An Emotional Virtual Character: A Deep Learning Approach with Reinforcement Learning. - Gilzamir Gomes; Creto Augusto Vidal; Joaquim B. Cavalcante Neto; Yuri Lenon Barbosa Nogueira (SVR, 2019)

AI4U: A Tool for Game Reinforcement Learning Experiments. - Gilzamir Gomes; Creto Augusto Vidal; Joaquim B. Cavalcante Neto; Yuri Lenon Barbosa Nogueira (SBGames, 2020)

Two Level Control of Non-Player Characters for Navigation in 3D Games Scenes: A Deep Reinforcement Learning Approach. - Gilzamir Gomes; Creto Augusto Vidal; Joaquim B. Cavalcante Neto; Yuri Lenon Barbosa Nogueira (SBGames, 2021)

A modeling environment for reinforcement learning in games. - Gilzamir Gomes; Creto Augusto Vidal; Joaquim B. Cavalcante Neto; Yuri Lenon Barbosa Nogueira (Entertain. Comput., 2022)