Towards intuitive exploration tools for data visualization in VR. - Gerwin de Haan; Michal Koutek; Frits H. Post (VRST, 2002)

IntenSelect: Using Dynamic Object Rating for Assisting 3D Object Selection. - Gerwin de Haan; Michal Koutek; Frits H. Post (IPT/EGVE, 2005)

Hybrid Interfaces in VEs: Intent and Interaction. - Gerwin de Haan; Eric J. Griffith; Michal Koutek; Frits H. Post (EGVE, 2006)

PDRIVE: The Projector-based, Desktop, Reach-In Virtual Environment. - Gerwin de Haan; Eric J. Griffith; Michal Koutek; Frits H. Post (IPT/EGVE, 2007)

Visual Consistency in Rotational Manipulation Tasks in Sheared-Perceived Virtual Environments. - Michal Koutek; Rene Molenaar; Gerwin de Haan; Frits H. Post (IPT/EGVE, 2007)

Flexible Abstraction Layers for VR Application Development. - Gerwin de Haan; Michal Koutek; Frits H. Post (VR, 2007)

Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems. - Gerwin de Haan; Rene Molenaar; Michal Koutek; Frits H. Post (Comput. Graph. Forum, 2007)

Using the Wii Balance Board™ as a low-cost VR interaction device. - Gerwin de Haan; Eric J. Griffith; Frits H. Post (VRST, 2008)

Egocentric navigation for video surveillance in 3D Virtual Environments. - Gerwin de Haan; Josef Scheuer; Raymond de Vries; Frits H. Post (3DUI, 2009)

StateStream: a developer-centric approach towards unifying interaction models and architecture. - Gerwin de Haan; Frits H. Post (EICS, 2009)

Techniques and architectures for 3D interaction. - Gerwin de Haan (2009)

Spatial Navigation for Context-Aware Video Surveillance. - Gerwin de Haan; H. Piguillet; Frits H. Post (IEEE Computer Graphics and Applications, 2010)

Semantic Crowds: Reusable Population for Virtual Worlds. - Nick Kraayenbrink; Jassin Kessing; Tim Tutenel; Gerwin de Haan; Fernando Marson; Soraia Raupp Musse; Rafael Bidarra (VS-GAMES, 2012)

Semantic crowds. - Nick Kraayenbrink; Jassin Kessing; Tim Tutenel; Gerwin de Haan; Rafael Bidarra (Entertain. Comput., 2014)