SORTIA 2.0:Um jogo de ordenação para o ensino de Estrutura de Dados [SORTIA 2.0: A sorting game for data structure teaching]. - Paulo Eduardo Battistella; Giani Petri; Christiane Gresse von Wangenheim; Aldo von Wangenheim; Jean Everson Martina (SBSI, 2016)

How to Evaluate Educational Games: a Systematic Literature Review. - Giani Petri; Christiane Gresse von Wangenheim (J. Univers. Comput. Sci., 2016)

Quality of Games for Teaching Software Engineering: An Analysis of Empirical Evidences of Digital and Non-Digital Games. - Giani Petri; Christiane Gresse von Wangenheim; Adriano Ferreti Borgatto (ICSE-SEET, 2017)

A Large-Scale Evaluation of a Model for the Evaluation of Games for Teaching Software Engineering. - Giani Petri; Christiane Gresse von Wangenheim; Adriano Ferreti Borgatto (ICSE-SEET, 2017)

How games for computing education are evaluated? A systematic literature review. - Giani Petri; Christiane Gresse von Wangenheim (Comput. Educ., 2017)

An Instructional Feedback Technique for Teaching Project Management Tools Aligned with PMBOK. - Rafael Queiroz Gonçalves; Christiane Gresse von Wangenheim; Jean Carlo Rossa Hauck; Giani Petri (Informatics Educ., 2017)

dETECT: A Model for the Evaluation of Instructional Units for Teaching Computing in Middle School. - Christiane Gresse von Wangenheim; Giani Petri; André W. Zibetti; Adriano Ferreti Borgatto; Jean C. R. Hauck; Fernando S. Pacheco; Raul Missfeldt Filho (Informatics Educ., 2017)

Games for Teaching Software Project Management: An Analysis of the Benefits of Digital and Non-Digital Games. - Giani Petri; Alejandro Calderón 002; Christiane Gresse von Wangenheim; Adriano Ferreti Borgatto; Mercedes Ruiz 001 (J. Univers. Comput. Sci., 2018)

SplashCode - A Board Game for Learning an Understanding of Algorithms in Middle School. - Christiane Gresse von Wangenheim; Giselle Araújo e Silva de Medeiros; Raul Missfeldt Filho; Giani Petri; Fernando da Cruz Pinheiro; Miriam Nathalie Fortuna Ferreira; Jean C. R. Hauck (Informatics Educ., 2019)

Effectiveness of Games in Software Project Management Education: An Experimental Study. - Giani Petri; Christiane Gresse von Wangenheim; Jean Carlo Rossa Hauck; Adriano Ferreti Borgatto (J. Univers. Comput. Sci., 2019)

bASES21 - Um Modelo para a Autoavaliação de Habilidades do Século XXI no Contexto do Ensino de Computação na Educação Básica. - Fernanda Mioto; Giani Petri; Christiane Gresse von Wangenheim; Adriano Ferreti Borgatto; Lúcia Helena Martins Pacheco (Revista Brasileira de Informática na Educ., 2019)

MEEGA+: Um Modelo para a Avaliação de Jogos Educacionais para o ensino de Computação. - Giani Petri; Christiane Gresse von Wangenheim; Adriano Ferreti Borgatto (Revista Brasileira de Informática na Educ., 2019)

Desenvolvimento e Avaliação de um Jogo de Tabuleiro para Ensinar o Conceito de Algoritmos na Educação Básica. - Christiane Gresse von Wangenheim; Giselle Araújo e Silva de Medeiros; Raul Missfeldt Filho; Giani Petri; Fernando da Cruz Pinheiro; Miriam Nathalie Fortuna Ferreira; Jean C. R. Hauck (Revista Brasileira de Informática na Educ., 2019)

MEEGA+, Systematic Model to Evaluate Educational Games. - Giani Petri; Christiane Gresse von Wangenheim; Adriano Ferreti Borgatto (Encyclopedia of Computer Graphics and Games, 2019)

Improvements in bASES21: 21st-Century Skills Assessment Model to K12. - Lúcia Helena Martins Pacheco; Leonardo Philippi Degering; Fernanda Mioto; Christiane Gresse von Wangenheim; Adriano Ferreti Borgatto; Giani Petri (CSEDU (1), 2020)

bASES21: A Model for the Self-assessment of 21st-Century Skills in the Context of Computing Education in K-12. - Christiane Gresse von Wangenheim; Leonardo Philippi Degering; Fernanda Mioto; Lúcia Helena Martins Pacheco; Adriano Ferreti Borgatto; Giani Petri (CSEDU (Selected Papers), 2020)