Yocto/GL: A Data-Oriented Library For Physically-Based Graphics. - Fabio Pellacini; Giacomo Nazzaro; Edoardo Carra (STAG, 2019)

DecoSurf: Recursive Geodesic Patterns on Triangle Meshes. - Giacomo Nazzaro; Enrico Puppo; Fabio Pellacini (CoRR, 2020)

b/Surf: Interactive Bézier Splines on Surfaces. - Claudio Mancinelli; Giacomo Nazzaro; Fabio Pellacini; Enrico Puppo (CoRR, 2021)

geoTangle: Interactive Design of Geodesic Tangle Patterns on Surfaces. - Giacomo Nazzaro; Enrico Puppo; Fabio Pellacini (ACM Trans. Graph., 2022)

BoolSurf: Boolean Operations on Surfaces. - Marzia Riso; Giacomo Nazzaro; Enrico Puppo; Alec Jacobson; Qingnan Zhou; Fabio Pellacini (ACM Trans. Graph., 2022)

b/Surf: Interactive Bézier Splines on Surface Meshes. - Claudio Mancinelli; Giacomo Nazzaro; Fabio Pellacini; Enrico Puppo (IEEE Trans. Vis. Comput. Graph., 2023)

DreamAnywhere: Object-Centric Panoramic 3D Scene Generation. - Edoardo Alberto Dominici; Jozef Hladky; Floor Verhoeven; Lukas Radl; Thomas Deixelberger; Stefan Ainetter; Philipp Drescher; Stefan Hauswiesner; Arno Coomans; Giacomo Nazzaro; Konstantinos Vardis; Markus Steinberger (CoRR, 2025)