Representing Kriegspiel States with Metapositions. - Paolo Ciancarini; Gian Piero Favini (IJCAI, 2007)

A Program to Play Kriegspiel. - Paolo Ciancarini; Gian Piero Favini (J. Int. Comput. Games Assoc., 2007)

Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K. - Paolo Ciancarini; Gian Piero Favini (ACG, 2009)

Plagiarism detection in game-playing software. - Paolo Ciancarini; Gian Piero Favini (FDG, 2009)

Monte Carlo Tree Search Techniques in the Game of Kriegspiel. - Paolo Ciancarini; Gian Piero Favini (IJCAI, 2009)

Detecting clones in game-playing software. - Paolo Ciancarini; Gian Piero Favini (Entertain. Comput., 2009)

Retrograde Analysis of Kriegspiel endgames. - Paolo Ciancarini; Gian Piero Favini (CIG, 2010)

Monte Carlo tree search in Kriegspiel. - Paolo Ciancarini; Gian Piero Favini (Artif. Intell., 2010)

Progress Through Uncertainty in Some Kriegspiel Endings. - Andrea Bolognesi; Paolo Ciancarini; Gian Piero Favini (IEEE Trans. Comput. Intell. AI Games, 2010)

Playing the perfect Kriegspiel endgame. - Paolo Ciancarini; Gian Piero Favini (Theor. Comput. Sci., 2010)