AR Turn-by-turn Navigation in Small Urban Areas and Information Browsing. - Gianmarco Cherchi; Fabio Sorrentino; Riccardo Scateni (STAG, 2014)

Polycube Simplification for Coarse Layouts of Surfaces and Volumes. - Gianmarco Cherchi; Marco Livesu; Riccardo Scateni (Comput. Graph. Forum, 2016)

ChIP: Teaching Coding in Primary Schools. - Fabio Sorrentino; Lucio Davide Spano; Sara Casti; Alessandro Carcangiu; Fabrizio Corda; Gianmarco Cherchi; Alessio Murru; Alessandro Muntoni; Stefano Nuvoli; Riccardo Scateni (DCPD@CHItaly, 2017)

Polycube-based Decomposition for Fabrication. - Filippo A. Fanni; Gianmarco Cherchi; Riccardo Scateni (STAG, 2017)

A Seamless Pipeline for the Acquisition of the Body Shape: the Virtuoso Case Study. - Marianna Saba; Fabio Sorrentino; Alessandro Muntoni; Sara Casti; Gianmarco Cherchi; Alessandro Carcangiu; Fabrizio Corda; Alessio Murru; Lucio Davide Spano; Riccardo Scateni; Ilaria Vitali; Ovidio Salvetti; et al. (STAG, 2017)

Fabrication oriented shape decomposition using polycube mapping. - Filippo A. Fanni; Gianmarco Cherchi; Alessandro Muntoni; Alessandro Tola; Riccardo Scateni (Comput. Graph., 2018)

The Py3DViewer Project: A Python Library for fast Prototyping in Geometry Processing. - Gianmarco Cherchi; Luca Pitzalis; Giovanni Laerte Frongia; Riccardo Scateni (STAG, 2019)

Design and Implementation of a Visualization Tool for the in-depth Analysis of the Domestic Electricity Consumption. - Gabriele Merlin; Daniele Ortu; Gianmarco Cherchi; Riccardo Scateni (STAG, 2019)

Selective Padding for Polycube-Based Hexahedral Meshing. - Gianmarco Cherchi; Pierre Alliez; Riccardo Scateni; Max Lyon; David Bommes (Comput. Graph. Forum, 2019)

Working with Volumetric Meshes in a Game Engine: a Unity Prototype. - Luca Pitzalis; Gianmarco Cherchi; Riccardo Scateni; Lucio Davide Spano (STAG, 2020)

Fast and robust mesh arrangements using floating-point arithmetic. - Gianmarco Cherchi; Marco Livesu; Riccardo Scateni; Marco Attene (ACM Trans. Graph., 2020)

ProtoSketchAR: Prototyping in Augmented Reality via Sketchings. - Simone Arriu; Gianmarco Cherchi; Lucio Davide Spano (STAG, 2021)

Generalized adaptive refinement for grid-based hexahedral meshing. - Luca Pitzalis; Marco Livesu; Gianmarco Cherchi; Enrico Gobbetti; Riccardo Scateni (ACM Trans. Graph., 2021)

A Computational Tool for the Analysis of 3D Bending-active Structures Based on the Dynamic Relaxation Method. - Iason Manolas; Francesco Laccone; Gianmarco Cherchi; Luigi Malomo; Paolo Cignoni (STAG, 2022)

Automated generation of flat tileable patterns and 3D reduced model simulation. - Iason Manolas; Francesco Laccone; Gianmarco Cherchi; Luigi Malomo; Paolo Cignoni (Comput. Graph., 2022)

Defining Configurable Virtual Reality Templates for End Users. - Valentino Artizzu; Gianmarco Cherchi; Davide Fara; Vittoria Frau; Riccardo Macis; Luca Pitzalis; Alessandro Tola; Ivan Blecic; Lucio Davide Spano (Proc. ACM Hum. Comput. Interact., 2022)

Interactive and Robust Mesh Booleans. - Gianmarco Cherchi; Fabio Pellacini; Marco Attene; Marco Livesu (ACM Trans. Graph., 2022)

Optimal Dual Schemes for Adaptive Grid Based Hexmeshing. - Marco Livesu; Luca Pitzalis; Gianmarco Cherchi (ACM Trans. Graph., 2022)

Deterministic Linear Time Constrained Triangulation Using Simplified Earcut. - Marco Livesu; Gianmarco Cherchi; Riccardo Scateni; Marco Attene (IEEE Trans. Vis. Comput. Graph., 2022)

Hex-Mesh Generation and Processing: A Survey. - Nico Pietroni; Marcel Campen; Alla Sheffer; Gianmarco Cherchi; David Bommes; Xifeng Gao; Riccardo Scateni; Franck Ledoux; Jean-François Remacle; Marco Livesu (ACM Trans. Graph., 2023)

VOLMAP: a Large Scale Benchmark for Volume Mappings to Simple Base Domains. - Gianmarco Cherchi; Marco Livesu (Comput. Graph. Forum, 2023)

HexBox: Interactive Box Modeling of Hexahedral Meshes. - F. Zoccheddu; Enrico Gobbetti; Marco Livesu; Nico Pietroni; Gianmarco Cherchi (Comput. Graph. Forum, 2023)

Editorial special issue on the 9th smart tools and applications in graphics conference (STAG 2022). - Daniela Cabiddu; Gianmarco Cherchi; Teseo Schneider (Graph. Model., 2023)

Editorial for the Special Issue on "Geometry Reconstruction from Images". - Daniel Méneveaux; Gianmarco Cherchi (J. Imaging, 2024)

Triangle-triangle intersections with different numerical representations. - Luca Garau; Riccardo Scateni; Gianmarco Cherchi (VR Workshops, 2025)

Foreword to the Special Section on Smart Tool and Applications for Graphics (STAG 2022). - Daniela Cabiddu; Teseo Schneider; Gianmarco Cherchi (Comput. Graph., 2025)

How to Measure the Researcher Impact with the Aid of its Impactable Area: A Concrete Approach Using Distance Geometry. - Beniamino Cappelletti-Montano; Gianmarco Cherchi; Benedetto Manca; Stefano Montaldo; Monica Musio (J. Classif., 2025)

A Robust Approach to Detect Intersections between Triangles with Different Numerical Representations. - Luca Garau; Gianmarco Cherchi (CoRR, 2025)