Game-Based Learning Analytics in Physics Playground. - Valerie Shute; Seyedahmad Rahimi; Ginny L. Smith (Data Analytics Approaches in Educational Games and Gamification Systems, 2019)

The Design, Development, and Testing of Learning Supports for the Physics Playground Game. - Valerie J. Shute; Ginny L. Smith; Renata Kuba; Chih-Pu Dai; Seyedahmad Rahimi; Zhichun Liu; Russell G. Almond (Int. J. Artif. Intell. Educ., 2021)

The use and effects of incentive systems on learning and performance in educational games. - Seyedahmad Rahimi; Valerie Shute; Renata Kuba; Chih-Pu Dai; Xiaotong Yang; Ginny L. Smith; Cristina Alonso-Fernandez (Comput. Educ., 2021)

Maximizing learning without sacrificing the fun: Stealth assessment, adaptivity and learning supports in educational games. - Valerie Shute; Seyedahmad Rahimi; Ginny L. Smith; Fengfeng Ke; Russell G. Almond; Chih-Pu Dai; Renata Kuba; Zhichun Liu; Xiaotong Yang; Chen Sun 011 (J. Comput. Assist. Learn., 2021)

Timing of learning supports in educational games can impact students' outcomes. - Seyedahmad Rahimi; Valerie J. Shute; Curt Fulwider; Katie Bainbridge; Renata Kuba; Xiaotong Yang; Ginny L. Smith; Ryan S. Baker 001; Sidney K. D'Mello (Comput. Educ., 2022)

Designing and Testing Affective Supports in an Educational Game. - Katie Bainbridge; Ginny L. Smith; Valerie J. Shute; Sidney D'Mello (Int. J. Game Based Learn., 2022)

Examining Students' Perceived Competence, Gender, and Ethnicity in a Digital STEM Learning Game. - Ginny L. Smith; Curt Fulwider; Zhichun Liu; Xi Lu; Valerie J. Shute; Jiawei Li (Int. J. Game Based Learn., 2022)