Does DOF Separation on Elastic Devices Improve User 3D Steering Task Performance? - Géry Casiez; Patricia Plénacoste; Christophe Chaillou (APCHI, 2004)

Effects of DOF Separation on Elastic Devices for the Navigation in 3D Virtual Environments with Force Feedback. - Géry Casiez; Christophe Chaillou (WHC, 2005)

RubberEdge: reducing clutching by combining position and rate control with elastic feedback. - Géry Casiez; Daniel Vogel 001; Qing Pan; Christophe Chaillou (UIST, 2007)

The effect of spring stiffness and control gain with an elastic rate control pointing device. - Géry Casiez; Daniel Vogel 001 (CHI, 2008)

Discrimination of Virtual Square Gratings by Dynamic Touch on Friction Based Tactile Displays. - Melisande Biet; Géry Casiez; Frédéric Giraud 001; Betty Lemaire-Semail (HAPTICS, 2008)

Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments. - Sébastien Hillaire; Anatole Lécuyer; Rémi Cozot; Géry Casiez (VR, 2008)

Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments. - Sébastien Hillaire; Anatole Lécuyer; Rémi Cozot; Géry Casiez (IEEE Computer Graphics and Applications, 2008)

RubberEdge: Improved Interaction with Mobile Devices via Elastic-Edged Touchpads. - Géry Casiez; Daniel Vogel 001 (ERCIM News, 2008)

The Impact of Control-Display Gain on User Performance in Pointing Tasks. - Géry Casiez; Daniel Vogel 001; Ravin Balakrishnan; Andy Cockburn (Hum. Comput. Interact., 2008)

A performance model of selection techniques for p300-based brain-computer interfaces. - Jean-Baptiste Sauvan; Anatole Lécuyer; Fabien Lotte; Géry Casiez (CHI, 2009)

Hand occlusion with tablet-sized direct pen input. - Daniel Vogel 001; Matthew Cudmore; Géry Casiez; Ravin Balakrishnan; Liam Keliher (CHI, 2009)

3D positioning techniques for multi-touch displays. - Anthony Martinet; Géry Casiez; Laurent Grisoni (VRST, 2009)

The design and evaluation of 3D positioning techniques for multi-touch displays. - Anthony Martinet; Géry Casiez; Laurent Grisoni (3DUI, 2010)

Push-and-pull switching: window switching based on window overlapping. - Quan Xu; Géry Casiez (CHI, 2010)

Efficacité et robustesse aux distracteurs d'un retour tactile pour faciliter le pointage. - Géry Casiez; Nicolas Roussel 001; Romuald Vanbelleghem; Frédéric Giraud 001 (IHM, 2010)

Méthode de détermination des fonctions de gains. - Jean-Philippe Deblonde; Géry Casiez; Laurent Grisoni (IHM, 2010)

Comparing most recent 3D manipulation techniques for multi-touch displays. - Anthony Martinet; Laurent Grisoni; Géry Casiez (ITS, 2010)

Buttonless clicking: Intuitive select and pick-release through gesture analysis. - Ali Choumane; Géry Casiez; Laurent Grisoni (VR, 2010)

The effect of DOF separation in 3D manipulation tasks with multi-touch displays. - Anthony Martinet; Géry Casiez; Laurent Grisoni (VRST, 2010)

Surfpad: riding towards targets on a squeeze film effect. - Géry Casiez; Nicolas Roussel 001; Romuald Vanbelleghem; Frédéric Giraud 001 (CHI, 2011)

Estimating the Perceived Difficulty of Pen Gestures. - Radu-Daniel Vatavu; Daniel Vogel 001; Géry Casiez; Laurent Grisoni (INTERACT (2), 2011)

STIMTAC: a tactile input device with programmable friction. - Michel Amberg; Frédéric Giraud 001; Betty Lemaire-Semail; Paolo Olivo; Géry Casiez; Nicolas Roussel 001 (UIST (Adjunct Volume), 2011)

No more bricolage!: methods and tools to characterize, replicate and compare pointing transfer functions. - Géry Casiez; Nicolas Roussel 001 (UIST, 2011)

Conté: multimodal input inspired by an artist's crayon. - Daniel Vogel 001; Géry Casiez (UIST, 2011)

Du mouvement à l'interaction et au geste : études, techniques, outils et périphériques. (From movement to interaction and gesture: studies, techniques, tools and input devices). - Géry Casiez (2012)

1 € filter: a simple speed-based low-pass filter for noisy input in interactive systems. - Géry Casiez; Nicolas Roussel 001; Daniel Vogel 001 (CHI, 2012)

Hand occlusion on a multi-touch tabletop. - Daniel Vogel 001; Géry Casiez (CHI, 2012)

Technique multi-points indirecte relative pour l'interaction avec des écrans de grandes dimensions. - Jérémie Gilliot; Géry Casiez; Nicolas Roussel 001 (Ergo'IHM, 2012)

Méthodologie de conception de textures pour les interfaces tactiles à frottement programmable. - Ludovic Potier; Thomas Pietrzak; Géry Casiez; Nicolas Roussel 001 (Ergo'IHM, 2012)

Mockup builder: direct 3D modeling on and above the surface in a continuous interaction space. - Bruno Rodrigues De Araújo; Géry Casiez; Joaquim A. Jorge (Graphics Interface, 2012)

Design of a transparent tactile stimulator. - Frédéric Giraud 001; Michel Amberg; Betty Lemaire-Semail; Géry Casiez (HAPTICS, 2012)

Exposing and understanding scrolling transfer functions. - Philip Quinn; Andy Cockburn; Géry Casiez; Nicolas Roussel 001; Carl Gutwin (UIST, 2012)

Giving a hand to the eyes: leveraging input accuracy for subpixel interaction. - Nicolas Roussel 001; Géry Casiez; Jonathan Aceituno; Daniel Vogel 001 (UIST, 2012)

Integrality and Separability of Multitouch Interaction Techniques in 3D Manipulation Tasks. - Anthony Martinet; Géry Casiez; Laurent Grisoni (IEEE Trans. Vis. Comput. Graph., 2012)

How low can you go?: human limits in small unidirectional mouse movements. - Jonathan Aceituno; Géry Casiez; Nicolas Roussel 001 (CHI, 2013)

Small, medium, or large?: estimating the user-perceived scale of stroke gestures. - Radu-Daniel Vatavu; Géry Casiez; Laurent Grisoni (CHI, 2013)

Designing Intuitive Multi-touch 3D Navigation Techniques. - Damien Marchal; Clément Moerman; Géry Casiez; Nicolas Roussel 001 (INTERACT (1), 2013)

Mockup Builder: 3D modeling on and above the surface. - Bruno Rodrigues De Araújo; Géry Casiez; Joaquim A. Jorge; Martin Hachet (Comput. Graph., 2013)

Impact of form factors and input conditions on absolute indirect-touch pointing tasks. - Jérémie Gilliot; Géry Casiez; Nicolas Roussel 001 (CHI, 2014)

Direct and indirect multi-touch interaction on a wall display. - Jérémie Gilliot; Géry Casiez; Nicolas Roussel 001 (IHM, 2014)

Adoiraccourcix: multi-touch command selection using finger identification. - Alix Goguey; Géry Casiez; Thomas Pietrzak; Daniel Vogel 001; Nicolas Roussel 001 (IHM, 2014)

A three-step interaction pattern for improving discoverability in finger identification techniques. - Alix Goguey; Géry Casiez; Daniel Vogel 001; Fanny Chevalier; Thomas Pietrzak; Nicolas Roussel 001 (UIST (Adjunct Volume), 2014)

THING: Introducing a Tablet-based Interaction Technique for Controlling 3D Hand Models. - Merwan Achibet; Géry Casiez; Anatole Lécuyer; Maud Marchal (CHI, 2015)

Push-Edge and Slide-Edge: Scrolling by Pushing Against the Viewport Edge. - Sylvain Malacria; Jonathan Aceituno; Philip Quinn; Géry Casiez; Andy Cockburn; Nicolas Roussel 001 (CHI, 2015)

Quantifying Object- and Command-Oriented Interaction. - Alix Goguey; Julie Wagner; Géry Casiez (INTERACT (4), 2015)

Looking through the Eye of the Mouse: A Simple Method for Measuring End-to-end Latency using an Optical Mouse. - Géry Casiez; Stéphane Conversy; Matthieu Falce; Stéphane Huot; Nicolas Roussel 001 (UIST, 2015)

DesktopGlove: A multi-finger force feedback interface separating degrees of freedom between hands. - Merwan Achibet; Géry Casiez; Maud Marchal (3DUI, 2016)

Influence of Error Rate on Frustration of BCI Users. - Andéol Évain; Ferran Argelaguet; Anthony Strock; Nicolas Roussel 001; Géry Casiez; Anatole Lécuyer (AVI, 2016)

Modeling pointing tasks in mouse-based human-computer interactions. - Stanislav Aranovskiy; Rosane Ushirobira; Denis V. Efimov; Géry Casiez (CDC, 2016)

The Performance and Preference of Different Fingers and Chords for Pointing, Dragging, and Object Transformation. - Alix Goguey; Mathieu Nancel; Géry Casiez; Daniel Vogel 001 (CHI, 2016)

A forecasting algorithm for latency compensation in indirect human-computer interactions. - Rosane Ushirobira; Denis V. Efimov; Géry Casiez; Nicolas Roussel 001; Wilfrid Perruquetti (ECC, 2016)

Controlling autoscroll on trackpads using the force. - Axel Antoine; Sylvain Malacria; Géry Casiez (IHM, 2016)

Multi-touch trackpads in the wild. - Sylvain Malacria; Alix Goguey; Gilles Bailly; Géry Casiez (IHM, 2016)

Designing tactile patterns with programmable friction. - Ludovic Potier; Thomas Pietrzak; Géry Casiez; Nicolas Roussel 001 (IHM, 2016)

Desktop Orbital Camera Motions Using Rotational Head Movements. - Thibaut Jacob; Gilles Bailly; Eric Lecolinet; Géry Casiez; Marc Teyssier 002 (SUI, 2016)

Next-Point Prediction Metrics for Perceived Spatial Errors. - Mathieu Nancel; Daniel Vogel 001; Bruno Rodrigues De Araújo; Ricardo Jota; Géry Casiez (UIST, 2016)

Frequency domain forecasting approach for latency reduction in direct human-computer interaction. - Stanislav Aranovskiy; Rosane Ushirobira; Denis V. Efimov; Géry Casiez (CDC, 2017)

ForceEdge: Controlling Autoscroll on Both Desktop and Mobile Computers Using the Force. - Axel Antoine; Sylvain Malacria; Géry Casiez (CHI, 2017)

Can I Think of Something Else when Using a BCI?: Cognitive Demand of an SSVEP-based BCI. - Andéol Évain; Ferran Argelaguet; Nicolas Roussel 001; Géry Casiez; Anatole Lécuyer (CHI, 2017)

Brain-Computer Interfaces and Augmented Reality: a State of the Art. - Hakim Si-Mohammed; Ferran Argelaguet; Géry Casiez; Nicolas Roussel 001; Anatole Lécuyer (GBCIC, 2017)

Characterizing Latency in Touch and Button-Equipped Interactive Systems. - Géry Casiez; Thomas Pietrzak; Damien Marchal; Sébastien Poulmane; Matthieu Falce; Nicolas Roussel 001 (UIST, 2017)

WhichFingers: Identifying Fingers on Touch Surfaces and Keyboards using Vibration Sensors. - Damien Masson; Alix Goguey; Sylvain Malacria; Géry Casiez (UIST, 2017)

The design, use, and performance of edge-scrolling techniques. - Jonathan Aceituno; Sylvain Malacria; Philip Quinn; Nicolas Roussel 001; Andy Cockburn; Géry Casiez (Int. J. Hum. Comput. Stud., 2017)

Leveraging finger identification to integrate multi-touch command selection and parameter manipulation. - Alix Goguey; Daniel Vogel 001; Fanny Chevalier; Thomas Pietrzak; Nicolas Roussel 001; Géry Casiez (Int. J. Hum. Comput. Stud., 2017)

Using High Frequency Accelerometer and Mouse to Compensate for End-to-end Latency in Indirect Interaction. - Axel Antoine; Sylvain Malacria; Géry Casiez (CHI, 2018)

TurboMouse: End-to-end Latency Compensation in Indirect Interaction. - Axel Antoine; Sylvain Malacria; Géry Casiez (CHI Extended Abstracts, 2018)

Introducing Transient Gestures to Improve Pan and Zoom on Touch Surfaces. - Jeff Avery; Sylvain Malacria; Mathieu Nancel; Géry Casiez; Edward Lank (CHI, 2018)

Characterizing Finger Pitch and Roll Orientation During Atomic Touch Actions. - Alix Goguey; Géry Casiez; Daniel Vogel 001; Carl Gutwin (CHI, 2018)

Storyboard-Based Empirical Modeling of Touch Interface Performance. - Alix Goguey; Géry Casiez; Andy Cockburn; Carl Gutwin (CHI, 2018)

Storyboard-Based Empirical Modelling of Touch Interface Performance. - Alix Goguey; Géry Casiez; Andy Cockburn; Carl Gutwin (CHI Extended Abstracts, 2018)

Pointing techniques for distant targets in virtual reality. - Marc Baloup; Veïs Oudjail; Thomas Pietrzak; Géry Casiez (IHM, 2018)

Next-Point Prediction for Direct Touch Using Finite-Time Derivative Estimation. - Mathieu Nancel; Stanislav Aranovskiy; Rosane Ushirobira; Denis V. Efimov; Sébastien Poulmane; Nicolas Roussel 001; Géry Casiez (UIST, 2018)

RayCursor: A 3D Pointing Facilitation Technique based on Raycasting. - Marc Baloup; Thomas Pietrzak; Géry Casiez (CHI, 2019)

Defining brain-Computer Interfaces: a Human-Computer Interaction Perspective. - Hakim Si-Mohammed; Géry Casiez; Ferran Argelaguet; Nicolas Roussel 001; Anatole Lécuyer (GBCIC, 2019)

Esquisse: Using 3D Models Staging to Facilitate the Creation of Vector-Based Trace Figures. - Axel Antoine; Sylvain Malacria; Nicolai Marquardt; Géry Casiez (INTERACT (2), 2019)

Manipulation, Learning, and Recall with Tangible Pen-Like Input. - Lisa A. Elkin; Jean-Baptiste Beau; Géry Casiez; Daniel Vogel 001 (CHI, 2020)

A 26-Contact Tangible Pen-Like Input Device for Capacitive Displays. - Lisa A. Elkin; Jean-Baptiste Beau; Géry Casiez; Daniel Vogel 001 (CHI Extended Abstracts, 2020)

Comparing Smartphone Speech Recognition and Touchscreen Typing for Composition and Transcription. - Margaret Jean Foley; Géry Casiez; Daniel Vogel 001 (CHI, 2020)

Chameleon: Bringing Interactivity to Static Digital Documents. - Damien Masson; Sylvain Malacria; Edward Lank; Géry Casiez (CHI, 2020)

Bringing Interactivity to Research Papers and Presentations with Chameleon. - Damien Masson; Sylvain Malacria; Edward Lank; Géry Casiez (CHI Extended Abstracts, 2020)

Modeling and Reducing Spatial Jitter caused by Asynchronous Input and Output Rates. - Axel Antoine; Mathieu Nancel; Ella Ge; Jingjie Zheng; Navid Zolghadr; Géry Casiez (UIST, 2020)

Detecting System Errors in Virtual Reality Using EEG Through Error-Related Potentials. - Hakim Si-Mohammed; Catarina Lopes Dias; Maria Duarte; Ferran Argelaguet; Camille Jeunet; Géry Casiez; Gernot R. Müller-Putz; Anatole Lécuyer; Reinhold Scherer (VR, 2020)

Studying the Role of Haptic Feedback on Virtual Embodiment in a Drawing Task. - Grégoire Richard; Thomas Pietrzak; Géry Casiez; Ferran Argelaguet; Anatole Lécuyer (Frontiers Virtual Real., 2020)

Towards BCI-Based Interfaces for Augmented Reality: Feasibility, Design and Evaluation. - Hakim Si-Mohammed; Jimmy Petit; Camille Jeunet; Ferran Argelaguet; Fabien Spindler; Andéol Évain; Nicolas Roussel 001; Géry Casiez; Anatole Lécuyer (IEEE Trans. Vis. Comput. Graph., 2020)

Interaction Illustration Taxonomy: Classification of Styles and Techniques for Visually Representing Interaction Scenarios. - Axel Antoine; Sylvain Malacria; Nicolai Marquardt; Géry Casiez (CHI, 2021)

Typing Efficiency and Suggestion Accuracy Influence the Benefits and Adoption of Word Suggestions. - Quentin Roy; Sébastien Berlioux; Géry Casiez; Daniel Vogel 001 (CHI, 2021)

Relevance and Applicability of Hardware-independent Pointing Transfer Functions. - Raiza Hanada; Damien Masson; Géry Casiez; Mathieu Nancel; Sylvain Malacria (UIST, 2021)

Non-isomorphic Interaction Techniques for Controlling Avatar Facial Expressions in VR. - Marc Baloup; Thomas Pietrzak; Martin Hachet; Géry Casiez (VRST, 2021)

Étude de l'influence de la taille des sphères virtuelles de contrôle sur les rotations 3D: Studying the influence of the size of a virtual trackball on 3D rotations. - Axel Antoine; Sylvain Malacria; Daniel Vogel 001; Géry Casiez (IHM, 2022)

Within or Between? Comparing Experimental Designs for Virtual Embodiment Studies. - Grégoire Richard; Thomas Pietrzak; Ferran Argelaguet; Anatole Lécuyer; Géry Casiez (VR, 2022)

"Kapow!": Studying the Design of Visual Feedback for Representing Contacts in Extended Reality. - Julien Cauquis; Victor Rodrigo Mercado; Géry Casiez; Jean-Marie Normand; Anatole Lécuyer (VRST, 2022)

Watch out for the Robot! Designing Visual Feedback Safety Techniques When Interacting With Encountered-Type Haptic Displays. - Victor Rodrigo Mercado; Ferran Argelaguet; Géry Casiez; Anatole Lécuyer (Frontiers Virtual Real., 2022)

On Computer Mouse Pointing Model Online Identification and Endpoint Prediction. - Anatolii Khalin; Rosane Ushirobira; Denis V. Efimov; Géry Casiez (IEEE Trans. Hum. Mach. Syst., 2022)

A Case Study on the Design and Use of an Annotation and Analytical Tool Tailored To Lead Climbing. - Bruno Fruchard; Cécile Avezou; Sylvain Malacria; Géry Casiez; Stéphane Huot (CHI Extended Abstracts, 2023)

User Preference and Performance using Tagging and Browsing for Image Labeling. - Bruno Fruchard; Sylvain Malacria; Géry Casiez; Stéphane Huot (CHI, 2023)

ChartDetective: Easy and Accurate Interactive Data Extraction from Complex Vector Charts. - Damien Masson; Sylvain Malacria; Daniel Vogel 001; Edward Lank; Géry Casiez (CHI, 2023)

Charagraph: Interactive Generation of Charts for Realtime Annotation of Data-Rich Paragraphs. - Damien Masson; Sylvain Malacria; Géry Casiez; Daniel Vogel 001 (CHI, 2023)

MultiVibes: What if your VR Controller had 10 Times more Vibrotactile Actuators? - Grégoire Richard; Thomas Pietrzak; Ferran Argelaguet; Anatole Lécuyer; Géry Casiez (ISMAR, 2023)

Introducing Bidirectional Programming in Constructive Solid Geometry-Based CAD. - Johann Felipe Gonzalez; Danny Kieken; Thomas Pietrzak; Audrey Girouard; Géry Casiez (SUI, 2023)

Statslator: Interactive Translation of NHST and Estimation Statistics Reporting Styles in Scientific Documents. - Damien Masson; Sylvain Malacria; Géry Casiez; Daniel Vogel 001 (UIST, 2023)

Exploring Visual Signifier Characteristics to Improve the Perception of Affordances of In-Place Touch Inputs. - Eva Mackamul; Géry Casiez; Sylvain Malacria (Proc. ACM Hum. Comput. Interact., 2023)

Understanding the Challenges of OpenSCAD Users for 3D Printing. - Johann Felipe Gonzalez Avila; Thomas Pietrzak; Audrey Girouard; Géry Casiez (CHI, 2024)

DirectGPT: A Direct Manipulation Interface to Interact with Large Language Models. - Damien Masson; Sylvain Malacria; Géry Casiez; Daniel Vogel 001 (CHI, 2024)

LuxAR: A Direct Manipulation Projected Display to Extend and Augment Desktop Computing. - Yuan Chen; Géry Casiez; Sylvain Malacria; Daniel Vogel 001 (Graphics Interface, 2024)

Quantifying and Leveraging Uncertain and Imprecise Answers in Multiple Choice Questionnaires for Crowdsourcing: Quantifier et exploiter des réponses incertaines et imprécises dans des questionnaires à choix multiples pour le crowdsourcing. - Constance Thierry; Géry Casiez; Jean-Christophe Dubois; Yolande Le Gall; Sylvain Malacria; Thomas Pietrzak; Arnaud Martin 001; Pierrick Uro (IHM, 2024)

Facilitating the Parametric Definition of Geometric Properties in Programming-Based CAD. - Johann Felipe Gonzalez; Thomas Pietrzak; Audrey Girouard; Géry Casiez (UIST, 2024)

Is Pagination Better than Scrolling when Reading on a Phone? - Nikhita Joshi; Géry Casiez; Daniel Vogel 001 (CHI Extended Abstracts, 2025)

Does Adding Visual Signifiers in Animated Transitions Improve Interaction Discoverability? - Eva Mackamul; Fanny Chevalier; Géry Casiez; Sylvain Malacria (CHI, 2025)

A Comparison of Virtual Reality Menu Archetypes: Raycasting, Direct Input, and Marking Menus. - Johann Wentzel; Matthew Lakier; Jeremy Hartmann; Falah Shazib; Géry Casiez; Daniel Vogel 001 (IEEE Trans. Vis. Comput. Graph., 2025)