bertil Schmidt; Gerrit Voss; Wolfgang Müller-Wittig (IEEE Trans. Parallel Distributed Syst., 2007)

Accelerating molecular dynamics simulations using Graphics Processing Units with CUDA. - Weiguo Liu; Bertil Schmidt; Gerrit Voss; Wolfgang Müller-Wittig (Comput. Phys. Commun., 2008)

Mapping of BLASTP Algorithm onto GPU Clusters. - Weiguo Liu; Bertil Schmidt; Yongchao Liu; Gerrit Voss; Wolfgang Müller-Wittig (ICPADS, 2011)

A System Architecture for Flexible Rendering Back-ends in Distributed Virtual Reality Applications. - Karsten Schwenk; Gerrit Voss; Johannes Behr (CW, 2012)

Fast Motion Rendering for Single-Chip Stereo DLP Projectors. - Marcel Lancelle; Gerrit Voß; Dieter W. Fellner (ICAT/EGVE/EuroVR, 2012)

CommonSurfaceShader revisited: improvements and experiences. - Karsten Schwenk; Yvonne Jung; Gerrit Voß; Timo Sturm; Johannes Behr (Web3D, 2012)

GCMR: A GPU Cluster-Based MapReduce Framework for Large-Scale Data Processing. - Yiru Guo; Weiguo Liu; Gerrit Voss; Wolfgang Müller-Wittig (HPCC/EUC, 2013)

Accelerating De Bruijn Graph-Based Genome Assembly for High-Throughput Short Read Data. - Kun Zhao; Weiguo Liu; Gerrit Voss; Wolfgang Müller-Wittig (ICPADS, 2013)

Extending a distributed virtual reality system with exchangeable rendering back-ends - Techniques, applications, experiences. - Karsten Schwenk; Gerrit Voß; Johannes Behr; Yvonne Jung; Max Limper; Pasquale Herzig; Arjan Kuijper (Vis. Comput., 2013)

InfoView3D: A Solution Showing Educational Model on Multi-Touch Surfaces. - Qi Ming; Marius Erdt; Kan Chen; Eugene Lee 002; Gerrit Voß; Wolfgang Müller-Wittig (Eurographics (Education Papers), 2015)

webVis/instant3DHub: visual computing as a service infrastructure to deliver adaptive, secure and scalable user centric data visualisation. - Johannes Behr; Christophe Mouton; Samuel Parfouru; Julien Champeau; Clotilde Jeulin; Maik Thöner; Christian Stein; Michael Schmitt; Max Limper; Miguel de Sousa; Tobias Alexander Franke; Gerrit Voss (Web3D, 2015)